issues
search
danielscherzer
/
GLSL
VSIX Project that provides GLSL language integration.
255
stars
27
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Release 0.11.174 and 0.11.173 completely break visual studio
#129
Amani747
closed
2 months ago
3
Minor compiler error?
#128
MV10
closed
3 months ago
2
Errors are not marked (no squiggle-underline)
#127
MV10
closed
3 months ago
6
Stable Version?
#126
DmitriyBatkovich
closed
3 months ago
5
Visual Studio crashes when using Code search for files
#125
Genhis
closed
3 months ago
6
Default syntax highlight colors are bad for light theme
#124
DPD85
opened
4 months ago
2
Positions of errors and warnings are not indicated on the scroll bar
#123
JuanDiegoMontoya
opened
6 months ago
0
QUESTION: How do I stop the extension from marking 'gl_VertexIndex' as an undeclared identifier?
#122
Lexxaro
opened
6 months ago
2
Create Error while initializing the frame's content
#121
WananicheObs
opened
7 months ago
1
support of variables %shaderDir% %shaderName% %shaderExt% in ExternalCompilerArguments
#120
Arenoros
closed
6 months ago
0
Switch off auto-suggest when in comments or comment blocks
#119
danielscherzer
opened
9 months ago
0
Automatic Brace Completion disabled by GLSL extension
#118
antoinethomaspro
opened
10 months ago
1
I can't use this extension in VS2022
#117
yehu1999
closed
7 months ago
11
Feature request: add highlight for fixed-size types
#116
stephen-hqxu
closed
11 months ago
4
Feature request: turn off errors and warnings?
#115
rxght
closed
9 months ago
2
UnrealVS extension is not working when glsl language integration is enabled (for non-unreal projects)
#114
v310r
closed
9 months ago
1
No multi-line comment collapse.
#113
Pharos1
closed
1 year ago
2
Errors after installing the extension.
#112
CreeperArcade
closed
7 months ago
3
No highlighting for .frag and .vert in VS2022
#111
nuked44
closed
9 months ago
2
Feature Request: adding custom preprocessor definition
#110
daniilvinn
opened
1 year ago
0
file content not showing due to error
#109
whuhn
opened
1 year ago
1
Local includes and extension settings per solution
#108
helviett
opened
1 year ago
0
Incorrect highlighting for push constants
#107
JesperLykke
opened
1 year ago
3
Feature request: braces and brackets completion and scope indentation
#106
ServerBoys
opened
1 year ago
0
Feature Request: Auto-Format
#105
MarkusMiller
opened
1 year ago
2
gl_LaunchSizeEXT keyword is not detected, yet gl_LaunchSizeEX is
#104
DrNoodles
closed
1 year ago
1
Isn't working on .glsl files
#103
lalishansh
closed
1 year ago
4
Feature request: Native support for float16_t and related types
#102
smileyofoz
closed
9 months ago
12
Does not work with VS 2022
#101
ComeOnAndSam
closed
1 year ago
26
Column marker for //TODO disappeared
#100
kyamant
closed
1 year ago
1
.net framework
#99
Juwong
closed
2 years ago
0
Minimising/Collapsing Functions Is Erratic!
#98
GaryDT
closed
3 months ago
8
Cannot use Enter to input the selected glsl function
#97
yanpeng
closed
2 years ago
0
Using @ in preprocessor constants
#96
vtastek
closed
2 years ago
5
VSCode release
#95
chickenSandwich
closed
2 years ago
2
Can this work without the .glsl filename extension?
#94
patrikpatrik
closed
2 years ago
2
Make ExpandIncludes optional
#93
LDeakin
closed
2 years ago
1
Fix external compiler not working
#92
oceanusxiv
closed
2 years ago
1
External Compiler Doesn't work?
#91
oceanusxiv
closed
2 years ago
1
Suggestion: Support for Vulkan built in variables
#90
cambo14
closed
2 years ago
2
The OptionsPagePackage package did not load correctly.
#89
zihaoliu22
closed
2 years ago
4
Add Visual Studios 2020 Support
#88
TheEndHunter
closed
2 years ago
18
[Draf]Add Support for vs2022 + Update to framework 4.8
#87
TheEndHunter
closed
2 years ago
0
[Feedback Request]Added Support for VS2022
#86
TheEndHunter
closed
2 years ago
9
Bad keybind interaction with other extensions
#85
ror3d
closed
2 years ago
2
Shader Compile Output Issues
#84
ColAngel
opened
3 years ago
1
Unexpected C7548 error prompt
#83
Eudaldz
closed
3 years ago
1
How can I compile my shader using the extension?
#82
mrjbom
closed
3 years ago
5
Editing multiple lines causes NullReferenceException to be thrown
#81
NRUB
closed
3 years ago
2
Example MSVC project
#80
jjYBdx4IL
closed
3 years ago
5
Next