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luciensadi
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AwakeMUD
The Community Edition fork of the 'Awakened Worlds' Shadowrun 3 MUD codebase.
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Fix banishing magic loss and actions
#695
jdevnull
closed
1 year ago
0
Some radio code refactoring to fix conflicts
#694
jdevnull
closed
1 year ago
1
Skullduggery - When My Chopper Goes
#693
TheVilest
closed
1 year ago
0
Ritualcast updates
#692
jdevnull
closed
1 year ago
1
Improve DIE command messaging
#691
jdevnull
closed
1 year ago
1
Fix get_drug_heal_multiplier truncation
#690
jdevnull
closed
1 year ago
1
Various decking fixes
#689
jdevnull
closed
1 year ago
1
Use non-exploding dice for drug durations
#688
jdevnull
closed
1 year ago
1
Lifestyles
#687
luciensadi
closed
1 year ago
0
Calc Highest Bal/Imp separately
#686
Lanphrost
closed
1 year ago
4
Initiative revision, limiting int version
#685
jdevnull
closed
1 year ago
1
Fix detox spell drug detection
#684
jdevnull
closed
1 year ago
2
Fix biotech treat math for non-morted chars
#683
jdevnull
closed
1 year ago
3
Changes to initiative handling
#682
jdevnull
closed
1 year ago
2
Prevent reaching 0 essence
#681
jdevnull
closed
1 year ago
2
Rework of housing system
#680
luciensadi
closed
9 months ago
2
Autonav wording in veh probe
#679
jdevnull
closed
1 year ago
1
Fixes for adept flare comp & killing hands
#678
jdevnull
closed
1 year ago
0
has_kit refactoring and related code
#677
jdevnull
closed
1 year ago
1
Allow login->delete of hardcore characters
#676
jdevnull
closed
1 year ago
1
Lua2
#675
luciensadi
closed
1 year ago
0
NPC mage buffs balance pass
#674
jdevnull
closed
1 year ago
2
Show room on gridguide arrival
#673
jdevnull
closed
1 year ago
2
Pass the Dutchie 'pon the left hand side (Wagwan?)
#672
TheVilest
closed
1 year ago
0
Fix to foot anchor vs knockdown
#671
jdevnull
closed
1 year ago
1
Autodismissal of spirits at sunset
#670
jdevnull
closed
1 year ago
1
Quick fixes
#669
jdevnull
closed
1 year ago
3
Bought a Smartlink-2 and sold it again. Lost 800 nuyen.
#668
fdegner
closed
6 months ago
0
Shock pads attach to a firearm's stock (if any)
#667
fdegner
closed
6 months ago
0
Sorcery Debug Expansion
#666
TheVilest
closed
1 year ago
1
Rip and Tear
#665
TheVilest
closed
1 year ago
1
Adds color-code based flagging to ##
#664
UndeadNappist
closed
1 year ago
1
Odds and Ends... Again
#663
TheVilest
closed
1 year ago
0
Odds and Ends
#662
TheVilest
closed
1 year ago
0
creates a visibility flag system for players
#661
UndeadNappist
closed
1 year ago
5
Caribbean League Transport Update
#660
TheVilest
closed
1 year ago
1
Added hint for command to get bike out of truck
#659
AdalanNeko
closed
2 years ago
1
Inertia Strike typo fix
#658
TheVilest
closed
2 years ago
1
New CG Vehicle Titles, also, minor NERP trainer skill update
#657
TheVilest
closed
2 years ago
1
Make linker find libsodium without symlinks under Ubuntu
#656
jalles76
closed
6 months ago
0
Adds Seattle docwagon stop to taxi
#655
UndeadNappist
closed
2 years ago
1
Playable HMHVV (Ghoul/Vampire) PCs
#654
UndeadNappist
closed
6 months ago
0
Adds raps to the MC
#653
UndeadNappist
closed
2 years ago
0
Cleaner graffiti messaging
#652
UndeadNappist
closed
2 years ago
4
Stealing NPC/unowned vehicles
#651
UndeadNappist
closed
6 months ago
0
Vehicle decay
#650
UndeadNappist
closed
2 years ago
2
Adds zoo cages and windows
#649
UndeadNappist
closed
2 years ago
3
Adds close combat to status
#648
UndeadNappist
closed
2 years ago
1
Adds garage door openers
#647
UndeadNappist
closed
2 years ago
3
First pass on vehicle repo
#646
UndeadNappist
closed
2 years ago
2
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