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UMDLARS
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one_night_in_sf
A story game demonstrating why physical security is important and complex!
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Adding test-breaking change to break CI
#257
spacehobo
closed
2 months ago
1
Adding a test change, to test CI
#256
spacehobo
closed
2 months ago
0
Adding a test change, to test CI
#255
spacehobo
closed
2 months ago
0
Do only the test run in CI
#254
spacehobo
closed
2 months ago
0
Adding test change to try CI workflow.
#253
spacehobo
closed
2 months ago
1
Add github actions to run tests on PRs
#252
spacehobo
closed
2 months ago
1
Using "look" on directions should reveal more info to the player
#251
libraun
opened
3 months ago
0
Hints Deduct Too Many Points
#250
libraun
opened
3 months ago
0
No Hints in Hallways
#249
libraun
opened
3 months ago
0
Fix bare "remove pins" invocation, which calls Take
#248
spacehobo
closed
3 months ago
0
Fix #228
#247
spacehobo
closed
3 months ago
0
Fix #242 by skipping weight test on held objects
#246
spacehobo
closed
3 months ago
0
Fix noun ambiguity and name dict-word syntax
#245
spacehobo
closed
3 months ago
0
Future Addition Suggestions
#244
libraun
opened
3 months ago
0
TWN (Three-Word Names)
#243
pahp
closed
3 months ago
2
potted plant duplication bug
#242
pahp
closed
3 months ago
0
Articles! (We need them)
#241
libraun
opened
3 months ago
2
make "cheap doors" work more like real, first-class doors that are objects
#240
pahp
opened
3 months ago
2
Add more instructions to the crawlspace above April's office
#239
libraun
opened
3 months ago
0
Add More Cheap Scenery (mostly for doors) in Hallways
#238
libraun
opened
3 months ago
1
Doors and locks should be treated identically in-game (more below)
#237
libraun
opened
3 months ago
0
"Toilet plunger" should be a recognizable noun (in addition to "plunger")
#236
libraun
closed
3 months ago
0
Attempting to enter "jtitor" again for the password results in weirdness
#235
libraun
closed
4 months ago
0
"Unlock door with key" when player doesn't have key in inventory should alert them
#234
libraun
opened
4 months ago
1
Once the player removes pins to door, it should disappear (it falls)
#233
libraun
opened
4 months ago
3
"Remove (item" should do the same thing as "throwing" the item
#232
libraun
opened
4 months ago
1
The Player Can Still Move Normally below Floor Tiles without a Light
#231
libraun
closed
4 months ago
0
Dialogue in the "Unused Office" doesn't change once the player takes screwdriver
#230
libraun
closed
3 months ago
1
Plunger Problems
#229
libraun
closed
3 months ago
0
"type ([a_string] into [noun])" Not Listed in "help" Commands
#228
libraun
closed
3 months ago
1
Bug fixes / QoL improvements
#227
libraun
closed
3 months ago
15
“remove pins” says “That wouldn’t be useful” even though the answer was really close
#226
pahp
closed
3 months ago
1
Add More Verbs to the "Hinges" and/or "Pins" Objects (Door to Len's Office), and Make "Hinge" Acceptable for "Hinges"
#225
libraun
opened
4 months ago
0
an individual hint should only take points once
#224
Saturn-99
closed
4 months ago
0
you can undo hints
#223
Saturn-99
opened
4 months ago
2
make flathead too big for phillips head screws
#222
Saturn-99
opened
4 months ago
0
Jet nofish
#221
libraun
closed
4 months ago
1
Move potted plant err
#220
Saturn-99
opened
4 months ago
1
add point reduction
#219
Saturn-99
closed
4 months ago
0
added actual hints to rooms where it is needed
#218
Saturn-99
closed
4 months ago
0
can't finish the game with the test
#217
pahp
closed
4 months ago
2
plunger behavior is weird
#216
pahp
opened
4 months ago
1
Large Wooden Door description should change when pins removed
#215
pahp
opened
4 months ago
0
tarp 'move' mechanics don't match description
#214
pahp
opened
4 months ago
6
door to April's office doesn't exist
#213
pahp
opened
4 months ago
0
elevator description should change after tutorial is complete
#212
pahp
opened
4 months ago
0
add hint verb
#211
Saturn-99
closed
4 months ago
0
put map and manual in the repository
#210
pahp
opened
4 months ago
0
make a nicer manual
#209
pahp
opened
4 months ago
0
Fix #207 #206 #205 #204 #182
#208
Saturn-99
closed
4 months ago
0
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