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filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
https://google.github.io/filament/
Apache License 2.0
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Introduce new matedit tool
#7759
bejado
closed
4 months ago
1
Remove unused parameter in blitLow
#7758
poweifeng
closed
4 months ago
0
Set VkApplicationInfo.pEngineName to Filament
#7756
tomnomgoogleuk
closed
4 months ago
0
Set VkApplicationInfo.pEngineName to Filament
#7755
pippy360
closed
4 months ago
2
add a couple way of validating MaterialInstances
#7754
pixelflinger
closed
4 months ago
0
fix another ibl-prefilter bug introduced recently
#7753
pixelflinger
closed
4 months ago
0
don't use thread affinity for the backend thread
#7752
pixelflinger
closed
4 months ago
0
make the Systrace class public
#7751
pixelflinger
closed
4 months ago
0
Some features are super buggy on Intel iGPUs on macOS Sonoma
#7750
marcisolti
opened
4 months ago
0
Introduce a new precompiled Metal material chunk type
#7749
bejado
closed
4 months ago
0
Repeated calls to sched_setaffinity slow down rendering
#7748
nimrod-gileadi
closed
4 months ago
1
Custom Bloom Threshold Value
#7746
Nolram12345
opened
5 months ago
0
How to implement ModelViewer Scene click listener to get clicked Entity?
#7744
amit-iottive
closed
5 months ago
1
When I create more than 1000 Entities the frame latency increases, but the CPU/GPU are not fully loaded
#7743
yanmingsohu
closed
4 months ago
5
Filament rendering is inconsistent with OpenGL
#7742
wddl
closed
5 months ago
1
Metal re-apply: throw an NSException when attempting to draw with inalid program
#7741
bejado
closed
5 months ago
0
Export utils::panic function
#7740
bejado
closed
5 months ago
0
To get assets transform matrix to set new transform for rotations
#7739
shivam-sharma02
closed
5 months ago
0
Detect clicked node of GLTF model
#7738
lalit-iottive
closed
5 months ago
1
wip: new descriptor set backend API
#7737
pixelflinger
opened
5 months ago
0
cleanup the Material constructor
#7736
pixelflinger
closed
4 months ago
0
vk: Use new descriptor set caching
#7735
poweifeng
closed
5 months ago
0
more Material and MaterialParser cleanups
#7734
pixelflinger
closed
5 months ago
1
Rendering exceptions with GLB file
#7733
ShenYj
closed
4 months ago
5
cleanup opengl backen
#7732
pixelflinger
closed
5 months ago
0
vk: Introduce caches for descriptor sets/layouts
#7731
poweifeng
closed
5 months ago
0
vk: add descriptor set/layout types to handles
#7728
poweifeng
closed
5 months ago
1
Fix point/spot shadow rendering bug
#7727
pixelflinger
closed
5 months ago
0
add support for custom blend functions
#7725
pixelflinger
closed
5 months ago
0
GL backend should only allocate renderbuffers when possible
#7724
pixelflinger
closed
5 months ago
1
remove wrong `noexcept` in the backend
#7723
pixelflinger
closed
5 months ago
0
the user can now set a panic handler callback
#7722
pixelflinger
closed
5 months ago
0
Fix WebGL build with newer Emscripten
#7721
bejado
closed
5 months ago
1
Throw an NSException on Apple platforms when panicking
#7720
bejado
closed
2 months ago
1
Add semicolons to code snippet in AssetLoader.h
#7717
nimrod-gileadi
closed
5 months ago
0
No point or spot light shadows on the first rendered frame
#7715
nimrod-gileadi
closed
5 months ago
5
crash on ios with _resourceLoader->loadResources(_asset);
#7714
xiamingwei-sudo
opened
5 months ago
1
vk: delete instead of ref-count EmptyTexture
#7711
poweifeng
closed
5 months ago
1
VulkanDriver always reports FEATURE_LEVEL_1
#7710
nimrod-gileadi
closed
2 months ago
2
Add missing include to Platform.h
#7709
poweifeng
closed
5 months ago
0
core dumped gltf_viewer
#7708
HalanoSiblee
closed
5 months ago
5
Add FILAMENT_ENABLE_MULTIVIEW option
#7707
z3moon
closed
5 months ago
0
Improve multiview shader replacement
#7706
z3moon
closed
5 months ago
0
feat: Add builds for iOS Silicon Simulator
#7704
chrfalch
opened
5 months ago
8
fix use-after-free disable option
#7702
pixelflinger
closed
5 months ago
1
How can I pass a java HardwareBuffer to Texture on android platform?
#7700
JungleKong
closed
5 months ago
0
Are there any plans to support gltf extensions in 3dtiles 2.0?
#7698
ZhangGuangXin
closed
5 months ago
1
Add an option to disable use-after-free checks in the backend
#7697
pixelflinger
closed
5 months ago
0
Replace value of num_views with engine's eye count
#7696
z3moon
closed
5 months ago
1
gl: Don't reference swapchain obj on Web
#7695
poweifeng
closed
5 months ago
0
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