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HaZardModding
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STEF2_GBS-MOD
The A Gate two Birds and the beautiful Sky modification is an open-source project developed by The Colonists. Made for Star Trek: Elite Force II by Ritual Entertainment.
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Romulan Enemies say - stop him
#39
Chrissstrahl
closed
1 month ago
0
German Dialog of Illia talks about the Oberth System while infact it should have been the Anitioch System
#38
Chrissstrahl
closed
1 month ago
0
Illia Dialogs should be louder in GERMAN version.
#37
Chrissstrahl
closed
2 months ago
1
map4 - Secret, add Message
#36
Chrissstrahl
closed
2 months ago
0
map4 - Datapad can be picked up with no function
#35
Chrissstrahl
closed
2 months ago
0
map1 - Klingons stuck on terrain
#34
Chrissstrahl
opened
2 months ago
0
map2 - Guy facing wrong direction when reaching end location
#33
Chrissstrahl
closed
2 months ago
1
map4 - Z-Fighting Texture Clipping on wall
#32
Chrissstrahl
closed
2 months ago
0
map4 - Moya barly audible in Cinematic
#31
Chrissstrahl
closed
2 months ago
1
map8 - No Objectives showing
#30
Chrissstrahl
closed
2 months ago
0
map8 - Explosive crate, archetype key showing instead of localstring
#29
Chrissstrahl
closed
2 months ago
0
map8 - Federation issue Wrist Gear in Romulan Base Office
#28
Chrissstrahl
closed
2 months ago
0
map9 - First Lift has slightly misaligned textures
#27
Chrissstrahl
closed
2 months ago
0
map9 - Secret Lift makes no noise when being used, Secret Prison Cells Room
#26
Chrissstrahl
closed
2 months ago
0
credits-staff-gbs.urc - GBS Credits Menu additional n showing
#25
Chrissstrahl
closed
2 months ago
0
map9 - Lift can push player out of the Level in Secret prisons Room
#24
Chrissstrahl
closed
2 months ago
0
map9 - Missing Texture on walkway near Secret Location
#23
Chrissstrahl
closed
2 months ago
1
map9 - Stammheim Dialog volume to low ENGLISH
#22
Chrissstrahl
closed
2 months ago
1
map9 - Cinematic inside of stammheim shuttle is showing space texture
#21
Chrissstrahl
closed
2 months ago
0
map8 - Lightbeam from Skybox or cinematic visible on level
#20
Chrissstrahl
closed
2 months ago
2
map8 - Hole/Terrain visible from behind (732 309 526)
#19
Chrissstrahl
closed
2 months ago
1
map8 - misaligned textures on Storageboxes
#18
Chrissstrahl
closed
2 months ago
1
map8 - broken sky texture being used
#17
Chrissstrahl
closed
2 months ago
1
map9 - Lift can be blocked and get stuck
#16
Chrissstrahl
opened
2 months ago
0
map9 - Lift can push player out of the level
#15
Chrissstrahl
closed
2 months ago
2
map8 - Nightvision showing different Terrain
#14
Chrissstrahl
closed
2 months ago
2
map8 - Vertex color specified for shader - Warning in console
#13
Chrissstrahl
closed
2 months ago
1
map1 - Energy console not quite attached to wall, looks like it is floating
#12
Chrissstrahl
closed
2 months ago
1
map1 - Longdeath Klingon staying after cinematic on premature skip
#11
Chrissstrahl
closed
2 months ago
1
map2 - Moya not looking at player on level start
#10
Chrissstrahl
closed
2 months ago
1
map1 - Klingons walk during beamin
#9
Chrissstrahl
closed
2 months ago
1
map1 - Klingon attackers will look at cinematic illia instead of player
#8
Chrissstrahl
closed
2 months ago
1
SVN Files and Folders still in the source directories
#7
Chrissstrahl
closed
2 months ago
1
Map Source files are in the release version
#6
Chrissstrahl
closed
2 months ago
1
map1 - Holo interruption cinematic moving player to close to enemies
#5
Chrissstrahl
closed
2 months ago
1
map1 - Explosion damaging Player at start of level
#4
Chrissstrahl
closed
2 months ago
1
Savegames are created but not auto loaded
#3
Chrissstrahl
closed
2 months ago
1
Dialog Text - Subtitles are Missing in the release 1.3.2
#2
Chrissstrahl
closed
2 months ago
2
map9 - Stammheim disapearing before cam blacks out when skipping cinematic
#1
Chrissstrahl
closed
2 months ago
1