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ScottGarryFoster
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SuperGameEngine
SuperGameEngine (SGE) is my project to explore programming in C++ by creating a 2D Engine in SDL2.
https://docs.supergameengine.com
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Controllers do not work in Release
#84
ScottGarryFoster
opened
4 months ago
0
[#77] Created a tool to Archive Products
#83
ScottGarryFoster
closed
4 months ago
0
Make a standard Enum maker
#82
ScottGarryFoster
opened
4 months ago
0
[#80] Moved the Libraries when creating a package into their own folder.
#81
ScottGarryFoster
closed
4 months ago
0
Clean up the Deployed Folder
#80
ScottGarryFoster
closed
4 months ago
0
Add Icon to Window
#79
ScottGarryFoster
opened
5 months ago
0
Setup Projects for Release Builds
#78
ScottGarryFoster
closed
5 months ago
0
Create a Tool to Archive Products to Binary Zip
#77
ScottGarryFoster
closed
4 months ago
0
75 create the ability to package up files
#76
ScottGarryFoster
closed
5 months ago
0
Create the ability to package up files
#75
ScottGarryFoster
closed
5 months ago
0
73 add ability to load component types from other projects
#74
ScottGarryFoster
closed
5 months ago
0
Add ability to Load Component types from other projects
#73
ScottGarryFoster
closed
5 months ago
0
[#69] Renamed BinaryFile to BinaryData
#72
ScottGarryFoster
closed
5 months ago
0
69 add the ability to create binary files save and load them
#71
ScottGarryFoster
closed
5 months ago
0
Add the Ability to save and load Textures from Binary files
#70
ScottGarryFoster
closed
4 months ago
1
Add the ability to create binary files, save and load them
#69
ScottGarryFoster
closed
5 months ago
1
[#19] You can now destroy a GameObject.
#68
ScottGarryFoster
closed
6 months ago
0
[#20] Added the ability to Create GameObjects on the Fly.
#67
ScottGarryFoster
closed
6 months ago
0
[#62] Sprite now uses Render Packet
#66
ScottGarryFoster
closed
6 months ago
0
Add Colour to Text
#65
ScottGarryFoster
opened
6 months ago
0
Add Justification and area to Text
#64
ScottGarryFoster
opened
6 months ago
0
Add text letter spacing to Text Component
#63
ScottGarryFoster
opened
6 months ago
0
Make Sprite Component Use Render Packet
#62
ScottGarryFoster
closed
6 months ago
0
60 add scale to renderpackets
#61
ScottGarryFoster
closed
6 months ago
0
Add Scale to RenderPackets
#60
ScottGarryFoster
closed
6 months ago
0
55 add text renderer
#59
ScottGarryFoster
closed
6 months ago
0
Add char and wchar adders / constructors to FText
#58
ScottGarryFoster
opened
6 months ago
0
Add a Sprite Asset
#57
ScottGarryFoster
opened
6 months ago
0
17 split texture into pieces to render segments
#56
ScottGarryFoster
closed
6 months ago
0
Add Text Renderer
#55
ScottGarryFoster
closed
6 months ago
1
Ability to load Components from File
#54
ScottGarryFoster
opened
7 months ago
0
Ability to load GameObjects from File
#53
ScottGarryFoster
opened
7 months ago
0
Ability to load scene from file
#52
ScottGarryFoster
opened
7 months ago
2
Make Rigidbodies work with multiple colliders on a single gameobject
#51
ScottGarryFoster
opened
7 months ago
1
22 create a ridgedbody
#50
ScottGarryFoster
closed
7 months ago
0
22 create a ridgedbody
#49
ScottGarryFoster
closed
7 months ago
0
Fix Circle Collider on Launch
#48
ScottGarryFoster
closed
7 months ago
0
Create project correctly for Google Test
#47
ScottGarryFoster
opened
7 months ago
2
45 add fixedupdate physics based
#46
ScottGarryFoster
closed
7 months ago
0
Add FixedUpdate (Physics based)
#45
ScottGarryFoster
closed
7 months ago
0
12 add ability to collide circle on box
#44
ScottGarryFoster
closed
7 months ago
0
[#11] Added circle collider component.
#43
ScottGarryFoster
closed
7 months ago
0
10 add colliders
#42
ScottGarryFoster
closed
8 months ago
0
Make Clean Techniques occur on a slower update loop
#41
ScottGarryFoster
opened
8 months ago
0
Create an Easy way to create slower loops
#40
ScottGarryFoster
opened
8 months ago
0
[#26] Separated FPoint from Events.
#39
ScottGarryFoster
closed
8 months ago
0
[#35] Added a deadzone per controller.
#38
ScottGarryFoster
closed
8 months ago
0
Normalise the Stick Axis Vectors
#37
ScottGarryFoster
opened
8 months ago
0
Provide Controller Axis combined as a Vector
#36
ScottGarryFoster
opened
8 months ago
0
Add deadzones to controller sticks
#35
ScottGarryFoster
closed
8 months ago
1
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