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Sheeves11
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UnnamedFiefdomGame
A text-based MMO using browser based terminal emulation! Capture as many fiefdoms as you can!
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added Passages.py so people can add to it
#63
Steelwing723
closed
2 years ago
1
Add fiefdom scaling
#62
Sheeves11
closed
2 years ago
0
Writing writing writing writing writing writing writing
#61
Steelwing723
opened
2 years ago
0
Combat Improvements
#60
Steelwing723
opened
2 years ago
1
Art art art art art art art
#59
Steelwing723
opened
2 years ago
3
Fief Custom Environment
#58
Steelwing723
opened
2 years ago
1
Pathing Mechanic
#57
Steelwing723
opened
2 years ago
1
Stronghold Messages
#56
Steelwing723
closed
2 years ago
3
Resource Production Outposts
#55
Steelwing723
closed
2 years ago
2
Add a UI element for gold, time, (weather?), etc.
#54
Steelwing723
closed
2 years ago
2
Make gold more visible when making purchases.
#53
Steelwing723
closed
2 years ago
0
Updated map to reflect owning a fief
#52
Steelwing723
closed
2 years ago
1
Stable build - Look Around Feature
#51
Steelwing723
closed
2 years ago
2
Split the art from the classes file into a new "art.py" file
#50
Steelwing723
closed
2 years ago
2
Created all the foundations for river generation
#49
Steelwing723
closed
2 years ago
0
Maps are fully live and automated!
#48
Steelwing723
closed
2 years ago
0
Map locations are now implemented.
#47
Steelwing723
closed
2 years ago
0
Dev Test Menu!
#46
Steelwing723
closed
2 years ago
1
New Devtool - Fief World Map Placement
#45
Steelwing723
closed
2 years ago
0
Turn the garrison page into the "view your fiefdoms" page
#44
Sheeves11
closed
2 years ago
2
Nerf gold production
#43
Sheeves11
closed
2 years ago
1
The thieves field occasionally disappears from the Stronghold data file
#42
Sheeves11
closed
2 years ago
2
Add the ability to upgrade soldier production in your Stronghold
#41
Sheeves11
opened
2 years ago
0
Reorganize the home menu
#40
Sheeves11
closed
2 years ago
2
Hide password input on the login screen
#39
Sheeves11
closed
2 years ago
0
Merged with main, updated and implemented several map functions.
#35
Steelwing723
closed
2 years ago
0
User input needs sanitation
#34
Sheeves11
closed
2 years ago
1
Updated map class
#33
Steelwing723
closed
2 years ago
0
World Map Changes
#32
Steelwing723
closed
2 years ago
1
Fix the indention on the garrison page
#31
Sheeves11
closed
2 years ago
2
Add thieves to the game to take gold from player strongholds
#30
Sheeves11
closed
2 years ago
0
Viewing an opponent's Stronghold gives the stats of your own stronghold
#29
Sheeves11
closed
2 years ago
0
Cannot withdraw soldiers from fiefdom
#28
Sheeves11
closed
2 years ago
0
World Map Dev Tool
#27
Steelwing723
closed
2 years ago
0
New user strongholds show up on the fiefdom page as well as the Stronghold page
#26
Sheeves11
closed
2 years ago
1
ctrl+c exits the game
#25
Sheeves11
closed
2 years ago
2
Update classes.py
#24
Sheeves11
closed
2 years ago
0
Added Artwork for Farms
#23
Steelwing723
closed
2 years ago
2
Garrison Soldiers Command
#22
Steelwing723
closed
2 years ago
0
Bug Fixes and Dev-Tools
#21
Steelwing723
closed
2 years ago
0
Added art for art7 (boiling oil upgrade)
#20
Steelwing723
closed
2 years ago
0
Updated ascii art for fiefs
#19
Steelwing723
closed
2 years ago
0
Add a high score page for players to see where they currently rank
#18
Sheeves11
opened
2 years ago
0
Make a "past winners" screen
#17
Sheeves11
closed
2 years ago
1
Move class definitions and methods to a new file
#16
Sheeves11
closed
2 years ago
1
It's easy for someone to macro this game
#15
Sheeves11
closed
2 years ago
2
It's easy to exploit the game with multiple accounts
#14
Sheeves11
closed
2 years ago
1
Add multiple resource types, based on locations
#13
Sheeves11
closed
2 years ago
1
Add multiple unit types
#12
Sheeves11
opened
2 years ago
0
Strongholds should be listed in their own section to reduce clutter on the attack screen
#11
Sheeves11
closed
2 years ago
2
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