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Radfordhound
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HedgeLib
A C++ library and collection of tools that aims to make modding games in the Sonic the Hedgehog franchise easier.
MIT License
90
stars
29
forks
source link
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Issues while building
#92
EmSee1223
opened
3 weeks ago
1
Issue with Building
#91
Double5S
opened
3 weeks ago
3
New SXSG file formats (.pac)
#90
Ashrindy
closed
1 month ago
2
HedgeLib Part 4 help
#89
sonicsmith243
opened
1 month ago
2
Add support PAC v405 (Sonic x Shadow Generations)
#88
SmezMorePrakezz
closed
1 month ago
5
HedgeLib Windows Part 4 FBX SDK & VS
#87
Langtanium
opened
3 months ago
0
Add HSON templates for Sonic Colors (and Ultimate)
#86
DeaTh-G
closed
3 months ago
1
HedgeLib Manually Building Windows Part 4
#85
Langtanium
closed
6 months ago
0
HedgeLib Manually Building Windows Part 3
#84
Langtanium
opened
7 months ago
2
Trouble with CMake
#83
Ashrindy
closed
1 year ago
9
Add support for packing ResMasterLevel file types
#82
DeaTh-G
closed
1 year ago
1
help with part 4 of Windows
#81
MrAwesomeDavid
opened
1 year ago
16
HedgeArcPack - Broken Lost World PAC Generation
#80
Sonen10
opened
1 year ago
1
Building HedgeLib - Dependencies Error
#79
BC0923
closed
1 year ago
1
Changes in README.md
#78
TheExentist151
closed
1 year ago
1
HedgeLib - Some unpacked PACx403L archives do not repack correctly
#77
AdelQue
opened
1 year ago
2
How can we add the PACx403L format?
#76
lazenes
closed
1 year ago
1
Clicking on the Development Build download doesn't seem to work?
#75
Shodance
closed
1 year ago
2
Resaving a terrain model containing sample chunk header doesn't keep its properties
#74
blueskythlikesclouds
closed
3 years ago
1
Opening .model Files
#73
Chadt54
closed
3 years ago
0
Add PACx403 support.
#72
blueskythlikesclouds
closed
3 years ago
7
Sonic '06 Font Picture Reading/Writing and revised PKG API
#71
hyperbx
closed
4 years ago
1
Sonic '06 PKG Reading/Writing
#70
hyperbx
closed
4 years ago
1
Adding aspect constraint to the matrix output
#69
Muzzarino
opened
4 years ago
0
HedgeEdit - Logo/Icon
#68
Radfordhound
closed
5 years ago
2
why are all the issues by the author fix it if you know it
#67
IchigoDemandsFurryBoobs
closed
5 years ago
3
HedgeLib - Custom replacement for std::filesystem::path
#66
Radfordhound
closed
5 years ago
1
Rename ForcesSCFNTConverter to HedgeSCFNTConverter
#65
ActualMandM
closed
5 years ago
1
HedgeLib - Tokyo Olympics 2020 Archive Support (.pac)
#64
Radfordhound
closed
3 years ago
1
HedgeEdit - Sorting/Drawing scenes
#63
Radfordhound
opened
5 years ago
0
HedgeLib - TSR Archive Support (.cpu.sp2/.gpu.sp2)
#62
Radfordhound
opened
5 years ago
2
HedgeArcPack - Beta Release
#61
Radfordhound
closed
4 years ago
1
HedgeLib - '06 Archive Support (.arc)
#60
Radfordhound
opened
5 years ago
0
HedgeLib - Heroes/Shadow Archive Support (.one)
#59
Radfordhound
opened
5 years ago
0
HedgeLib - Hedgehog Engine Archive Support (.ar/.arl/.pfd)
#58
Radfordhound
opened
5 years ago
0
HedgeLib - SEGS Compression Support
#57
Radfordhound
opened
5 years ago
0
HedgeLib - XCompression Support
#56
Radfordhound
opened
5 years ago
0
HedgeLib - Forces Archive Support (.pac)
#55
Radfordhound
closed
4 years ago
0
HedgeLib++ - Support Hedgehog Engine Headers
#54
Radfordhound
closed
5 years ago
3
HedgeLib++ - Forces RFL support
#53
Radfordhound
opened
5 years ago
0
HedgeLib++ - Big endian writing
#52
Radfordhound
closed
5 years ago
1
HedgeLib++ - Improve Writing
#51
Radfordhound
closed
5 years ago
1
HedgeLib++ - BUG: DataOffset32.Set not working as intended.
#50
Radfordhound
closed
5 years ago
1
HedgeLib++ - Support same Gismo formats as C# HedgeLib
#49
Radfordhound
opened
5 years ago
0
HedgeLib++ - Update Project Style page
#48
Radfordhound
opened
5 years ago
0
HedgeLib++ - Support same Set Data formats as C# HedgeLib
#47
Radfordhound
opened
5 years ago
0
HedgeLib++ - Pick an XML Parser
#46
Radfordhound
opened
5 years ago
0
HedgeLib++ - Support same Hedgehog Engine formats as C# HedgeLib
#45
Radfordhound
opened
5 years ago
1
HedgeLib++ - SIMD Vectors/Quaternions
#44
Radfordhound
closed
3 years ago
0
HedgeLib++ - CAB Support
#43
Radfordhound
opened
5 years ago
0
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