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HouraiTeahouse
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FantasyCrescendo
A 2.5D Touhou Platform Fighter, By the fans, for the fans.
https://docs.houraiteahouse.net/FantasyCrescendo
GNU General Public License v2.0
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Keyboard controls affect all local players.
#254
james7132
closed
6 years ago
0
Air Jump doesn't work properly
#253
Leeto64
closed
6 years ago
1
Xbox 360 USB controller not fully supported yet
#252
Leeto64
closed
6 years ago
5
Smooth Myon's networked position movement
#251
james7132
opened
7 years ago
0
Clean up Character components that don't need to be NetworkBehaivours
#250
james7132
closed
7 years ago
0
Character state updates from the server should be using the QosType.StateUpdate type
#249
james7132
closed
6 years ago
1
first pass at youmu attack hitboxes
#248
pzhang87
closed
7 years ago
1
Support debug views of Capsule hitboxes
#247
james7132
closed
6 years ago
1
in Unity, expose way to edit how long intangibility lasts during an escape state
#246
pzhang87
closed
7 years ago
2
in Unity, updating the animation controller progressively takes more time
#245
pzhang87
closed
7 years ago
3
rolls should be fixed length
#244
pzhang87
closed
6 years ago
1
implement RunBrake and RunTurn animations
#243
pzhang87
closed
6 years ago
2
allow looped music to fade back into itself at LoopEnd
#242
pzhang87
opened
7 years ago
1
Youmu's sword leaves her hand during Foward-tilt animation
#241
Leeto64
opened
7 years ago
0
Games lags A LOT on stages other than Debug stage, graphics settings don't seem to help much
#240
Leeto64
opened
7 years ago
2
Revival Platform does not disappear immediately after Youmu leaves it - Can be jumped back to
#239
Leeto64
closed
6 years ago
1
Reenable gamepad and keyboard control over the menu
#238
james7132
closed
6 years ago
0
Input tap "sticky factor" shouldn't be framerate dependent.
#237
james7132
closed
6 years ago
1
Changing aspect ratios on the main menu makes the text grow progressively smaller
#236
james7132
closed
7 years ago
0
UI should not be affected by texture quality settings.
#235
james7132
closed
7 years ago
1
Youmu becomes larger when jumping, shrinks back to normal when on the ground
#234
Leeto64
opened
7 years ago
0
Sword leaves Youmu's hand during Down tilt animation
#233
Leeto64
opened
7 years ago
4
Release Hotfixes
#232
james7132
closed
7 years ago
0
Fix ledge locations
#231
james7132
closed
7 years ago
0
GameCube controllers connected via MAYFLASH PC/Wii U Controller Adapter not supported
#230
Leeto64
closed
6 years ago
4
Fix netherworld visuals
#229
james7132
closed
7 years ago
0
Fix initial merge issues
#228
james7132
closed
7 years ago
0
Default language is German now for both Stable and Development build
#227
DracoGideon
closed
7 years ago
0
Fix reference error
#226
james7132
closed
7 years ago
0
Netherworld update for Redditaisai
#225
Gabo-7
closed
7 years ago
0
add Youmu forward-air, baseline timing adjustments
#224
pzhang87
closed
7 years ago
0
add Netherworld music for 0.3.0-alpha release, additional music for Shrine/SDM
#223
pzhang87
closed
7 years ago
0
v0.3.0-alpha Release Candidate 1
#222
james7132
closed
7 years ago
0
Add angle indicator effects that spawn on being hit by an attack
#221
james7132
opened
7 years ago
0
Add hitlag to hits
#220
james7132
closed
6 years ago
3
Implement shield damage
#219
james7132
closed
6 years ago
0
Allow binding sound effects to hitboxes
#218
james7132
closed
6 years ago
3
Add menu sound effects to main menu
#217
james7132
closed
7 years ago
1
Add local "couch" multiplayer
#216
james7132
closed
6 years ago
3
Add singleplayer training mode
#215
james7132
closed
6 years ago
3
Snap grounded characters to the ground
#214
james7132
closed
7 years ago
0
Fix and reenable Smash Charging
#213
james7132
closed
6 years ago
0
Restrict the pause camera's view range
#212
james7132
opened
7 years ago
1
implement hitstun DI
#211
pzhang87
opened
7 years ago
0
implement hitstun
#210
pzhang87
closed
6 years ago
2
implement trajectory directional influence
#209
pzhang87
opened
7 years ago
0
Add patch notes as a part of the repo
#208
james7132
closed
7 years ago
0
Implement player controllable pause camera
#207
james7132
closed
7 years ago
0
One attack can hit a player multiple times
#206
james7132
closed
7 years ago
0
Create custom character movement collider and physics
#205
james7132
opened
7 years ago
0
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