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ldtteam
/
minecolonies-features
This is a repo only to discuss minecolonies features (requested and planned)
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Nether & End Outposts
#599
StrangerSon71
opened
2 years ago
0
Fill empty spaces left behind after mining ores
#598
TheRooster13
opened
2 years ago
0
[1.16.5 request] Merge items
#597
Shibva
closed
2 years ago
3
Builder tells player that it is double checking the building
#596
Doomsdayrs
opened
2 years ago
0
Add FTB Quests compatability
#595
VampireTechnologyLord
closed
2 years ago
2
Server sleep rule
#594
SivartMcDorf
opened
2 years ago
0
Export From Postbox feature
#593
StrangerSon71
opened
2 years ago
0
New fertilizer ideas
#592
SivartMcDorf
opened
2 years ago
0
Red Sandstone/Acacia Build
#591
SivartMcDorf
opened
2 years ago
0
suggestion University Researchers
#590
laboriens
closed
2 years ago
2
Crafting with Hut blocks
#589
SivartMcDorf
opened
2 years ago
0
Flexible raid intervals depends on the expansion speed of a colony
#588
lordfriend
opened
2 years ago
0
Sleeping during skipped nights
#587
SivartMcDorf
opened
2 years ago
0
Copy/Paste tool
#586
YOYOK9
opened
2 years ago
0
True dwarven style should have its own unique dwarf citizens model
#585
pantsguyapp
opened
2 years ago
0
True dwarven schematic suggstion: Update the decorative stalagmite and stalagcite with actual dripstones and its blocks (plus some deepslate)
#584
pantsguyapp
opened
2 years ago
0
Shulker box crafter
#583
pantsguyapp
closed
2 years ago
1
New worker: The Punisher and visitor farming
#582
pantsguyapp
closed
2 years ago
4
Undertaker's voice in the official voice pack
#581
pantsguyapp
opened
2 years ago
0
The mine hut should tell what blocks will be needed in the construction of the shaft and branches
#580
pantsguyapp
opened
2 years ago
1
Removing Floating Trees
#579
SivartMcDorf
opened
2 years ago
0
Assign appropriate crafters for some 1.17 blocks
#578
pantsguyapp
opened
2 years ago
0
Minecolonies's raiding mechanic also be applied to pillager raids
#577
pantsguyapp
opened
2 years ago
1
suggestion: lag reduction to AI like in AI improvments
#576
Shibva
closed
2 years ago
1
Supply Camp/Ship Trade in
#575
SivartMcDorf
opened
2 years ago
2
Supply camp/ship should bypass the one only rule when being placed in Creative
#574
pantsguyapp
opened
2 years ago
1
More perks for Patreon visitors
#573
pantsguyapp
closed
2 years ago
1
A way to prevent citizens from drowning
#572
Shadizar
opened
2 years ago
0
Ranchers harvest extra drops from animals at L5
#570
pantsguyapp
opened
2 years ago
1
Feature suggestion: Shift right click a rack to another one to make it stay disconnect to each other.
#569
pantsguyapp
closed
2 years ago
1
Factory Hut: Interface between Minecolonies and machine mods
#568
specklogan
closed
2 years ago
1
Change text colour
#567
Moobien
opened
2 years ago
0
Optional Mod Integration: brining the END to the Colonies (literally)
#566
Shibva
closed
2 years ago
1
New resource scroll feature: The scroll glows when there is unsufficient materials
#565
pantsguyapp
closed
2 years ago
1
Citizens should mourn at the designated grave when there is a graveyard available.
#564
pantsguyapp
opened
2 years ago
0
Enhancement to the stash's pickup
#563
pantsguyapp
opened
2 years ago
1
Have citizens, visitors or mercenaries properly die
#562
pantsguyapp
opened
2 years ago
0
Make guard and training structures be valid when recruiting visitors
#561
pantsguyapp
opened
2 years ago
0
More visitors should come to the tavern if it is deemed safe
#560
pantsguyapp
opened
2 years ago
0
Builder Range
#559
Josbud1
closed
2 years ago
2
Decorational trap doors
#558
Josbud1
closed
2 years ago
1
Chicken herder should be allowed to hatch eggs
#557
warning-djkajslh
opened
2 years ago
0
Pirate/Nordic raider ship should have a loot table for its chests
#556
warning-djkajslh
opened
2 years ago
0
New schematic and research that will allow citizens to have children even when there is no available home.
#555
warning-djkajslh
opened
2 years ago
1
Permanently young children via data packs
#554
warning-djkajslh
closed
2 years ago
8
Have miners wear armor before go mining
#553
warning-djkajslh
opened
2 years ago
0
Specific breedng food selection for chicken and swinehut
#552
warning-djkajslh
opened
2 years ago
0
Have Knights and Archers in training use bed
#551
warning-djkajslh
closed
2 years ago
1
New worker and schematic: cobblestone digger and cobblestone factory.
#550
warning-djkajslh
closed
2 years ago
13
Renewable dirt
#549
warning-djkajslh
closed
2 years ago
3
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