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edbeeching
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godot_rl_agents
An Open Source package that allows video game creators, AI researchers and hobbyists the opportunity to learn complex behaviors for their Non Player Characters or agents
MIT License
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Adds sb3 onnx export
#101
edbeeching
closed
1 year ago
1
Invalid get index '0' (on base: 'Array[Node]').
#100
kasmith11
closed
1 year ago
4
Update utils.py
#99
yizhangliu
closed
1 year ago
0
Help me: a doubt about action_space
#98
yizhangliu
closed
1 year ago
3
Fixed error in _set_platform_suffix
#97
AustereTriceratops
closed
1 year ago
0
Update CUSTOM_ENV.md
#96
edbeeching
closed
1 year ago
0
MacOS install instructions
#95
AustereTriceratops
closed
1 year ago
4
updates deps and wrappers for version 0.4.8
#94
edbeeching
closed
1 year ago
0
chore(readme): updated clean rl title
#93
visuallization
closed
1 year ago
0
Outdated install instructions
#92
metinc
closed
1 year ago
2
chore(debugging): added more debug information on import error
#91
visuallization
closed
1 year ago
0
Linux RLLIB: Import error when trying to use rllib, this is probably not installed try pip install godot-rl[rllib]
#90
visuallization
closed
1 year ago
1
Training an agent with WSL and sample-factory is not learning
#89
visuallization
closed
1 year ago
1
Test updates
#88
edbeeching
closed
1 year ago
0
Improved FAQ and Fixed Typos
#87
AleryBerry
closed
1 year ago
0
Banner for the repository
#86
AleryBerry
closed
3 months ago
5
Doc updates
#85
edbeeching
closed
1 year ago
0
Tracker: ONNX Model Exporting Progress
#84
yaelatletl
opened
1 year ago
2
get_tree().get_nodes_in_group("AGENT") is null
#83
yizhangliu
closed
1 year ago
0
Feat(rllib): added possibility to set the experiment name
#82
visuallization
closed
1 year ago
0
Problem With Installation
#81
LunaticWyrm467
closed
1 year ago
2
Docs custom envs
#80
edbeeching
closed
1 year ago
0
Feature: convert action space + make rllib run on wsl2
#79
visuallization
closed
1 year ago
1
Refactor and improve the Camera Sensor and example
#78
edbeeching
opened
1 year ago
3
Add grid sensors
#77
edbeeching
closed
10 months ago
2
MacOS M1 support for rllib
#76
visuallization
closed
1 year ago
2
Feature: Allow Users to select version
#75
yaelatletl
closed
1 year ago
0
Feature: MacOs Support
#74
visuallization
closed
1 year ago
3
A tutorial on creating custom envirionments
#73
edbeeching
closed
1 year ago
2
Version Compatibility
#72
yaelatletl
closed
1 year ago
2
Jumper Hard example not working with stable baselines in godot 3.5
#71
visuallization
closed
1 year ago
4
Fix Setup config + only convert action space when convert is set to true
#70
visuallization
closed
1 year ago
12
Support discrete action spaces of n>2
#69
visuallization
closed
1 year ago
3
Add export option to RayRLLib
#68
yaelatletl
closed
1 year ago
1
Update CUSTOM_ENV.md
#67
ryash072007
closed
1 year ago
0
Code runs for a bit then crashes. (again)
#66
Jetpackjules
closed
1 year ago
20
Godot 3.5 vs Godot 4
#65
OscarPindaro
closed
1 year ago
4
Suggestion for docs: Graphing progress with Tensorboard
#64
Jetpackjules
opened
1 year ago
1
Why/when does zero_reward(): get called?
#63
Jetpackjules
closed
1 year ago
2
RL Agents Godot3.5 cuda support
#62
visuallization
closed
1 year ago
6
Best way to translate unity-ml-agent configs to godot-rl-agent config
#61
visuallization
closed
1 year ago
3
How would I view an Rlib model once I have trained it?
#60
Jetpackjules
closed
1 year ago
8
Improvements for version 0.6.0
#59
edbeeching
closed
8 months ago
2
Tracker: Backport 4.0 code to 3.5
#58
yaelatletl
closed
1 year ago
2
chore(readme): added a disclaimer about the plugin's compatibility
#57
visuallization
closed
1 year ago
1
plugin: fix(sync): prevent the plugin from crashing
#56
visuallization
closed
1 year ago
3
Unable to load addon script from path
#55
jruots
closed
1 year ago
4
RaycastSensor3D not working in godot 3.5 version
#54
visuallization
closed
1 year ago
6
Code runs a random amount (never more than 30 secs, then crashes)
#53
Jetpackjules
closed
1 year ago
12
What is num_env_per_worker? (in the ppo.yaml)
#52
Jetpackjules
closed
1 year ago
1
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