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libretro
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desmume
DeSmuME is a Nintendo DS emulator
http://desmume.org
GNU General Public License v2.0
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(tvOS) Compile using tvOS SDK
#66
yoshisuga
closed
4 years ago
0
Fix mingw cross compile and add missing Nintendo targets
#65
webgeek1234
closed
4 years ago
0
[Feature Request] Option to have saves recorded as .sav files instead of .dsv
#64
Ryunam
opened
4 years ago
0
Feature request for 7z support please
#63
klepp0906
closed
5 years ago
2
Android updates
#62
webgeek1234
closed
5 years ago
0
iOS: support ios-arm64; follow fixes for libnx to disable network functionality
#61
yoshisuga
closed
5 years ago
0
[LIBNX] Deprecate switch_pthread, update rthreads
#60
m4xw
closed
5 years ago
0
Grand Theft Auto: Chinatown Wars full of graphics glitches
#59
Cee123
opened
5 years ago
1
Build fails with libpcap-1.8.1
#58
orbea
closed
4 years ago
3
Dragonball Z: Harukanaru Densetsu Saved Games not Loading
#57
TradeDraft
opened
5 years ago
0
working libnx port
#56
Myaats
closed
5 years ago
0
BackupDevice: WARNING! Failed to get read/write access to the save file! Will operate in RAM instead.
#55
treymerkley
opened
5 years ago
3
New build errors now
#54
inactive123
opened
5 years ago
4
Screen Toggle Button
#53
Papermanzero
closed
5 years ago
2
Dawn of Sorrow control issue
#52
TradeDraft
opened
5 years ago
6
Added Classic Platform Structure - Armv7 CortexA7 Build
#51
BananaRama203
closed
5 years ago
0
Emscripten port fails now
#50
inactive123
opened
5 years ago
1
Mouse and Keyboard support
#49
Papermanzero
opened
5 years ago
0
Additional Texture Filtering
#48
Papermanzero
opened
5 years ago
0
ARM64 JIT implementation
#47
mariogamer2
opened
5 years ago
2
Adding VFS support
#46
claudiuslollarius
closed
5 years ago
7
MSVC2017, UWP compilation
#45
claudiuslollarius
closed
5 years ago
3
Alternative view for Hybrid Mode
#44
RyanBram
closed
5 years ago
4
The Legend of Zelda Phantom Hourglass - Strange Audio Issues in Dungeons/Caves
#43
joelc608
opened
6 years ago
0
Support Drastic Savestates
#42
trymeouteh
opened
6 years ago
1
GLES2 renderer
#41
andres-asm
opened
6 years ago
4
How to solve the problem in the desmume folder
#40
luojinhui
closed
6 years ago
1
Internal Resolution x3 or higher - Performance drop greatly
#39
tabnk
closed
6 years ago
3
Hybrid screen layout broken
#38
milesrotaru
closed
6 years ago
1
Refactor and fix android jni makefiles
#37
webgeek1234
closed
6 years ago
0
Hybrid Layout: Show Both Screens option broken.
#36
boomercore
closed
6 years ago
8
Allow booting firmware/bios without content using Start Core
#35
anyputer
closed
6 years ago
1
Touchscreen input mapped incorrectly in hybrid layout mode with hybrid layout scale set to 3
#34
jdgleaver
closed
6 years ago
2
Button Mapping of Swipes and Screen Buttons
#33
Papermanzero
opened
6 years ago
2
Windows x86 builds seem to be broken for a long time
#32
geoku
closed
6 years ago
1
New bug found - Mouse pointer not lining up in touch/absolute mode
#31
jevansoh
closed
6 years ago
9
Native Resolution in Hybrid Mode results in distorted small screens
#30
Papermanzero
opened
6 years ago
6
Rotate controls according to video rotation
#29
Papermanzero
closed
6 years ago
5
Which is better, desmume or desmume2015 on PI3?
#28
Darknior
opened
6 years ago
2
Screen Layout problem
#27
Tatsuya79
closed
6 years ago
1
Pressing R3 crashes the core now (with layout set at quick switch)
#26
inactive123
closed
6 years ago
2
Microphone is always on
#25
SilentHeII
closed
6 years ago
8
Filtering for Sprites
#24
Papermanzero
closed
6 years ago
8
increase "screen gap" limit to 200
#23
hizzlekizzle
closed
6 years ago
1
RetroArch shaders not working
#22
BParks21
closed
6 years ago
6
Where are the audio emulation options?
#21
BParks21
opened
6 years ago
3
Bizarre bad performance in pokemon soul silver
#20
BParks21
closed
6 years ago
7
Resuming content restarts the game
#19
hug0b
closed
6 years ago
4
[Feature Request] biosnds7.bin, biosnds9.bin and firmware.bin usage
#18
ghost
closed
6 years ago
8
Crackling sound after a while
#17
Tatsuya79
closed
6 years ago
23
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