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libretro
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snes9x2010
Snes9x 2010. Port of Snes9x 1.52+ to Libretro (previously called SNES9x Next). Rewritten in C and several optimizations and speedhacks.
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[MSVC] Build errors with latest commit d8efa98
#112
ghost
closed
6 years ago
1
Support discarding video frames
#111
Dwedit
closed
6 years ago
3
Flush audio buffer at the end of retro_run, and bypass resampler
#110
Dwedit
closed
6 years ago
0
Flush audio buffer at end of retro_run, and bypass the resampler.
#109
Dwedit
closed
6 years ago
1
Make 2 cycles oc profiles.
#108
Tatsuya79
closed
6 years ago
0
Change cycles hack. Add sprite limit tweak.
#107
Tatsuya79
closed
6 years ago
0
Overclock by reducing cycles.
#106
Tatsuya79
closed
6 years ago
0
Fix posix_memalign for 3DS
#105
meepingsnesroms
closed
6 years ago
0
PS3: Severe sound issue on SNES emulation
#104
ZerotakerZX
opened
6 years ago
3
how to build this source?
#103
kikyo2006
closed
6 years ago
3
No way to disable log messages
#102
unixpickle
closed
4 years ago
1
Lots of clicking on newest binary (RPi 3)
#101
nikkoman
closed
2 years ago
2
Enable speed hack for Star Fox 2 (SNES Classic)
#100
Oggom
closed
6 years ago
0
Fix device mouse not working in player port #2
#99
ghost
closed
6 years ago
0
Star Fox 2 final runs slow
#98
lostless
closed
6 years ago
8
Hook (USA) has some serious artifact issues
#97
nikkoman
closed
6 years ago
1
does not make me the screenshot snes9x emulator ps vita
#96
lineacero
opened
6 years ago
0
support for iOS arm64 build
#95
yoshisuga
closed
6 years ago
0
[Snes9x2010] SNES MOUSE [PORT2] SUPPORT ?
#94
Fab2Ris
opened
7 years ago
3
Cannot exit from the following Error message in snes9x_next: "Please Note: If you are using a mouse, superscope, or multiplayer adapter, then switch to controller. Thanks!."
#93
webodan
closed
6 years ago
1
add platform definition for DOS
#92
ghost
closed
7 years ago
2
User device type not being reloaded
#91
Jzooor
closed
7 years ago
9
Revert "Return 'false' if game is FALSE - retro_load_game"
#90
orbea
closed
7 years ago
0
possible ROM size issue
#89
PannaSalmone
closed
4 years ago
20
Pack status registers before snapshotting so they're not lost
#88
GregorR
closed
7 years ago
0
Snapshot ICPU status registers
#87
GregorR
closed
7 years ago
1
Star fox runs too fast
#86
lostless
closed
7 years ago
5
Dont set the same value 2 times in a row.
#85
meepingsnesroms
closed
7 years ago
0
savestate size
#84
zeromus
opened
7 years ago
5
Save state files being created as SNES.state, rather than [rom_name].state
#83
brotherbean
closed
7 years ago
4
[Android] snes9x2010 core missing
#82
Mr-Jake
closed
7 years ago
1
[RPi2] Games issues
#81
nemo93
opened
7 years ago
0
(PS3) Load state is broken
#80
Ezio-PS
closed
7 years ago
1
(GX) Rework the Load/Save state issue.
#79
netux79
closed
8 years ago
0
State that the core supports achievements
#78
RobLoach
closed
8 years ago
0
Far East of Eden Zero (J) could not pass RTC time test
#77
asakous
opened
8 years ago
2
Move lag fix variable assignment into S9xEndScreenRefresh() where it belongs
#76
Brunnis
closed
8 years ago
0
Brunnis lag fix
#75
Tatsuya79
closed
8 years ago
3
One unnecessary frame of input lag is added to all games
#74
Brunnis
closed
8 years ago
0
(GX) Prefer O2 optimizations for Wii
#73
netux79
closed
8 years ago
1
Revert speedhack
#72
meepingsnesroms
closed
8 years ago
0
StarFox 2 (Final Beta) dont load
#71
RaZer0k
closed
7 years ago
2
add super bomberman 5 caraven event ban to the multitap supported list
#70
andrasbiro
closed
8 years ago
0
Add Super Bomberman 5 to list
#69
loganmc10
closed
8 years ago
0
Android makefile fixes,Dont try to overclock superfx every frame
#68
meepingsnesroms
closed
8 years ago
12
armv7 optimizations
#67
meepingsnesroms
closed
8 years ago
0
Add rpi3 platform
#66
loganmc10
closed
8 years ago
0
Pro Action Replay codes not working
#65
magpie514
opened
8 years ago
0
Add Raspberry Pi 2 platform definitions to Makefile.libretro
#64
vanfanel
closed
8 years ago
0
Super Bomberman 5 : joypad 2 controls players 2,3,4,5
#63
kivutar
closed
8 years ago
1
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