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Loreinator
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Shuffle-Move
Program to help choose moves in the Pokemon Shuffle puzzle game
GNU General Public License v3.0
95
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Make Development master
#65
ShuffleBugs
closed
9 years ago
4
Closes #62 Relicanth and Shuckle should be 60 BP
#64
ShuffleBugs
closed
9 years ago
0
#62 update species to correct power
#63
ShuffleBugs
closed
9 years ago
1
Relicanth and Shuckle should be 60 BP
#62
ShuffleBugs
closed
9 years ago
1
Development > Master for v0.3.26
#61
Loreinator
closed
9 years ago
0
Settle problem
#60
avengah
closed
9 years ago
3
Implement Hitting Streak and Damage Streak (when move-persistant effects are added).
#59
Loreinator
closed
6 years ago
4
Change the Move Chooser to a table instead of a list
#58
Loreinator
closed
9 years ago
1
Java 8u60 Performance Bug
#57
Loreinator
opened
9 years ago
2
Finding location of zip directly from the Updater
#56
kpwbo
closed
9 years ago
9
Development > Master for v0.3.25
#55
Loreinator
closed
9 years ago
0
Development > Master for v0.3.24
#54
Loreinator
closed
9 years ago
0
Remove "double matching" when entire line of icons is frozen
#53
JustAnotherRandomLad
closed
8 years ago
7
Fix removal of Mega Evolving icons when unfrozen
#52
JustAnotherRandomLad
closed
9 years ago
2
Assemble all default boards
#51
Loreinator
closed
9 years ago
8
Disappearing metal blocks counted as cleared for Mega Lucario damage
#50
togawe
closed
9 years ago
2
Development > Master for v0.3.23
#49
Loreinator
closed
9 years ago
0
Rocks aren't destroyed if they're falling when a match goes off next to them
#48
avengah
closed
9 years ago
3
Disruption Delay option
#47
avengah
closed
6 years ago
2
Add a new Brush: Freeze
#46
Loreinator
closed
8 years ago
3
Improper red/blue highlight order.
#45
WolfHeroEX
closed
9 years ago
4
Consider NVE pokemon as disruptions
#44
mawilek
closed
9 years ago
2
Mode changes when using Move Chooser
#43
avengah
closed
9 years ago
2
Development > Master for v0.3.22
#42
Loreinator
closed
9 years ago
0
Issue with block expiring
#41
growlgrrl
closed
9 years ago
5
Save prompt on quitting?
#40
avengah
closed
9 years ago
5
Make wooden blocks disappear when adjacent metal ones "expire"
#39
JustAnotherRandomLad
closed
9 years ago
7
Sky Blast is x2 Flying, not x1.2
#38
avengah
closed
9 years ago
2
Allow last-3-turns abilities to proc when 4 turns remain
#37
JustAnotherRandomLad
closed
9 years ago
2
Stepwise moves
#36
Leanny
closed
6 years ago
7
F key bug
#35
kpwbo
closed
9 years ago
4
Development merging to master for v0.3.21 release
#34
Loreinator
closed
9 years ago
0
Account for potential double ability activations arising from unfreeze-drop delay
#33
JustAnotherRandomLad
closed
9 years ago
8
Roster freezes the board ?
#32
kpwbo
closed
9 years ago
4
"F" key no longer works to freeze icons in Express Mode
#31
JustAnotherRandomLad
closed
9 years ago
8
Development merging to master for v0.3.20 release
#30
Loreinator
closed
9 years ago
0
Account for extra damage from Burn, Spookify, Freeze, and Sleep Charm
#29
JustAnotherRandomLad
closed
6 years ago
29
Include a user-defined "Threshold" for ability activation
#28
Loreinator
closed
9 years ago
1
Correct Wood Shatter Logic
#27
Loreinator
closed
6 years ago
13
GUI helpfullness improvement - ToolTips
#26
Loreinator
closed
8 years ago
2
Add ability to fill in all missing spots with selected paint
#25
Loreinator
closed
9 years ago
2
Stage 37 Meowth solver
#24
Loreinator
closed
6 years ago
9
Replace Metal with 5 types of Metal
#23
kpwbo
closed
9 years ago
4
Replace HP with Score
#22
kpwbo
closed
9 years ago
3
v0.3.19 merging to master
#21
Loreinator
closed
9 years ago
0
Fix the feeder module
#20
Loreinator
closed
9 years ago
1
Include Moves +5's effect to the Moves counter
#19
kpwbo
closed
9 years ago
1
Include Stage Powerup: Attack Power
#18
Loreinator
closed
9 years ago
2
Combos aren't counted correctly in v0.3.18
#17
JustAnotherRandomLad
closed
9 years ago
1
Allow Grading Modes to be configured
#16
Loreinator
closed
6 years ago
1
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