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collinsmith
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riiablo
Diablo II remade using Java and LibGDX
http://riiablo.com
Apache License 2.0
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Replace BitStream with ByteInput / BitInput
#96
collinsmith
opened
3 years ago
1
Implement I/O package more specific to project use-case
#95
collinsmith
closed
3 years ago
4
Command Action should pass console reference
#94
collinsmith
opened
3 years ago
0
Implement proper item serialization
#93
collinsmith
closed
3 years ago
5
Item serialization is not serializing socketed items
#92
collinsmith
closed
3 years ago
2
Complete decoupling of Item from Actor
#91
collinsmith
opened
3 years ago
0
Implement support for ItemLabeler
#90
collinsmith
opened
3 years ago
0
Networked clients should not require VendorGenerator and ItemGenerator
#89
collinsmith
opened
3 years ago
0
Replace logging system
#88
collinsmith
closed
3 years ago
5
Excel serializing rows out of order
#87
collinsmith
closed
3 years ago
2
Item type and type2 data aggregation
#86
collinsmith
closed
3 years ago
0
Apply correct windowed setting at startup
#85
collinsmith
opened
4 years ago
0
Improve SpellsPanel button descriptions
#84
collinsmith
opened
4 years ago
1
Create D2GS implementation using TCP with Netty
#83
collinsmith
opened
4 years ago
2
Create D2GS implementation using UDP
#82
collinsmith
opened
4 years ago
0
Improve support for reversed animations
#81
collinsmith
opened
4 years ago
0
memory usage profiling and display
#80
collinsmith
opened
4 years ago
0
webhooks test
#79
collinsmith
closed
4 years ago
1
replace TCP networking with UDP
#78
collinsmith
closed
4 years ago
6
Improve accuracy of netcode, ping packet and Pinger system
#77
collinsmith
closed
4 years ago
4
Define item pickup/drop handling
#76
collinsmith
opened
4 years ago
1
Initial CharData update event
#75
collinsmith
opened
4 years ago
1
DS1ObjectWrapperP class is missed in repository
#74
Albul
closed
4 years ago
1
Remaining bytes in stream after DS1 codec reads
#73
collinsmith
opened
4 years ago
4
Set item counts persist across multiple loads
#72
collinsmith
closed
4 years ago
1
MPQ Viewer BBoxes for COF layers are incorrect
#71
collinsmith
opened
4 years ago
0
eanimdata.d2 vs animdata.d2
#70
collinsmith
closed
4 years ago
1
Create control bar mana/hp globe extension textures
#69
collinsmith
opened
4 years ago
1
Disposing DT1 should remove tiles from DT1s library
#68
collinsmith
opened
4 years ago
0
How to build?
#67
nguyenvuducthuy
closed
4 years ago
1
Smooth consistency of COF direction changes
#66
collinsmith
opened
4 years ago
0
JPS path finder optimizations
#65
collinsmith
opened
4 years ago
0
How to Build in Linux ?
#64
liberodark
closed
4 years ago
2
Pathfinding enhancements
#63
collinsmith
closed
4 years ago
6
rendering map results in gaps between DT1 tiles
#62
collinsmith
opened
4 years ago
1
Compile fail on Linux
#61
liberodark
closed
4 years ago
2
Guide of how to compile this project and eviorment settings
#60
lomatus
closed
4 years ago
3
add support for videos
#59
collinsmith
opened
4 years ago
3
Ability to provide args to desktop version
#58
SomeoneIsWorking
closed
5 years ago
0
Fixed launching the game without resolution arguments
#57
JanSimek
closed
5 years ago
3
Any good issues for a beginner?
#56
logotie
closed
3 years ago
0
improve isometric camera
#55
collinsmith
closed
4 years ago
3
dual wielding animations missing layers/components
#54
collinsmith
opened
5 years ago
0
integrate animation controls for COFs
#53
collinsmith
closed
4 years ago
1
Improve Box2D implementation and memory usage
#52
collinsmith
opened
5 years ago
2
selectable Animation with null layers
#51
collinsmith
opened
5 years ago
0
propagate stat modifications to maxstat (if exists)
#50
collinsmith
opened
5 years ago
0
Improve spell auto add/remove
#49
collinsmith
opened
5 years ago
4
Make entity angles consistent
#48
collinsmith
closed
5 years ago
3
Make compiled builds of project
#47
JunioJsv
closed
5 years ago
5
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