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Loobinex
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keeperfx-unofficial
KeeperFX - Unofficial release
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Fix music playing on Main Menu
#115
AdamPlenty
closed
4 years ago
0
Possess chicken no error on exit
#114
spartahawk
closed
4 years ago
1
Clicking on a creature portrait (w/o ctrl) picks up the strongest first
#113
spartahawk
closed
4 years ago
1
replace Triangles
#112
Trass3r
closed
4 years ago
0
get_thing_navigation_distance
#111
Trass3r
closed
4 years ago
2
Pathfinding new triangles
#110
Loobinex
closed
4 years ago
1
SDL2
#109
Trass3r
closed
4 years ago
1
merge master into feature branch
#108
Loobinex
closed
4 years ago
0
new functions
#107
Trass3r
closed
4 years ago
1
Update to makefile to fix building in msys
#106
Loobinex
closed
4 years ago
0
build improvements
#105
Trass3r
closed
4 years ago
0
Cleanup to test-branch
#104
Loobinex
closed
4 years ago
1
cleanup
#103
Trass3r
closed
4 years ago
13
Pull Trass3r commits onto my branch
#102
Loobinex
closed
4 years ago
2
CP casts Destroy Walls
#101
Loobinex
closed
4 years ago
0
Log file fills up with error messages related to SPEED Power
#100
Loobinex
closed
4 years ago
0
Allows intro movies on a per campaign basis
#99
Loobinex
closed
4 years ago
0
CP now casts 'Protect Monster' in combat
#98
Loobinex
closed
4 years ago
0
Added new script command: CHANGE_CREATURE_OWNER
#97
Loobinex
closed
4 years ago
0
Added ON_ENEMY_GROUND, ON_FRIENDLY_GROUND and ANYWHERE as criteria for KILL_CREATURE script command
#96
Loobinex
closed
4 years ago
0
'ANY' script command does not accept imps
#95
Loobinex
closed
4 years ago
0
Redesigned KeeperFX Fear implementation
#94
Loobinex
closed
4 years ago
0
Units can now sleep/eat during CTA
#93
Loobinex
closed
4 years ago
0
Drawtriangles
#92
Loobinex
closed
4 years ago
0
Start creature spell cooldown only after successful use
#91
Loobinex
closed
4 years ago
0
Start creature spell cooldown only after successful use
#90
Trotim
closed
4 years ago
1
Drawtriangles
#89
Loobinex
closed
4 years ago
1
Memory
#88
AdamPlenty
closed
4 years ago
4
Custom atmos
#87
AdamPlenty
closed
4 years ago
9
Custom Atmos sound support
#86
AdamPlenty
closed
4 years ago
0
Sounds the Keeper Powers make when cast now configurable from magic.cfg
#85
Loobinex
closed
4 years ago
0
Sounds the Keeper Powers make when cast now configurable from magic.cfg
#84
Loobinex
closed
4 years ago
1
Start cooldowns when instance effect activates
#83
Trotim
closed
4 years ago
1
Merge master into branch
#82
Loobinex
closed
4 years ago
0
Open/Delete Messages with keyboard shortcut
#81
Loobinex
closed
4 years ago
0
Number of Music Tracks configurable
#80
Loobinex
closed
5 years ago
0
Atmospheric sounds volume and frequency configurable through keeperfx.cfg
#79
Loobinex
closed
5 years ago
0
Ensure log finishes writing on crash
#78
Trotim
closed
5 years ago
1
Readd -dbgpathfind option
#77
Loobinex
closed
5 years ago
0
In possession jump back to first query pages with number keys
#76
Loobinex
closed
5 years ago
0
Recreated Possession controls
#75
Loobinex
closed
5 years ago
0
Get the Master up to date with changes in 0.4.7 release
#74
Loobinex
closed
5 years ago
0
Possessing a chicken fills up the error log with messages
#73
Loobinex
closed
4 years ago
0
Function 'creature_instance_is_available' does not work for Lightning and Drain, causing multiplayer crashes
#72
Loobinex
closed
2 years ago
0
Merge changes into release candidate
#71
Loobinex
closed
5 years ago
1
Play movie before going to Lord-torture screen
#70
Loobinex
closed
5 years ago
0
Corpses don't dissapear with NO_CORPSE_ROTTING property
#69
Loobinex
closed
5 years ago
0
ATTACK_ROOMS objective from ADD_TO_PARTY command should not target BRIDGE
#68
Loobinex
closed
4 years ago
1
Active neutral units corrupt game
#67
Loobinex
opened
5 years ago
0
Update launcher to include the ATMOSPHERIC_SOUNDS option
#66
Loobinex
closed
4 years ago
1
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