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NucleoidMC
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fantasy
Library to support creating dimensions at runtime
GNU Lesser General Public License v3.0
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Fix issues with worlds that tick time (#54) - 1.21
#56
Awakened-Redstone
closed
1 week ago
0
Fix issues with worlds that tick time (#54) - 1.20.6
#55
Awakened-Redstone
closed
1 week ago
0
Setting shouldTickTime to true makes scheduled functions to softlock the game, and run faster than the tick rate
#54
Awakened-Redstone
closed
1 week ago
2
Q: forge port/equivalent
#53
walksanatora
opened
1 month ago
3
Handling players connecting in a unloaded dimension
#52
Ryhon0
opened
1 month ago
0
Update to 1.21
#51
pisaiah
closed
1 month ago
2
dimension specified events in fantasy created dimensions
#50
AveJl0H
opened
2 months ago
0
how to use standart minecraft generators?
#49
AveJl0H
closed
2 months ago
1
[Request] Default biome when creating new dimension
#48
Aareon
closed
3 weeks ago
4
How to create a void world
#47
Aareon
closed
2 months ago
2
Mirror overworld difficulty
#46
Awakened-Redstone
closed
2 months ago
0
Add comments to RuntimeWorldConfig
#45
Awakened-Redstone
closed
2 months ago
0
chore: Port to 1.20.5/1.20.6
#44
Awakened-Redstone
closed
2 months ago
10
Registering DimensionType at runtime
#43
slava110
opened
6 months ago
0
Ability to specify if a world should mirror gamerules from the overworld
#42
kyrptonaught
closed
7 months ago
0
Ability to specify an ID for a Temporary World
#41
kyrptonaught
closed
7 months ago
0
Update to 1.20.4
#40
Dev0Louis
closed
7 months ago
2
ServerboundMovePlayerPacket error when using changeDimension to fantasy dimensions, chunks do not generate
#39
filloax
opened
7 months ago
4
Update VoidChunkGenerator to support not having to pass the registry …
#38
avetharun
closed
7 months ago
0
Multithreading and different borders
#37
Quenteez
opened
8 months ago
0
1.20.1 Release?
#36
Laxystem
closed
9 months ago
3
Fix world unload event invocation and registry entry removal when unloading worlds
#35
LCLPYT
closed
7 months ago
0
World unload event not invoked when unloading persistent worlds
#34
LCLPYT
closed
7 months ago
0
Support for re-creating persistent worlds
#33
LCLPYT
opened
9 months ago
5
Creating runtime worlds freezes server when specific datapacks are present
#32
showercurtain
opened
11 months ago
0
Update README to reflect 1.19+ dimension registry key changes.
#31
Blobanium
closed
1 year ago
0
Update mod to Minecraft 1.20.1
#30
haykam821
closed
1 year ago
0
Add chunk generator settings providers
#29
haykam821
closed
7 months ago
1
Fix RuntimeWorldConfig not being applied to existing worlds
#28
oskarkraak
closed
1 year ago
2
Question about DimensionOptions
#27
tksonix
closed
1 year ago
3
Custom seed isn't applied after server restart
#26
oskarkraak
closed
1 year ago
1
fix the thing
#25
PinkGoosik
closed
1 year ago
1
A utility for specifying chunk generator settings for custom noise chunk generators should be added
#24
haykam821
closed
7 months ago
0
Update mod to Minecraft 1.19.4
#23
haykam821
closed
1 year ago
0
Fix runtime worlds not being initialized with custom seeds
#22
haykam821
closed
1 year ago
0
[1.19] Add unloading mechanism and the ability to load dimensions from arbitrary directories
#21
silenium-dev
closed
1 year ago
3
Save persistent RuntimeWorlds in different locations (1.19.2)
#20
silenium-dev
closed
1 year ago
0
Custom seed isn't applied to Fantasy world
#19
HyperPigeon
closed
1 year ago
5
world delete not working propperly
#18
Thecoolpeople
closed
1 year ago
0
Update mod to Minecraft 1.19.3
#17
haykam821
closed
1 year ago
0
fix #14
#16
Nolij
closed
1 year ago
7
add shouldTickTime to RuntimeWorldConfig
#15
PinkGoosik
closed
1 year ago
0
Custom seed not working
#14
Unreal852
closed
1 year ago
3
Don't send rain packets to all worlds
#13
Zailer43
closed
1 year ago
2
Ability to unload world
#12
clabe45
closed
1 year ago
0
RuntimeWorldHandle.delete() Crashes Server
#11
7Teen17
closed
2 years ago
1
Remove dependency on Fabric API
#10
LoganDark
closed
2 years ago
1
CurseForge
#9
Hozq
closed
2 years ago
3
Update mod to Minecraft 1.18.1
#8
haykam821
closed
2 years ago
0
Buildscript uses deprecated Loom properties
#7
haykam821
closed
2 years ago
0
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