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louis-e
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arnis
Arnis - Generate cities from real life in Minecraft
GNU General Public License v3.0
431
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[BUG] Using PrismLauncher, 'main panicked at src/worldeditor.rs
#86
RXTransit
opened
1 week ago
2
Add explicit type annotations for better readability
#85
louis-e
opened
3 weeks ago
0
Fix region file creation and template writing in create_region function
#84
louis-e
closed
3 weeks ago
0
revert a small world change
#83
scd31
closed
3 weeks ago
0
Raise the world
#82
scd31
closed
3 weeks ago
0
Don't download region.template from github
#81
scd31
closed
3 weeks ago
0
Clippy fixes
#80
scd31
closed
3 weeks ago
0
allow custom world scales
#79
scd31
closed
3 weeks ago
0
Memory improvements
#78
scd31
closed
3 weeks ago
2
river performance improvements
#77
scd31
closed
3 weeks ago
0
Wide rivers
#76
scd31
closed
1 month ago
4
Make north point north
#75
scd31
closed
1 month ago
0
fix chunk file in wrong location
#74
scd31
closed
1 month ago
2
Allow hyphen at start of bbox argument
#73
scd31
closed
1 month ago
1
I can't create a world. Not enough memory.
#72
huiiksde
closed
3 weeks ago
2
another round of my improvements
#71
vfosnar
closed
1 month ago
3
[DISCUSSION] Help needed with placing a sign :)
#70
vfosnar
closed
1 month ago
1
my improvements
#69
vfosnar
closed
2 months ago
1
[DISCUSSION] There should be a final release of the python legacy version
#68
amir16yp
closed
3 weeks ago
3
[FEATURE] Enable Link-Time Optimization (LTO)
#67
zamazan4ik
closed
1 month ago
1
[DISCUSSION] Thought process on how to add elevation
#66
albertkun
opened
2 months ago
7
[BUG] Buildings generated over roads
#65
FractalFir
closed
2 months ago
1
Graceful handling of API request errors
#64
louis-e
closed
2 months ago
0
[BUG] The new rust version again falls for the same out of memory errors
#63
amir16yp
opened
2 months ago
1
I made a little mistake
#62
louis-e
closed
2 months ago
0
Bring development branch up to date with main
#61
louis-e
closed
2 months ago
0
HTTP error 404: Not Found
#60
UnknownSuperficialNight
closed
2 months ago
1
Prepare rust release
#59
louis-e
closed
2 months ago
0
Minor optimization
#58
louis-e
closed
2 months ago
0
Fixed lighting levels (SkyLight)
#57
louis-e
closed
2 months ago
0
Fixed overlay issue
#56
louis-e
closed
2 months ago
0
Fix block properties
#55
louis-e
closed
2 months ago
0
Major third porting bulk
#54
louis-e
closed
2 months ago
0
[BUG] Chunk file at [<X>, <Y>] is in the wrong location; relocating. (Expected [<X>, <Y>], got [<X-96>, <Y-96>])
#53
skullydazed
closed
1 month ago
4
Fine tuning and bug fixing
#52
louis-e
closed
2 months ago
0
Core feature port
#51
louis-e
closed
2 months ago
0
[DISCUSSION] Why is North not North?
#50
cherbert
closed
1 month ago
9
[FEATURE] Scale feature
#49
huiiksde
closed
3 weeks ago
1
[DISCUSSION] GUI UI/UX Implementation
#48
louis-e
opened
3 months ago
1
Enhanced modularization and core feature porting
#47
louis-e
closed
3 months ago
0
Upgrade to anvil-new
#46
Aeris1One
closed
3 months ago
1
Added validation for bbox input
#45
louis-e
closed
3 months ago
0
[FEATURE] check if bounding box is valid before continuing
#44
amir16yp
closed
3 months ago
1
when I put the bbox coords it says no data available
#43
PopsEj
closed
3 months ago
3
[DISCUSSION] Porting to a low level language
#42
louis-e
closed
2 months ago
9
Change license from MIT to GNU General Public License (GPL v3)
#41
louis-e
closed
3 months ago
0
Interesting artifacting on the latest build for elevated roadways
#40
DanHues
opened
3 months ago
2
Major processing pipeline refactoring
#39
louis-e
closed
3 months ago
1
all chunks are corrupt from any export, the worlds are unstable
#38
DanHues
closed
1 month ago
12
City / State based export broken
#37
DanHues
closed
3 weeks ago
15
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