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cameroncondry
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cbc-kitten-scientists
Add-on for the wonderful incremental browser game: http://kittensgame.com/web/
MIT License
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Steel is not crafted when coal is at cap
#345
andrewshyichuk
closed
1 year ago
1
Please read before posting new issues
#344
oliversalzburg
opened
2 years ago
0
Blackcoin is traded even when disabled
#343
alexcope
closed
2 years ago
1
Kitten resources missing
#342
WrayOfSunshine
closed
2 years ago
1
Bookmarklet link for scientists is not working
#341
NotISAE
closed
2 years ago
6
Redistribute kitten workers to farmers when catnip is low
#340
TimJones
opened
2 years ago
3
Trades too frequent
#339
rherban
closed
2 years ago
5
Suggestion: Timeskipping without hurting void production
#338
MarkusRamikin
opened
2 years ago
0
Old Camp partly stops being hostile
#337
MarkusRamikin
closed
2 years ago
0
Suggestion: faster kitten distribution
#336
MarkusRamikin
opened
2 years ago
0
Bonfire constructions not triggering.
#335
larat3
closed
3 years ago
1
Enhancement: Pick leader to match next action
#334
Atario
opened
3 years ago
4
Leviathan trade execution is severely suboptimal
#333
masonwheeler
opened
3 years ago
1
v2.0 Proposal
#332
oliversalzburg
opened
3 years ago
7
policy skip confirm
#331
PeterCheney
closed
3 years ago
4
fix zebra trade
#330
kotokz
closed
3 years ago
0
Bump semantic version
#329
nethershaw
opened
3 years ago
1
Auto-hunt seems to be not working
#328
clemherreman
closed
3 years ago
2
fastHuntContainer is deprecated
#327
bloodrizer
closed
3 years ago
1
fixhunt
#326
PeterCheney
closed
3 years ago
1
bugfix
#325
PeterCheney
closed
3 years ago
1
Restructuring the "Make Leader" in "Kitten Resources" [WIP]
#324
Cirn09
closed
3 years ago
1
bugfix and update readme
#323
PeterCheney
closed
3 years ago
1
add unlocking subtrigger and limited
#322
PeterCheney
closed
3 years ago
1
Bonfire buildings not triggering?
#321
tehkingo
closed
3 years ago
2
auto policy
#320
Cirn09
closed
3 years ago
1
some bug fixed
#319
PeterCheney
closed
3 years ago
0
Auto-hunt is not disabled during the Pacifism challenge
#318
Tetrinity
opened
3 years ago
0
kittens game 1.4.8.4 refactor broke scripts
#317
dwighteb
closed
3 years ago
1
Buildings won't purchase
#316
LYX-Rain
closed
3 years ago
0
everything(?) is broken?
#315
kohlka
closed
3 years ago
6
Catnip field not building when trigger = 0 and resources available
#314
TimJones
opened
3 years ago
3
Beams Creating to fast
#313
SxeSpanky
opened
3 years ago
0
Prevent reset until Flux Condensators is researched?
#312
jondoesntgit
opened
3 years ago
0
Fixed BUG
#311
PeterCheney
closed
3 years ago
0
Issue with Trading
#310
Leahcimjs
opened
3 years ago
0
Reset Timeline Feature Not Working
#309
benferber
opened
3 years ago
0
auto turn on Steamworks
#308
Cirn09
closed
3 years ago
1
Shattering time crystals has increased cost under repeated 1000 years challenge
#307
wingedcatgirl
opened
4 years ago
0
Disabling "View Full Width" does not work correctly.
#306
wingedcatgirl
opened
4 years ago
0
Leviathan trade not triggering while time skip is enabled?
#305
Zemurin
opened
4 years ago
2
Add zebra buildings to Bonfire tab
#304
wingedcatgirl
closed
4 years ago
1
Add time boilers to Time tab
#303
wingedcatgirl
closed
4 years ago
1
Time Boilers missing from Time section
#302
wingedcatgirl
closed
4 years ago
0
Auto-Fixing Cryochambers Bug
#301
mekennedy034
opened
4 years ago
0
Fix a bug where the actual number of blueprints made by scientists and the number shown in the log do not match
#300
allinfourteen
closed
4 years ago
1
Load KS automatically with alpha and beta versions of KG with Tampermonkey/Greasemonkey
#299
gearheaded
closed
4 years ago
2
Auto-feed Leviathans incorrectly calculates energy cap
#298
wingedcatgirl
opened
4 years ago
3
Log Houses aren't bought automatically after choosing "Fascism" policy
#297
gearheaded
closed
4 years ago
3
Readme updates (no functional changes)
#296
wingedcatgirl
closed
4 years ago
1
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