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TheCherno
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Sparky
Cross-Platform High Performance 2D/3D game engine for people like me who like to write code.
Apache License 2.0
1.09k
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No keyboard or mouse input in sandbox
#96
wallertech
closed
8 years ago
6
Added hash-functions for math classes.
#95
KevinW1998
opened
8 years ago
0
Replaced Win32Input with RawInput
#94
jannisj1
closed
2 years ago
3
Changed math_func.h and created a Color class
#93
cappah
closed
8 years ago
0
Font Metrics
#92
TheCherno
closed
8 years ago
1
Replacing Win32Input with RawInput
#91
jannisj1
closed
8 years ago
3
reg
#90
FinnT730
closed
8 years ago
1
Updated DXTexture2D.cpp to support Mip Mapping
#89
tstr
closed
8 years ago
1
Remove an unnecessary null pointer check
#88
elfring
closed
8 years ago
3
SP is giving lots of erorrs
#87
alex-couch
opened
8 years ago
3
Fixed an error where xcopy fails due to a space in $(SolutionDir)
#86
jannisj1
closed
8 years ago
3
Changed integer typedefs to C++ standard.
#85
TheChernoProj
closed
8 years ago
0
DirectX Texture2D Mipmap Generation
#84
TheCherno
closed
8 years ago
1
From pull request #80, Added VSync support
#83
Ilohama
opened
8 years ago
2
Reposting Pull request #78 with up-to-date commits
#82
Ilohama
closed
8 years ago
1
Delete ipch
#81
tgsm
closed
8 years ago
1
Support to toggle vsync
#80
JeppeSRC
closed
8 years ago
2
Sponza scene
#79
klukule
closed
8 years ago
1
Implemented D3DShaderErrorInfo and dynamic reloading of DirectX shaders
#78
Gogsi
closed
8 years ago
4
Fix issue #76, pressing "R" with DirectX no longer crashing
#77
Ilohama
closed
8 years ago
3
Pressing "R" using Direct3D Rendering API
#76
AlexVasiluta
closed
8 years ago
3
3D mouse rotation fix
#75
AlexVasiluta
closed
8 years ago
0
"Sandbox.exe has stopped working" Sandbox.exe crashes
#74
PixelSpew
closed
8 years ago
2
FPS Camera rotation is jerky in some configuration
#73
ghost
opened
8 years ago
7
Multiple build fails
#72
RomanTruhanov
closed
8 years ago
16
Fix AdvancedLighting shader compilation error
#71
tgsm
closed
8 years ago
1
OpenGL shader
#70
Ilohama
closed
8 years ago
7
Redundant assertion in AllocateDebug()
#69
PistonMiner
closed
8 years ago
1
Direct3D not working!
#68
maxoberberger
closed
8 years ago
3
FPS Camera mouse recapture after pressing Esc failed
#67
ghost
closed
8 years ago
3
Assertion failed using OpenGL Render API
#66
ghost
closed
8 years ago
3
Change FileUtils.cpp
#65
Psychobitch
closed
8 years ago
5
bgfx as rendering api
#64
catinwarmhands
closed
8 years ago
1
Vulkan support
#63
mrbandler
closed
3 years ago
3
Multiple Windows
#62
rcurtis
opened
8 years ago
4
small cleanup and added typedefs for vec2
#61
dhustkoder
closed
8 years ago
0
Fixed memory leak
#60
ghost
closed
8 years ago
1
Unable to render 2 or more labels in the same layer
#59
marcizhu
closed
8 years ago
4
It gives me en error.
#58
FinnT730
closed
8 years ago
4
STRINGFORMAT_BUFFER_SIZE as constexpr
#57
dhustkoder
closed
8 years ago
4
Master
#56
FinnT730
closed
8 years ago
0
Multiple post effects passes
#55
Luminiscental
closed
8 years ago
0
Detach compiled shaders from program, fixing issue #39
#54
Shimmen
closed
8 years ago
1
Slider will not lose focus when releasing mouse outside of the window.
#53
Linkaan
closed
8 years ago
2
Fix a typo in DebugMenu.h
#52
tgsm
closed
8 years ago
0
Fixes
#51
Gogsi
closed
8 years ago
1
Render API CreateVertexBuffers()
#50
LPeter1997
closed
8 years ago
1
[Sparky-core] Steady timer instead of system timer.
#49
Hibbel
opened
8 years ago
1
Fixed shaders to work on old AMD graphic cards
#48
Gogsi
closed
8 years ago
1
Default shader doesn't work with my AMD card
#47
Gogsi
closed
8 years ago
1
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