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Senryoku
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Deecy
Experimental Dreamcast emulator written in Zig
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Soul Calibur intro audio is out of sync
#56
Senryoku
opened
3 days ago
0
Linux
#55
Senryoku
closed
1 week ago
0
Soul Calibur intro graphical issues
#54
Senryoku
opened
3 weeks ago
0
JIT Instrumentation
#53
Senryoku
closed
3 weeks ago
0
Rethink Flashrom handling
#52
Senryoku
opened
4 weeks ago
0
Legacy of Kain - Soul Reaver immediate crash
#51
Senryoku
opened
1 month ago
1
Shenmue hits an unimplemented PVR feature
#50
Senryoku
closed
1 month ago
0
Soul Calibur intro sound has volume issues
#49
Senryoku
closed
3 days ago
2
Run DC on another thread
#48
Senryoku
closed
1 month ago
0
Texture filtering issues
#47
Senryoku
opened
1 month ago
1
Speed Devils lagging geometry
#46
Senryoku
closed
1 month ago
3
[Renderer] Translucent Modifier Volumes
#45
Senryoku
closed
1 month ago
0
Speed Devils missing translucent modifier volumes
#44
Senryoku
closed
1 month ago
1
Metropolis Street Racer crashes after intro cutscene
#43
Senryoku
closed
3 days ago
1
[renderer] Use PackedColors
#42
Senryoku
closed
1 month ago
0
Grandia II Graphical Issues
#41
Senryoku
closed
1 month ago
1
[renderer] Store strip constant data into a separate buffer to reduce…
#40
Senryoku
closed
1 month ago
0
Speed Devils physics are broken
#39
Senryoku
closed
1 month ago
1
Untested support for "Two Volumes" polygons
#38
Senryoku
closed
1 month ago
0
dc-armwrestler has seen better days
#37
Senryoku
closed
1 month ago
1
Speed Devil ARM crash
#36
Senryoku
closed
1 month ago
3
Artifacts in YUV420 conversion
#35
Senryoku
closed
1 month ago
3
Modifier volume
#34
Senryoku
closed
1 month ago
0
Compatibility
#33
Senryoku
opened
1 month ago
0
Sonic Adventure softlock
#32
Senryoku
closed
1 month ago
3
Investigate the weird hack needed by Crazy Taxi in the audio branch
#31
Senryoku
closed
1 month ago
1
Audio
#30
Senryoku
closed
1 month ago
0
ARMJIT is broken
#29
Senryoku
opened
1 month ago
0
Crash in ReleaseSafe and Debug
#28
Senryoku
closed
1 month ago
1
Slow texture uploads in Soulcalibur
#27
Senryoku
closed
1 month ago
0
Shenmue crashes after the first cutscene
#26
Senryoku
closed
1 month ago
1
Display modes
#25
Senryoku
closed
1 month ago
0
Crazy Taxi hangs during gameplay
#24
Senryoku
closed
1 month ago
1
Double precision arithmetic rewrite
#23
Senryoku
closed
2 months ago
0
Flat shading
#22
Senryoku
closed
2 months ago
0
Implement Flat Shading
#21
Senryoku
closed
2 months ago
1
SH4 Tests
#20
Senryoku
closed
2 months ago
0
Dreamboot font fails to load
#19
Senryoku
closed
3 months ago
4
Loop Checker doesn't work in LLE
#18
Senryoku
opened
4 months ago
0
Power Stone infinite loop
#17
Senryoku
closed
2 months ago
3
[JIT] Backward jumps
#16
Senryoku
closed
5 months ago
0
Modifier Volumes
#15
Senryoku
closed
6 months ago
0
[JIT] SSE
#14
Senryoku
closed
6 months ago
0
Incorrect vertex coordinates outside of viewport
#13
Senryoku
closed
6 months ago
1
Soulcalibur weird single vertex strips
#12
Senryoku
opened
6 months ago
0
x86_64 Emitter small refactor
#11
Senryoku
closed
6 months ago
0
[SH4/JIT] Guest register cache
#10
Senryoku
closed
7 months ago
0
Jit/arm
#9
Senryoku
closed
7 months ago
0
Order Independent Transparency
#8
Senryoku
closed
7 months ago
0
Soulcalibur hangs after the first round against Inferno
#7
Senryoku
closed
1 month ago
6
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