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Seanharrs
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puzzleknight
Puzzle Knight - A Third Person Fantasy Hack&Slash Puzzle Adventure Game
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Shadow path can be walked on whilst invisible
#60
Seanharrs
closed
7 years ago
0
Equipping items via inventory doesn't work
#59
Seanharrs
closed
7 years ago
0
Inventory size limit not accurate
#58
Seanharrs
closed
7 years ago
0
Shadow area pathway "guides" player to dead end
#57
Seanharrs
closed
7 years ago
1
Reward for collecting puzzle piece
#56
Seanharrs
closed
7 years ago
0
Blocking should have a cooldown
#55
Seanharrs
closed
7 years ago
0
Blocking should negate damage
#54
Seanharrs
closed
7 years ago
0
Attack sound plays regardless of whether hit anything
#53
Seanharrs
closed
7 years ago
1
Trees clip through camera
#52
madkingsarah
closed
7 years ago
1
Shadow platforms aren't invisible
#51
Seanharrs
closed
7 years ago
0
Boss Health Bar
#50
Seanharrs
closed
7 years ago
0
Visual indicator of damage taken
#49
Seanharrs
opened
7 years ago
0
Door pieces won't play sound when collected
#48
Seanharrs
closed
7 years ago
0
Boss rotation temporarily breaks if player jumps at it.
#47
Seanharrs
closed
7 years ago
1
Ambient sounds should play alongside music
#46
Seanharrs
closed
7 years ago
3
Boss door is always open
#45
Seanharrs
closed
7 years ago
0
Lever animation doesn't play
#44
Seanharrs
closed
7 years ago
0
Shadow puzzle particles can give away platform locations
#43
QuilloManar
closed
7 years ago
0
Player can purposely die for shortcut out of jump puzzle
#42
Seanharrs
closed
7 years ago
0
Health isn't reset on environmental death
#41
Seanharrs
closed
7 years ago
0
Player can run across jump puzzle
#40
Seanharrs
closed
7 years ago
2
No game music in the level
#39
Seanharrs
closed
7 years ago
0
Boss attack is based on stage not on size
#38
Seanharrs
closed
7 years ago
0
Boss attack animations are missing
#37
Seanharrs
closed
7 years ago
0
Boss fight isn't reset on death
#36
Seanharrs
closed
7 years ago
1
No death screen
#35
Seanharrs
closed
7 years ago
1
Boss can escape boss room
#34
Seanharrs
closed
7 years ago
0
Player can't turn (rotate) while blocking
#33
Seanharrs
closed
7 years ago
1
Can't determine difference between Safe and Unsafe platforms
#32
Seanharrs
closed
7 years ago
2
Using the terrain to guide the player
#31
Seanharrs
closed
7 years ago
1
Maze is life-less and item-less
#30
Seanharrs
closed
7 years ago
0
Items have no indicator as to their use
#29
Seanharrs
closed
7 years ago
0
Difficult to determine what objects are interactable
#28
Seanharrs
closed
7 years ago
1
Landing on terrain sometimes leads to "super jumps"
#27
Seanharrs
closed
7 years ago
1
Jumping is awkward
#26
Seanharrs
closed
7 years ago
1
Shadow puzzle "shortcut" prevention wall missing a piece
#25
Seanharrs
closed
7 years ago
1
Time power code is inconsistent
#24
Seanharrs
closed
7 years ago
2
Time power can be activated again while active
#23
Seanharrs
closed
7 years ago
1
Health bar needs new texture
#22
Seanharrs
closed
7 years ago
1
The player can get stuck along the side of platforms and walls
#21
Seanharrs
closed
7 years ago
1
Shadow puzzle pendulum lacks model and texture
#20
Seanharrs
closed
7 years ago
4
Shadow puzzle light source has no collider
#19
Seanharrs
closed
7 years ago
0
New movement system blend tree needs new animations
#18
Seanharrs
closed
7 years ago
1
Pylons and levers have no model or texture
#17
Seanharrs
closed
7 years ago
1
Direct path to hub should appear once puzzle is solved
#16
Seanharrs
closed
7 years ago
1
Anthropomorphic door puzzle redesign
#15
Seanharrs
closed
7 years ago
0
Pressure plate puzzle lacks sound effects
#14
Seanharrs
closed
7 years ago
0
Pressure plate's use is unknown
#13
Seanharrs
closed
7 years ago
2
Pressure plate puzzle cramped
#12
Seanharrs
closed
7 years ago
1
Goblin respawn point incorrect
#11
Seanharrs
closed
7 years ago
0
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