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liangxiegame
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QFramework
Godot/Unity3D System Design Architecture
https://qframework.cn
MIT License
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Update QFramework.cs
#141
rickytheoldtree
opened
1 month ago
0
EasyGrid<T>无法对外提供get方法
#140
EmperorQ
closed
2 months ago
3
在unity将图片的pixelsPerUnit设置成16,但用ResLoader加载出来的图片的pixelsPerUnit还是100
#139
kkyu123
opened
2 months ago
1
AudioKit 游戏暂停时 callback 无法回调
#138
Hocchi01
opened
2 months ago
1
新增BindableProperty 下 值没有改变的情况下手动触发 mOnValueChanged
#137
shiyuanGame
closed
2 months ago
2
merge liangxie main
#136
TastSong
closed
4 months ago
1
添加了一个简易API文档
#135
h4ji
closed
5 months ago
0
支持团结引擎嘛
#134
luoson
opened
5 months ago
0
UIKit Create UICode 重复生成了预制体内 Bind 的字段
#133
Hocchi01
opened
7 months ago
1
feat: UIKit to support custom assembly name of the script
#132
xinatcg
opened
7 months ago
0
导入8.FlappyBird.Unity2019.4+的包,出现报错Argument 1: cannot convert from 'QFramework.BindableProperty<int>' to 'int',使用unity2021.3.16f1c
#131
plmkojx
closed
8 months ago
3
关于BindableProperty的Comparer
#130
rickytheoldtree
opened
8 months ago
1
优化TypeEventSystem类,移除 EasyEvents
#129
Yuumi-Zeus
closed
7 months ago
0
一个Event可以被注册两次么,如果可以的话 发送command的时候是如何区分这两个Event的么
#128
easilyid
closed
8 months ago
0
UIRoot是否能够转化成WorldSpace
#127
Hoper-Q
closed
9 months ago
0
关于 ResKit 中 ResLoader 用法上的可能的简化。
#126
Hocchi01
opened
9 months ago
1
audiokit里需求一个方法,只是设定音频,但不播放
#125
NyxJae
opened
9 months ago
0
有关UIRoot的疑问(设计参考分辨率与运行参考分辨率不一致)
#124
hellozjf
closed
10 months ago
1
关于PersistentMonoSingleton的DontDestroyOnLoad没被调用的问题
#123
yyyysh
opened
11 months ago
0
UnityWebRequest.isNetworkError API 已经被弃用
#122
MonoLogueChi
opened
1 year ago
0
fsm目前是两个泛型,demo没更新吗?找不到文档
#121
Hanniballol
opened
1 year ago
0
update
#120
shiyuanGame
closed
1 year ago
0
ResKit的本地图片加载有问题
#119
congtoudada
closed
1 year ago
0
关于UIKit的建议
#118
boostcat
opened
1 year ago
0
使架构 Architecture 内部事件处理器也可通过接口定义,并能一键注册/注销
#117
Hocchi01
opened
1 year ago
0
GridKit: 为 EasyGrid 新增通过 Vector2Int 类型的“索引对”去访问元素
#116
Hocchi01
closed
1 year ago
0
添加App卸载功能
#115
Mustenaka
closed
1 year ago
4
私有字段使用 InjectAttribute 没效果
#114
LastAssertor
opened
1 year ago
0
SnakeGame例子不显示或闪烁
#113
nantianliao
closed
1 year ago
1
关于List扩展ForEach的混淆问题
#112
zxTheX
opened
1 year ago
0
点击选项卡QFramework/Preferences时报错
#111
WarbleWavelet
closed
1 year ago
1
ResKit非模拟模式报错,找不到资源
#110
mogocat
closed
1 year ago
12
目录移动到Plugins会导致`UIKit创建服务功能`不加载
#109
FateArth
opened
1 year ago
0
关于LogKit的建议。
#108
itgl-four
opened
1 year ago
1
new update
#107
xuexiangyun
closed
1 year ago
0
Command如果是struct类型的话调用扩展方法会装箱
#106
KUNAGISA
opened
1 year ago
1
UIKit 中 UIPanelTester 报错,无法正确加载面板
#105
chaos-lsc
closed
1 year ago
2
添加选择多个对象标记AB包
#104
FirepadCN
closed
6 months ago
0
BindableProperty<T> T为ScriptableObject类型时,无法正确赋值
#103
SciMagic
closed
1 year ago
1
请教下,框架中的Model数据看起来都是针对的全局数据,如果是非全局的model呢?
#102
lookdczar
opened
1 year ago
4
CodeGenKit和UIKit 增加是否使用命名空间的开关
#101
gdtdftdqtd
closed
1 year ago
0
CodeGenKit和UIKit 增加是否使用命名空间的开关
#100
gdtdftdqtd
closed
1 year ago
0
CounterApp
#99
layEile
closed
1 year ago
0
使用LogKit.cs后双击log定位行号问题解决方法
#98
clksaaa
closed
1 year ago
3
ActionKit.Repeat在放回缓存池时并没有清空mActions
#97
thomaskjh
closed
2 years ago
3
框架缺失异步策略
#96
TastSong
closed
2 years ago
1
WebGL
#95
TastSong
closed
2 years ago
4
我把animator controller打成AB包后在PC和安卓端可以正常读取播放,但是在IOS能读取到却不能播放
#94
FaXiaoYou
closed
2 years ago
3
使用UIKit创建服务创建UIPanel报错
#93
qgqceo
closed
2 years ago
6
更新Framework到v1.0.2版本报错
#92
qgqceo
closed
2 years ago
1
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