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TeamREPENTOGON
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REPENTOGON
Script extender for The Binding of Isaac: Repentance
https://repentogon.com/
GNU General Public License v2.0
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EntityNPC:TryForceTarget() needs an option arg which doesn't affect enemies without targeting behavior (aimless enemies)
#454
nazardz
opened
1 month ago
0
kill off changelog_official_text.lua, part 2
#453
im-tem
closed
1 month ago
0
EntitySlot:GetTimeout() and :SetTimeout() interact with DonationValue
#452
S0meEngineer
closed
1 month ago
1
`items.xml` improvements
#451
Foks256
opened
1 month ago
0
Debug command goto pulls s."roomtype" from current floor stb instead of special rooms.stb
#450
epfly6
closed
1 month ago
1
Blood clots don't spawn with LootList
#449
CrabbytheCrab
opened
2 months ago
0
Game crashes on single letter console input
#448
Foks256
closed
2 months ago
1
C section stops working after installing repentogon
#447
Szaku7
opened
2 months ago
6
Current Artifacts crash at Runtime
#446
BreavyTF2
closed
2 months ago
15
POST_PLAYERHUD_RENDER
#445
Sanio46
opened
2 months ago
0
PRE/POST_POCKET_ITEM_ADD/DROP
#444
Sanio46
closed
1 month ago
1
Mouse wheel support
#443
Goganidze
closed
1 month ago
0
Repentagon wont work. Getting a frozen white screen on start up and cant find an answer anywhere
#442
JereKane
closed
1 month ago
8
[Bug?] MC_PRE_CHANGE_ROOM return table likely not behaving as intended
#441
drpandacat
opened
2 months ago
2
Room:GetWallColor()
#440
Sanio46
opened
2 months ago
0
Downpour rooms in the void do not have water
#439
oilyspoily
closed
2 months ago
3
No pointers?
#438
Goganidze
opened
2 months ago
0
Access to Tainted Eve's passive Sumptorium clot spawning charge
#437
TaigaTreant
closed
2 months ago
2
Access to Hallowed Ground / Star of Bethlehem aura timeout
#436
TaigaTreant
closed
2 months ago
1
Better Callback Documentation
#435
Syntax-Sculptor
opened
2 months ago
4
Game crashes while having controller as main input device and when selecting mods tab in menu
#434
iksperius
closed
2 months ago
2
TryUnlock optional arg
#433
catinsurance
closed
2 months ago
0
Update bug
#432
nomaryda
opened
2 months ago
3
New PlayerManager functions
#431
Foks256
closed
2 months ago
1
Slow restart with Repentogon enabled
#430
ivanovishado
closed
2 months ago
5
Custom item pools in itempools.xml
#429
calvinhobbes1010
opened
2 months ago
1
Some function signatures and offsets I found
#428
Guantol-Lemat
closed
1 month ago
2
Custom Backdrops dont apply fxlayer stuff applied to them
#427
jsgnextortex
opened
2 months ago
0
ImGui UpdateData error for ColorValues
#426
BrakeDude
closed
2 months ago
0
Obtaining Neighbors from a Placed Room Crashes Game
#425
Lunastela
opened
2 months ago
0
MC_PLAYER_GET_ACTIVE_MIN_USABLE_CHARGE - needs player param
#424
nazardz
closed
2 months ago
2
Fixed RemoveCallback skipping over later callbacks
#423
Guantol-Lemat
closed
2 months ago
2
achievements.xml gfxback ignored on stats screen
#422
jsgnextortex
opened
2 months ago
0
[DRAFT] Basic StageHandler
#421
namishere
opened
2 months ago
1
Black Feather item list is hard coded
#420
chugallthis
opened
2 months ago
0
EntityPlayer.UnlockedAim, or a similar callback
#419
blazeykat
opened
2 months ago
0
MC_PRE_GRID_X_DESTROY
#418
Lunastela
opened
2 months ago
3
Laser detection for FindInCapsule
#417
MrHeadcrab2
opened
2 months ago
1
MC_PRE_X_UPDATE
#416
Lunastela
closed
2 months ago
3
Access to the extra portrait Sprite
#415
Sanio46
closed
2 months ago
1
MC_POST_BACKDROP_RENDER_X
#414
Sanio46
opened
2 months ago
0
[Bug] MC_POST_FIRE_TECH_LASER isn't called for Incubus and alike familiars
#413
Roary0
opened
2 months ago
0
Custom GridRooms
#412
Sanio46
closed
2 months ago
6
Improve documentation of Collectible add/remove callbacks
#411
Adowrath
opened
2 months ago
0
Rendering multiple animations with one Sprite object?
#410
Sanio46
closed
2 months ago
3
Stuck on white screen!
#409
Busybody64
opened
2 months ago
3
Room.TrySpawnTheVoidDoor is Broken
#408
Syntax-Sculptor
opened
2 months ago
2
Add/Expose function which allows npcs to target each other (in the way Betrayal does)
#407
RatRatRatRatRatRatRatRat
opened
2 months ago
0
MC_USE_DISCHARGED_ITEM that would allow us to trigger effects while an item is discharged
#406
Foks256
opened
2 months ago
0
repentogon installer trouble
#405
animeslayer224
closed
2 months ago
1
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