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floooh
/
sokol
minimal cross-platform standalone C headers
https://floooh.github.io/sokol-html5
zlib License
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Fix _saudio_backend_shutdown for _SAUDIO_APPLE
#1110
badlogic
closed
2 months ago
7
[portability] Could it be used within Libretro core?
#1109
Des-Nerger
opened
2 months ago
1
sokol_app: basic x11 clipboard support
#1108
qwx9
closed
2 months ago
7
Fixes a missing wgl destruction (SOKOL_NOAPI)
#1107
pplux
closed
2 months ago
1
Questions about GFX API
#1106
munrocket
closed
2 months ago
2
sokol_imgui.h doesn't work with latest version of cimgui.h
#1105
comblock
closed
2 months ago
2
[sokol_gfx] add unorm10-10-10-2 vertex format
#1104
munrocket
opened
2 months ago
0
sokol_gfx.h: remove SG_FILTER_NONE (fixes #929)
#1103
floooh
closed
2 months ago
0
Fix typos.
#1102
waywardmonkeys
closed
2 months ago
1
sokol_gfx.h d3d11: add sg_desc.d3d11_shader_debugging bool flag
#1101
floooh
closed
2 months ago
0
sokol-zig: work around a breaking Zig stdlib naming change
#1100
floooh
closed
3 months ago
0
Discord or some kind of community chat kind of thing?
#1099
SabeDoesThings
closed
3 months ago
3
Storage buffer example broken
#1098
creikey
closed
3 months ago
1
sokol_gfx.h wgpu: fix up bindgroups cache when destroying associated resource objects
#1097
floooh
closed
3 months ago
1
sokol_gl.h: don't skip rendering completely in case of errors
#1096
floooh
closed
3 months ago
0
Fix Jai bindings for Metal on MacOS
#1095
colinbellino
closed
3 months ago
1
Any plans on supporting writing WGSL for all gfx_backends?
#1094
seivan
closed
3 months ago
2
chore: update emscripten webgl link flags
#1093
epreston
closed
3 months ago
6
sokol_gl.h: should not skip rendering completely if a 'FULL' error is encountered.
#1092
floooh
closed
3 months ago
1
WebGL context lost handling
#1091
OFFTKP
opened
3 months ago
2
Add Jai bindgen
#1090
colinbellino
closed
3 months ago
14
windows WM_TOUCH events?
#1089
voidware
opened
3 months ago
3
Manage AltGr key combinations in windows backends
#1088
rcases
opened
3 months ago
2
sokol_gfx.h gl: implement workaround for Chrome v127 regression
#1087
floooh
closed
4 months ago
0
Added emscripten support for the Nim's gen script
#1086
Nazariglez
closed
4 months ago
7
WebGL Offscreen rending is broken in Chrome v127 on Mac M1 and MacOS 14.5.
#1085
stomanovski
closed
3 months ago
22
attributeless rendering support
#1084
digitalsignalperson
closed
4 months ago
2
Feature request: Please drop the direct use of int, short, etc in favour of int_least32_t, int_least16_t
#1083
awsdert
closed
6 days ago
10
Continuous Bind Slots Restriction Unnecessary?
#1082
kayomn
closed
2 weeks ago
5
sokol_app.h Linux: make key events actually layout independent.
#1081
floooh
closed
4 months ago
0
Key events on Linux always use the **first** keyboard layout in the system's keyboard layout list.
#1080
floooh
closed
4 months ago
1
SAPP_EVENT_CHAR for Space is fired when Ctrl+Space is pressed.
#1079
skejeton
opened
4 months ago
2
sokol_app: x11: Make sapp_event.key_code layout independant
#1078
marekmaskarinec
closed
4 months ago
19
Add extra right shift scancode.
#1077
skejeton
closed
4 months ago
1
Right shift is recognized as "invalid key" on Windows.
#1076
skejeton
closed
4 months ago
9
partial updates to buffers/textures (e.g. offset and size args to glBufferSubData, glTexSubImage)
#1075
digitalsignalperson
opened
4 months ago
1
sokol_fetch on Android
#1074
voidware
opened
4 months ago
0
WebGPU TextureView validation error
#1073
FaultyPine
closed
4 months ago
6
logs/ oudated SOKOL_TRACE_HOOKS define
#1072
AlfayezDev
closed
5 months ago
1
sokol_gfx.h: wrong define in log related to SOKOL_TRACE_HOOKS
#1071
AlfayezDev
closed
5 months ago
1
Default value _sg_gl_uniform_t::gl_loc when uniform_desc's name isn't given in sokol_gfx
#1070
gameoflord012
closed
4 months ago
1
App Window Size on Android
#1069
voidware
opened
5 months ago
3
Questions regarding default GL version
#1068
Wertzui123
closed
4 months ago
5
macOS huge memory usage when window minimized
#1067
oviano
closed
5 months ago
1
[webgpu] Bindgroups cache breaks down with init/uninit pattern.
#1066
floooh
closed
3 months ago
0
Fix sg_update_image() for 3D textures.
#1065
floooh
closed
5 months ago
0
Offscreen with alpha background. Is it possible?
#1064
eduardodoria
closed
5 months ago
4
[sokol_gfx d3d11] update_image is wrong for 3d textures
#1063
jakubtomsu
closed
5 months ago
10
Sokol Fetch Http response 200 is reported as an error
#1062
WillisMedwell
opened
5 months ago
7
test
#1061
floooh
closed
5 months ago
0
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