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luismrsilva
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cg-micromachines
3D version of the first MicroMachines game, made for the Computer Graphics course (2015/2016) at IST, CS BSc
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Missing verbosity on teapot key causes weird output
#60
luismrsilva
opened
8 years ago
0
Teapot ("T") makes OSD flicker
#59
luismrsilva
opened
8 years ago
0
Compress hard coded Car vertices
#58
luismrsilva
opened
8 years ago
0
SOIL does not seam to load textures on Windows
#57
luismrsilva
closed
8 years ago
1
Only one headlight is shown on Windows
#56
luismrsilva
opened
8 years ago
0
Car is killed right after starting the game sometimes
#55
luismrsilva
closed
8 years ago
2
Objects appear with strange colors
#54
luismrsilva
closed
8 years ago
1
Light state is sometimes inconsistent
#53
luismrsilva
closed
8 years ago
2
Textures don't work
#52
luismrsilva
closed
8 years ago
2
'all' is now the default make target
#51
nuno-silva
closed
8 years ago
0
Using range-based for loops (c++11)
#50
nuno-silva
closed
8 years ago
1
obj folder added
#49
nuno-silva
closed
8 years ago
0
Enabling double buffering by default
#48
nuno-silva
closed
8 years ago
0
Velas deveriam ser pointlight
#47
luismrsilva
closed
8 years ago
3
Implementar pausa e vidas para o Carro
#46
zettca
closed
8 years ago
2
Criar luzes spotlight para o Carro
#45
zettca
closed
8 years ago
1
Implementar texturas para a Table
#44
zettca
closed
8 years ago
1
Key to add flying oranges
#43
luismrsilva
opened
9 years ago
0
Criar readme.txt e releases
#42
luismrsilva
opened
9 years ago
0
Criar classe Material
#41
luismrsilva
closed
9 years ago
1
Add key to toggle drawing collision boxes
#40
luismrsilva
closed
9 years ago
1
Definir as propriedades da LightSource das velas
#39
luismrsilva
closed
9 years ago
2
Camera móvel
#38
luismrsilva
opened
9 years ago
0
Intensidade das velas a variar com o tempo
#37
luismrsilva
opened
9 years ago
0
Fazer rodas do carro (hexagonos) parecerem redondas
#36
luismrsilva
opened
9 years ago
2
Create lightning
#35
luismrsilva
opened
9 years ago
0
Definir malha e material para o carro
#34
luismrsilva
opened
9 years ago
2
Definir malha e material para a mesa
#33
luismrsilva
closed
9 years ago
0
Definir material para as laranjas
#32
luismrsilva
closed
9 years ago
1
Definir material para as manteigas
#31
luismrsilva
closed
9 years ago
1
Tecla para ligar/desligar as velas
#30
luismrsilva
closed
9 years ago
0
Criar 6 instâncias de Candle na mesa
#29
luismrsilva
closed
9 years ago
2
Criar vela (classe Candle)
#28
luismrsilva
closed
9 years ago
1
Criar fonte de luz direcional global (tecla 'N')
#27
luismrsilva
closed
9 years ago
1
Tecla para tipo de sombreamento ('G')
#26
luismrsilva
closed
9 years ago
2
Tecla ativa/desativa cálculo de iluminação ('L')
#25
luismrsilva
closed
9 years ago
1
Implementar classe LightSource
#24
luismrsilva
closed
9 years ago
2
Movimento suave da câmara que segue o carro depende do framerate
#23
luismrsilva
opened
9 years ago
0
Box::isIntersecting() não deteta todos os casos de interseção
#22
luismrsilva
closed
9 years ago
1
Box do carro está aldrabada
#21
luismrsilva
closed
9 years ago
1
Verificar intersecção de trajectórias entre frames
#20
luismrsilva
opened
9 years ago
0
Separar vetor de GameObjects em vetor de Manteigas e vetor de Laranjas
#19
luismrsilva
closed
9 years ago
1
Camara móvel mostra nada
#18
luismrsilva
closed
9 years ago
3
Criar classe Box
#17
luismrsilva
closed
9 years ago
0
Inconsistência entre funções que alteram Vector3
#16
luismrsilva
closed
9 years ago
2
Put all GameObjects in lists
#15
zettca
closed
9 years ago
0
Implementar deteção de colisões
#14
luismrsilva
closed
9 years ago
1
Implementar aparecimento aleatório das laranjas
#13
luismrsilva
closed
9 years ago
2
Implementar movimento das laranjas
#12
luismrsilva
closed
9 years ago
2
Criar câmara prespetiva móvel (3)
#11
luismrsilva
closed
9 years ago
1
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