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hervan
/
anaander
a turn-based strategy board game where all your units belong to a hive mind
https://hervan.github.io/anaander/
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refine phase activation for resources
#53
hervan
closed
7 years ago
0
remove positive feedback loop from conversions
#52
hervan
opened
7 years ago
0
remove anonymous functions from events
#51
hervan
opened
7 years ago
1
change resource consumption and production
#50
hervan
closed
7 years ago
0
rewrite tests after contextual and quick help
#49
hervan
opened
7 years ago
0
implement quick help
#48
hervan
opened
7 years ago
0
implement card activation
#47
hervan
closed
7 years ago
0
implement tiles in groups of four
#46
hervan
opened
7 years ago
0
implement local building ability activation
#45
hervan
closed
7 years ago
3
implement remote building ability activation
#44
hervan
closed
7 years ago
2
revise player auto-skip
#43
hervan
closed
7 years ago
0
create labels for all tasks in the current prototype
#42
hervan
closed
7 years ago
0
resource production by buildings must obey side rules
#41
hervan
closed
7 years ago
0
vary mopulation density proportionally to geographies
#40
hervan
closed
7 years ago
0
state explicitly player development stages
#39
hervan
opened
7 years ago
0
create game return states that require an action from the table
#38
hervan
closed
7 years ago
1
implement a better turn control for the Game module
#37
hervan
closed
7 years ago
1
show more information through the player tableau
#36
hervan
closed
7 years ago
1
fix animation ending issue
#35
hervan
opened
7 years ago
1
create roles in a pattern to make them less abstract
#34
hervan
opened
7 years ago
0
evaluate creating terrain patches on terrain generation
#33
hervan
closed
7 years ago
1
a meeple just freed changes its side to the same side of the freer
#32
hervan
closed
7 years ago
0
remove hash from file name when in production
#31
hervan
closed
7 years ago
0
choose a geography as path blocker
#30
hervan
closed
7 years ago
1
implement city conquest
#29
hervan
closed
7 years ago
0
implement item activation
#28
hervan
closed
7 years ago
1
automate webpack environments loading
#27
hervan
closed
7 years ago
0
create a json for general settings
#26
hervan
opened
7 years ago
0
implement react-router
#25
hervan
opened
7 years ago
1
implement computer player
#24
hervan
opened
7 years ago
1
small glitch in scripted animations
#23
hervan
closed
7 years ago
2
add visual cues to conversions and battles
#22
hervan
closed
7 years ago
1
evaluate enums and variant types where applicable
#21
hervan
closed
7 years ago
0
try an SVG-based design
#20
hervan
opened
7 years ago
0
implement item exploration
#19
hervan
closed
7 years ago
0
move key bindings and animations into other components
#18
hervan
closed
7 years ago
1
actions history
#17
hervan
closed
7 years ago
0
improve contextual help
#16
hervan
opened
7 years ago
0
save and load
#15
hervan
closed
7 years ago
0
create tutorial
#14
hervan
opened
7 years ago
2
create action queue
#13
hervan
closed
7 years ago
0
evaluate playability on different devices
#12
hervan
opened
8 years ago
7
implement game state management
#11
hervan
closed
7 years ago
2
implement remote multiplayer
#10
hervan
opened
8 years ago
1
read actions from local players simultaneously
#9
hervan
closed
7 years ago
1
implement a better interface for the player
#8
hervan
closed
7 years ago
2
allow more than one action per player
#7
hervan
closed
7 years ago
1
increase or decrease the range of communications
#6
hervan
closed
7 years ago
1
implement rules for separate meeple clusters
#5
hervan
closed
7 years ago
1
redefine Color to make Neutral the largest value (not 0)
#4
hervan
closed
7 years ago
1
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