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VDP-noclip
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noclip
NOCLIP is an experimental game in which you “noclip” the environment to solve puzzles.
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Invert Y hates me
#115
bottolo
closed
1 year ago
0
Merge Alpha Demo build branch
#114
TizioMaurizio
closed
1 year ago
0
Create a separate enum: MovementState
#113
stefanofossati
closed
1 year ago
0
correct audio listeners and event managers
#112
stefanofossati
closed
1 year ago
1
Keep same rotation after respawn
#111
spig95
closed
1 year ago
0
Controls on the menu / pause menu
#110
bottolo
closed
1 year ago
2
Text bug fixed
#109
bottolo
closed
1 year ago
1
Create a separate enumerator of movementstate
#108
stefanofossati
closed
1 year ago
0
Possibility to select and manage different input device
#107
stefanofossati
closed
1 year ago
1
Solve two listener Unity warning
#106
stefanofossati
closed
1 year ago
5
Set the same camera orientation when switching from noclip mode to reality mode
#105
spig95
closed
1 year ago
3
Fix level manager, we have to talk
#104
TizioMaurizio
closed
1 year ago
3
Pause Settings mini PR
#103
bottolo
closed
1 year ago
4
Working mixer added
#102
bottolo
closed
1 year ago
0
update unity to 2021.3.14f1
#101
TizioMaurizio
closed
1 year ago
2
Fix starting orientations of the cameras
#100
TizioMaurizio
closed
1 year ago
6
change MouseLook.cs without delta time
#99
stefanofossati
closed
1 year ago
0
fix jump tentative
#98
stefanofossati
closed
1 year ago
0
Add reality player feedback: headbob and footstep sound
#97
stefanofossati
closed
1 year ago
1
GUI evolution with event listeners
#96
bottolo
closed
1 year ago
1
Crosshair added to GUI!
#95
bottolo
closed
1 year ago
0
Calibration GUI out of the balls
#94
TizioMaurizio
closed
1 year ago
2
All-Player GUI somewhere else
#93
bottolo
closed
1 year ago
1
Noclip transition effect
#92
TizioMaurizio
closed
1 year ago
0
Feedback menu
#91
TizioMaurizio
closed
1 year ago
0
Show controls in the HUD
#90
TizioMaurizio
closed
1 year ago
1
Crosshair
#89
TizioMaurizio
closed
1 year ago
1
Noclip visual effects
#88
TizioMaurizio
closed
1 year ago
0
Fix starting orientations of the cameras
#87
TizioMaurizio
closed
1 year ago
0
Fade in animation for puzzles
#86
TizioMaurizio
closed
1 year ago
2
Minor: add 'invisible' keyword in the previously called "noclipObjects"
#85
spig95
closed
1 year ago
0
Switch materials when noclip mode is enabled
#84
spig95
closed
1 year ago
0
Pause Menu Settings
#83
bottolo
closed
1 year ago
0
Move Cube_5 into the correct object holder (invisibleNoclipObjectHolder)
#82
spig95
closed
1 year ago
0
Change skybox in noclip mode
#81
spig95
closed
1 year ago
0
Change skybox when in noclip mode
#80
spig95
closed
1 year ago
0
Improve game manager and puzzle manager code
#79
spig95
closed
1 year ago
0
Bugfix: apply "Default" layer since the empty layer is not in the layers list
#78
spig95
closed
1 year ago
0
Minor fix: load 0_Main instead of Area_00 in the Menu_0 scene
#77
spig95
closed
1 year ago
0
Refactor RealityObjectsManager.cs into a generic ObjectsHolderManager.cs and update ObjectHolders prefabs
#76
spig95
closed
1 year ago
0
Pause Menu and New Main Menu
#75
bottolo
closed
1 year ago
1
Small fix and additions in RealityMovement.cs
#74
stefanofossati
closed
1 year ago
1
Remove redundant code from GameManager.cs
#73
spig95
closed
1 year ago
1
Reset velocity on respawn
#72
stefanofossati
closed
1 year ago
0
Add scripts to IntanbigleNoclipObjectsHolder and InvisibleNoclipObjectsHolder
#71
spig95
closed
1 year ago
1
New Menu, Pause Menu
#70
bottolo
closed
1 year ago
0
Tizio/one gui to rule them all
#69
TizioMaurizio
closed
1 year ago
4
Noclip timing or distance constraint
#68
TizioMaurizio
closed
1 year ago
1
Systematize additive scenes
#67
TizioMaurizio
closed
1 year ago
2
Final RealityPlayer parameters tuning with use of gui sliders
#66
TizioMaurizio
closed
1 year ago
3
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