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ExtendRealityLtd
/
VRTK
An example of how to use the Tilia packages to create great content with VRTK v4.
https://www.vrtk.io/
MIT License
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Nausea after playing vrtk v4
#2096
dpggit
closed
4 years ago
1
Does it support PSVR?
#2095
dpggit
closed
4 years ago
2
Unintentional teleport when placing rigidbody item around jawline
#2094
Earth77
closed
4 years ago
1
Problems with Axis movement Locomotion
#2093
MrChickenBacon
closed
3 years ago
7
ClickAfterHoverDuration takes 2x time than declared
#2092
aleksanderwlodarczyk
closed
4 years ago
1
Touchpad press/release for teleport only works for Left Controller
#2091
jorgeolothar
closed
4 years ago
1
CollisionTracker.OnTriggerStay() take up too much running time when interactor touch a gameobject with many colliders.
#2090
BelieveXiaoShuai
closed
3 years ago
0
Problem with using "Follow Transform Position Difference Rotate" for a steering wheel
#2089
LariAde
closed
3 years ago
0
Oculus Quest TriggerHapticPulse pretty weak vibrating
#2088
Markovicho
closed
4 years ago
1
Disabling PlayArea rotation and using Destination Rotation causes permanent rotation issues
#2087
jorgeolothar
closed
3 years ago
0
Black Screen InteractableSnapZone
#2086
xochilpili
closed
3 years ago
0
Fixes and bumps
#2085
extendreality
closed
4 years ago
0
`[VRSimulator_CameraRig]` requires the `SDK_InputSimulator` component to be available in the scene. check that the `VRTK/Prefabs/CameraRigs/[VRSimulator_CameraRig]` prefab been added to the scene..
#2081
philippmoritzer
closed
4 years ago
1
chore(deps): bump io.extendreality.vrtk.prefabs from 1.1.4 to 1.1.5
#2080
extendreality
closed
4 years ago
0
Interactable.FloatAction.Receiver doesn't work outside of an Interactable
#2079
fight4dream
closed
4 years ago
7
Teleport doesn't seem to work in the farm scene on WMR and controllers don't show up
#2078
peterclemenko
closed
5 years ago
0
Feat/update readme
#2077
bddckr
closed
5 years ago
0
Would interactable support multiple interactors interact with sth. at the same time and could be expended to scale, direction, scroll, highlight,rope skipping,etc.
#2076
BelieveXiaoShuai
closed
5 years ago
3
Origin of slider moving when root object is scaled
#2074
vicou96
closed
5 years ago
1
chore(deps): bump io.extendreality.vrtk.prefabs from 1.0.5 to 1.0.7
#2073
bddckr
closed
5 years ago
0
feat(examples): add farm example scene disclaimer
#2072
extendreality
closed
5 years ago
0
chore(deps): bump io.extendreality.vrtk.prefabs from 1.0.2 to 1.0.5
#2071
extendreality
closed
5 years ago
0
VRTK4 not compiling after download/clone from git
#2070
Flekoun
closed
5 years ago
1
fix(examples): use correct layer for pointer grab validity rule
#2069
extendreality
closed
5 years ago
1
feat(structure): create an example Unity project
#2068
extendreality
closed
5 years ago
0
Teleport pointer is green but doesn't allow teleportation when holding an object with a custom layer
#2067
FadiBotoros
closed
5 years ago
3
UPM package & CI+CD - resolves #2065
#2066
bddckr
closed
5 years ago
2
Make compatible with the Unity Package Manager and remove git submodule
#2065
thestonefox
closed
5 years ago
3
Rotational Transform Drive tries to snap to maximum values when in motion.
#2064
rynshar
closed
5 years ago
5
fix(Interactions): remove invalid SnapZone collisions from interactable
#2062
thestonefox
closed
5 years ago
0
feat(Locomotion): ability to drag, rotate and scale playarea
#2061
thestonefox
closed
5 years ago
0
Shotgun pump issue
#2060
DesperateHouseDev
closed
5 years ago
3
fix(Locomotion): prevent teleport snap to floor onto trigger colliders
#2059
thestonefox
closed
5 years ago
0
Fix/snap zones - fixes #1999
#2058
thestonefox
closed
5 years ago
0
Inconsistent Controller Stability in Left/Right eyes with Axis Movement
#2057
dustinlacewell
closed
5 years ago
1
Fix/apple phsyics
#2056
thestonefox
closed
5 years ago
0
chore(Dependencies): update Zinnia submodule to latest head
#2055
thestonefox
closed
5 years ago
0
fix(Interactions): optionally inherit RB kinematic on follow action - Fixes #2047
#2054
thestonefox
closed
5 years ago
0
chore(Dependencies): update Zinnia submodule to latest head
#2053
thestonefox
closed
5 years ago
0
Controllers are not showing up in any of the examples SOLVED
#2052
jackbashed
closed
5 years ago
3
Hand Model with the incorrect positioning.
#2051
xuelinlin369
closed
5 years ago
0
Oculus Quest on macOS "GearVR (Android: Oculus)" SDK is not installed.
#2049
mzsc
closed
5 years ago
4
feat(grab) : makes rigidbody.isKinematic inheritence optional
#2048
JWNJWN
closed
5 years ago
1
IsKinematicWhenInactive getting overriden
#2047
JWNJWN
closed
5 years ago
4
CollisionTracker collisionValidity is this behaviour intended?
#2046
fight4dream
opened
5 years ago
3
DisallowedGrabInteractors does not work at all
#2045
MyAlpaca5
closed
5 years ago
3
Outline shader on Oculus Quest
#2043
yannoid
closed
5 years ago
7
Teleport snap to floor incorrect
#2042
fight4dream
closed
5 years ago
4
Pointer Facade Positive Rule does not match properly
#2041
fight4dream
closed
5 years ago
2
Fix/interactables - fixes #2038
#2040
thestonefox
closed
5 years ago
0
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