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RigsOfRods
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rigs-of-rods
Main development repository for Rigs of Rods soft-body physics simulator
https://www.rigsofrods.org
GNU General Public License v3.0
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Add input sources for cruise control for the dashboard system
#3113
MarkROR
opened
6 months ago
3
Bump ilammy/msvc-dev-cmd from 1.12.1 to 1.13.0
#3112
dependabot[bot]
closed
6 months ago
1
Bump actions/upload-artifact from 3 to 4
#3111
dependabot[bot]
closed
6 months ago
1
lib/libXt.so.6 file too short error
#3110
Miner34dev
opened
6 months ago
9
Fixed survey map on tall terrains
#3109
CuriousMike56
closed
5 months ago
0
Added option to invert orbit camera controls
#3108
CuriousMike56
closed
5 months ago
0
Flares3 Behavior
#3107
Night-Fury-SGN
opened
7 months ago
2
Building for Fedora Core 38
#3106
msuffidy
opened
7 months ago
5
Paused actor physics resume when switching to another actor
#3105
CuriousMike56
closed
5 days ago
1
Fixed light toggle behavior
#3104
CuriousMike56
closed
7 months ago
0
Game crashes when modifying graphics settings
#3103
medveed
opened
7 months ago
1
:truck: new 'guisettings' entry 'shifterAnimTime' (seconds)
#3102
ohlidalp
closed
6 months ago
2
Fixed special box text position
#3101
tritonas00
closed
7 months ago
0
Replaced Sandstorm sky with new shader
#3100
tritonas00
closed
4 months ago
0
Reload last spawned vehicle does not work under linux
#3099
Ian2020
opened
8 months ago
2
:angel:Script: added `inputs.setEventSimulatedValue()` :keyboard:
#3098
ohlidalp
closed
7 months ago
2
Actors without collision cab nodes no longer activate event boxes/checkpoints
#3097
CuriousMike56
closed
3 months ago
0
Created vehicle tuning GUI using new .addonpart mod type
#3096
ohlidalp
closed
4 months ago
20
Rigs of Rods - Game Issues
#3095
Yannickn228
opened
8 months ago
1
Added setting to hide vehicle buttons menu
#3094
CuriousMike56
closed
8 months ago
1
Restored + colorized net. player names on survey map.
#3093
ohlidalp
closed
8 months ago
1
SurveyMap now zooms to static texture
#3092
ohlidalp
closed
9 months ago
2
:rocket: Use prebuild dependencies by default
#3091
AnotherFoxGuy
opened
9 months ago
6
Survey map improvements
#3090
tritonas00
closed
8 months ago
3
:bug: Fixed build failing when building RelWithDebInfo && 🔧 Move conan generated files to a subfolder
#3089
AnotherFoxGuy
closed
8 months ago
0
New release against CVE-2023-5129?
#3088
wegank
closed
8 months ago
3
:truck: new directive `set_attenuation_defaults`
#3087
ohlidalp
closed
2 weeks ago
1
📦 Build installer with Inno setup
#3086
AnotherFoxGuy
opened
9 months ago
1
AI: Per waypoint speed
#3085
tritonas00
closed
9 months ago
1
[AS]- BeamClass::setTotalMass not working?
#3084
Lepes
opened
10 months ago
0
Bump actions/checkout from 3 to 4
#3083
dependabot[bot]
closed
9 months ago
0
Submesh textures conflict if two mods share material
#3082
CuriousMike56
opened
10 months ago
0
:angel: Script: Log meaningful error upon callback mixup.
#3081
ohlidalp
closed
8 months ago
1
Fix #3079 - Minimap teleport doesn't work if in vehicle
#3080
ohlidalp
closed
10 months ago
1
Minimap teleport doesn't work if in vehicle
#3079
CuriousMike56
closed
10 months ago
0
:truck: New prop anim sources: `gearreverse`, `gearneutral`, `gear#`, `autoshifterlin`
#3078
ohlidalp
opened
10 months ago
0
Keyboard backspace key disabled if assigned to controller
#3077
CuriousMike56
closed
10 months ago
1
Engine RPM starts surging when using cruise control to set idle RPM.
#3076
RoRAustin
opened
10 months ago
0
Translations update from Hosted Weblate
#3075
weblate
closed
4 months ago
0
Script editor
#3074
ohlidalp
closed
9 months ago
6
superfluous dependancy on OgreMeshLodGenerator
#3073
paroj
opened
11 months ago
0
Added Remotery profiler
#3072
ohlidalp
closed
2 weeks ago
0
:video_game: UI Presets (Novice/Regular/Expert/Minimallist)
#3071
ohlidalp
opened
11 months ago
1
Cvar 'mp_cyclethru_net_actors(bool)' - for cycling with `CTRL + [` and `CTRL + ]`
#3070
ohlidalp
closed
9 months ago
5
Fixed huge FPS drop when nodes move far away from vehicle
#3069
ohlidalp
closed
9 months ago
3
Fixed actor grouping
#3068
ohlidalp
closed
11 months ago
0
Connected actors no longer grouped
#3067
CuriousMike56
closed
11 months ago
1
:video_game: Improved 'LiveRepair' (formerly 'interactive repair')
#3066
ohlidalp
closed
11 months ago
2
'add_animation' - shift stick now moves smoothly
#3065
ohlidalp
closed
11 months ago
0
AngelScript - added `getOrientation() -> quaternion` for actors.
#3064
ohlidalp
closed
1 year ago
1
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