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Savage-Game-Design
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Mike-Force
Mike Force is cooperative, capture-the-island style gamemode for the Arma 3: S.O.G. Prairie Fire CDLC.
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Fixed stamina param
#182
IceEagle132
opened
4 weeks ago
0
Sites: Estimate terrain objects bounding box overlap with site for hiding rocks etc
#181
dijksterhuis
opened
2 months ago
1
Sites: Stop zone soft lock when a player 'steals' site objects.
#180
dijksterhuis
opened
2 months ago
0
Roles: Hide wheel menu roles already assigned to a player.
#179
dijksterhuis
opened
2 months ago
0
VehSpawner: Fix Advanced Logistics blocking static weapon respawns.
#178
dijksterhuis
opened
2 months ago
0
VehicleLocking: Allow locking of static weapons to a specific team.
#177
dijksterhuis
opened
3 months ago
0
VehAssetManager: Bugfix for map marker text conflicts.
#176
dijksterhuis
opened
3 months ago
0
Craters bugging on North side of Hanoi
#175
GroovyGremlin
opened
11 months ago
0
Working 16 mm film camera 'weapons'
#174
Original-OEM
opened
1 year ago
0
parameter seems not working
#173
Lolicoal
opened
1 year ago
2
Not Dying on Advanced Flight model on Mike Force game mode
#172
GroovyGremlin
opened
1 year ago
0
F-4 bug after change weapons loadout in Master Arm
#171
NPercyC
opened
1 year ago
1
inactive Vehicle markers missing from map.
#170
EpiicPenguin
opened
1 year ago
1
M151A1 spawn has a blank / "Patrol" option that loads no vechicle and can't be changed back, locking the spawn location indefinintly.
#169
EpiicPenguin
opened
1 year ago
0
Releases version v1.00.03
#168
Spoffy
closed
1 year ago
0
Sawn-off Shotgun won't kill a snake
#167
GroovyGremlin
opened
1 year ago
0
Boats NAV lights
#166
GroovyGremlin
opened
1 year ago
0
added params for RTO firesupport danger close distance
#165
Crowdedlight
opened
1 year ago
0
Enemy Air Defense Enhancement
#164
LuizBarros99
opened
1 year ago
0
Add the "Danger Close" Radio Support distance to Missions Params
#163
LuizBarros99
opened
1 year ago
0
Players Stuck In Black Ad Loading Screen
#162
TheD00MSlayer
opened
1 year ago
0
ammo missing in crate
#161
Bob-Murphy
opened
1 year ago
0
para_l_eventqueue undefined
#160
Kexanone
opened
1 year ago
0
Server parameter option: AI detection and spotting of players
#159
1Blackwinter
opened
1 year ago
0
Server parameters: Elite Solider option - Remove requirement to belong to a force or a role to access and use vehicles and equipment
#158
1Blackwinter
opened
1 year ago
0
Server parameters: AI respawn timer, respawn location, and tickets
#157
1Blackwinter
opened
1 year ago
0
Releases version v1.00.02
#156
Spoffy
closed
1 year ago
0
Use create vehicle safely function for site spawning.
#155
Alablm
opened
2 years ago
0
Vehicle and crate save/load system across mission restarts
#154
Ridderrasmus
opened
2 years ago
1
Fix team numbers on player disconnect
#153
cerebral-314
closed
1 year ago
1
Mission restarted after restart server.
#152
troilus
closed
2 years ago
0
Updates options menu value fetching to match Paradigm
#151
Spoffy
closed
2 years ago
0
Add Simplify Chinese translation
#150
troilus
opened
2 years ago
2
Add master arm type system for apc
#149
Alablm
closed
2 years ago
1
ARVN or VC vehicles Zeus'd or editor'd into the game always use US skins
#148
Alablm
closed
2 years ago
1
Unlock altis mission for non DLC owners.
#147
Alablm
closed
2 years ago
5
The Bra Mission.sqm changes
#146
Alablm
closed
2 years ago
1
Use raw strings to prevent unicode errors
#145
Alablm
closed
2 years ago
0
A trashcan for the green horrnt spawn\arsenal [The bra version]
#144
aifinfantrymen
closed
2 years ago
1
v1.00.01 Hotfix
#143
Spoffy
closed
2 years ago
1
Add master arm type systeam for APCs
#142
aifinfantrymen
closed
2 years ago
1
Every 5 seconds FPS drops from 100FPS - 30FPS recovers then repeats
#141
SovietLobster43
closed
2 years ago
3
Logistics Inventory for Trucks Broken
#140
jrwsdev
closed
2 years ago
1
Packed Wreck container physics bug out
#139
CurePindal
closed
2 years ago
1
Active AO vote. Possible multiple AO issue solution
#138
Major138
opened
2 years ago
0
Vehicle asset ID assigning
#137
Ridderrasmus
opened
2 years ago
2
CFG Worlds Issue
#136
MrGoodTrust
closed
2 years ago
2
AI and SpiderHole
#135
TheHHutch
closed
2 years ago
2
Vietnam era Medikit doesn't let you withstand on Khe Sanh, works as intended on Cam Lao
#134
plebeianjay
closed
2 years ago
2
UH-1B and civilian vehicles not respawning on Khe Sanh
#133
plebeianjay
closed
2 years ago
1
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