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godotengine
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tps-demo
Godot Third Person Shooter with high quality assets and lighting
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Update README.md to Godot 3.5.x
#141
aidan-j-rhoden
closed
2 years ago
1
Add a setting to disable real-time light shadows
#140
Calinou
closed
2 years ago
0
Add occluder shapes to improve performance
#139
Calinou
closed
2 years ago
0
Improve fall teleport fade effect
#138
Calinou
closed
2 years ago
1
Increase player movement speed slightly
#137
Calinou
closed
2 years ago
0
Enable font oversampling for better text rendering at high resolutions
#136
Calinou
closed
2 years ago
1
Use the `expand` stretch aspect to support arbitrary aspect ratios
#135
Calinou
closed
2 years ago
0
Add a FXAA setting to the options menu
#134
Calinou
closed
2 years ago
0
Enable physics interpolation
#133
Calinou
closed
2 years ago
2
Disable shadow casting for short-lived effects
#132
Calinou
closed
2 years ago
0
Enable physical light attenuation
#131
Calinou
closed
2 years ago
0
Enable asynchronous shader compilation and caching
#130
Calinou
closed
1 year ago
12
Red Robots miss the player at longer ranges
#129
aidan-j-rhoden
opened
2 years ago
4
Unable to open multiple files when getting project from Godot Asset Library, project doesn't load.
#128
Miega
opened
2 years ago
5
Learning Questions
#127
generrosity
opened
2 years ago
11
Fix a crash in the _process method
#126
HK-SHAO
closed
2 years ago
1
fixed the crash in the _process method
#125
HK-SHAO
closed
2 years ago
2
fixed the crash in the _process method
#124
HK-SHAO
closed
2 years ago
0
Click the Play button to enter the game and get the crash
#123
HK-SHAO
closed
2 years ago
0
Bump actions/checkout from 2 to 3
#122
dependabot[bot]
closed
2 years ago
0
Add mobile controls
#121
ghost
closed
1 year ago
6
Core VFX
#120
QbieShay
closed
2 years ago
1
Not a bug or an enhancement, but a violation of the LICENSE
#119
xsellier
closed
1 year ago
5
[3.x] Allow falling back to GLES2
#118
Calinou
opened
2 years ago
2
Add hybrid hold-toggle aiming for better accessibility
#117
Calinou
closed
2 years ago
0
Touchpads cannot left-click shoot while holding right-click to aim
#116
pjhanzlik
closed
2 years ago
5
git lfs Not in a git repository
#115
demilavagod
closed
2 years ago
2
Error opening version 3.4-4a9d4f3
#114
JA-Developer
closed
2 years ago
3
Consider saving `tres` files as `res`
#113
qarmin
closed
2 years ago
1
Update to Godot 3.4
#112
aaronfranke
closed
2 years ago
1
Improve rendering performance
#111
Calinou
closed
2 years ago
20
Improve crosshair image and transition
#110
Calinou
closed
2 years ago
2
Allow a greater range for vertical player aiming angle
#109
Calinou
closed
2 years ago
0
Use physical key inputs for player movement
#108
Calinou
closed
2 years ago
0
Latest godot engine can't open tps-demo 4.0-dev branch
#107
T-rvw
closed
1 year ago
6
Tweak environment tonemapping and adjustments for Godot 3.4
#106
Calinou
closed
2 years ago
4
The code has some error
#105
Hekopyooo
closed
3 years ago
2
Set use_legacy_names to false
#104
aaronfranke
closed
3 years ago
0
Fix `red_robot` after latest changes for varyings in shader language
#103
Chaosus
closed
3 years ago
1
Bump actions/checkout from 2 to 2.3.4
#102
dependabot[bot]
closed
3 years ago
1
[3.2] Update README for the new 3.2 branch
#101
aaronfranke
closed
3 years ago
0
[3.2.1] Update README for the new 3.2 branch
#100
aaronfranke
closed
3 years ago
3
[3.1] Update README for the new 3.2 branch
#99
aaronfranke
closed
3 years ago
0
Update README for the new 3.2 branch
#98
aaronfranke
closed
3 years ago
0
Ignore files with .import extension
#97
gamedevshirious
closed
3 years ago
4
Fix player step sound
#96
aaronfranke
closed
3 years ago
0
Update to Godot 3.3
#95
aaronfranke
closed
3 years ago
0
Cache shaders on the menu
#94
aaronfranke
closed
3 years ago
0
player exported in glb
#93
QbieShay
closed
3 years ago
0
Reworked red enemy projectile
#92
QbieShay
closed
3 years ago
0
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