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beyond-all-reason
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spring
A powerful free cross-platform RTS game engine
https://beyond-all-reason.github.io/spring/
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Engine formation fronts treat power as value
#1426
sprunk
closed
4 months ago
0
Savegame load assert
#1425
lhog
closed
4 months ago
1
Add `Spring.Get/SetUnitPosErrorEnabled`
#1424
sprunk
opened
5 months ago
0
Split radar error params Lua API
#1423
sprunk
opened
5 months ago
0
Make radar position error configurable per emitter
#1422
WatchTheFort
opened
5 months ago
7
2449 Structure decals sometimes persist on death
#1421
GoogleFrog
closed
5 months ago
0
Fix collision momentum being maintained on a unit when it gets turned…
#1420
marcushutchings
closed
4 months ago
0
Rmlui/push forward misc changes
#1419
ChrisFloofyKitsune
closed
2 months ago
3
Rmlui/clean up whitespace
#1418
ChrisFloofyKitsune
closed
5 months ago
0
2449 Very enginey hard crash
#1417
GoogleFrog
closed
5 months ago
1
2449 Nvidia graphics crash
#1416
GoogleFrog
closed
5 months ago
1
Integrate RmlUi
#1415
p2004a
closed
1 week ago
15
Bar105 allow unit def waterline
#1414
marcushutchings
closed
2 months ago
0
Reverse built units can retain velocity
#1413
GoogleFrog
closed
4 months ago
2
Tracking issue for RmlUi integration.
#1412
blaisemccourtney
opened
5 months ago
2
Investigate the 2x2 map size myth
#1411
sprunk
opened
5 months ago
2
Cob short op codes DO NOT MERGE
#1410
Beherith
opened
5 months ago
2
fix crash when trying assign a Rml Variant to a SolLua object value
#1409
ChrisFloofyKitsune
closed
5 months ago
1
Optimization request for Sim::Unit::UpdateWeaponVectors
#1408
6AKU66
opened
5 months ago
0
If builder unit block space for building, it's will issue move command to waterlevel
#1407
6AKU66
closed
5 months ago
0
Lost of connection leads to desync if some player do resign
#1406
6AKU66
closed
4 months ago
14
2449 Weird graphical glitch on screen
#1405
GoogleFrog
closed
5 months ago
3
Headless engines are reportedly broken
#1404
lhog
closed
5 months ago
1
2314 Another desync
#1403
GoogleFrog
opened
5 months ago
1
Add directional pathing
#1402
marcushutchings
closed
2 months ago
5
2442 scarIndices crash
#1401
GoogleFrog
closed
5 months ago
1
GameID: check if it needs the "send later" thing
#1400
sprunk
opened
5 months ago
0
weapon defs: crater aoe is radius but damage aoe is diameter
#1399
sprunk
closed
5 months ago
7
2441 Spider pathfinding failure.
#1398
GoogleFrog
closed
2 months ago
11
`VFS.UseArchive`: support loaded/shadowed archives
#1397
sprunk
opened
5 months ago
0
Add buildee build radius Lua interface to features
#1396
sprunk
opened
5 months ago
0
Bar105 fix hapfs water collisions
#1395
marcushutchings
closed
5 months ago
1
refactor for_mt_chunk, adding max chunk size.
#1394
marcushutchings
closed
5 months ago
3
Fix sampling for mingw builds
#1393
sprunk
opened
5 months ago
1
Consider doing something about WG, GG, the other GG, and _G
#1392
sprunk
opened
5 months ago
4
multibarreled weapons firing with parallel trajectories : new queryTargetOffsetMult weaponDef request
#1391
springraaar
opened
5 months ago
0
Site docs: glossary broke
#1390
sprunk
opened
5 months ago
0
Document the `gl.Foo` Lua API
#1389
sprunk
opened
5 months ago
0
A loaded game doesn't produce a correct replay
#1388
lhog
opened
5 months ago
10
Decal upg 4
#1387
lhog
closed
5 months ago
0
2314 - Underwater structure causing a hovercraft to become stuck
#1386
GoogleFrog
closed
2 months ago
3
Commented profiling
#1385
lhog
closed
5 months ago
10
Air unist can guard itself and is not good
#1384
pandaro
opened
5 months ago
0
Fix `Spring.SetGroundDecalTint` copypasta
#1383
sprunk
closed
5 months ago
1
Don't change heading on a unit that doesn't need it.
#1382
marcushutchings
closed
2 months ago
0
Document shader interface (uniforms etc)
#1381
sprunk
opened
5 months ago
11
Small revision of the definition tags code
#1380
lhog
closed
5 months ago
1
Add missing weapondef descriptions
#1379
badosu
closed
4 months ago
4
[Website] Internal names are not listed in weapon defs guide
#1377
badosu
closed
5 months ago
5
`/give feature` disobeys limit
#1378
Rippsy
opened
5 months ago
2
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