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marcjmcdougall
/
zombie-bop
A simple mobile game developed within the time constraints of 8 hours in Starbucks!
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Implement social-sharing functionality
#50
marcjmcdougall
opened
9 years ago
0
Implement screen shake
#49
marcjmcdougall
opened
9 years ago
1
Create game win screen
#48
marcjmcdougall
opened
9 years ago
0
Difficulty curve to be increased dramatically
#47
marcjmcdougall
opened
9 years ago
1
Game over screen needs to be updated.
#46
marcjmcdougall
closed
9 years ago
0
Timer needs to be implemented.
#45
marcjmcdougall
closed
9 years ago
0
Users can double-click on the restart button and cause the game to function strangely
#44
marcjmcdougall
opened
9 years ago
0
Can click UI buttons through overlays
#43
marcjmcdougall
closed
9 years ago
0
Cannot pause the game
#42
marcjmcdougall
closed
9 years ago
0
No way to stop sound from playing
#41
marcjmcdougall
closed
9 years ago
0
Implement "leave a review" utility
#40
marcjmcdougall
closed
9 years ago
0
Game loads too quickly
#39
marcjmcdougall
closed
9 years ago
0
Minus heart animations do not reset on soft reset.
#38
marcjmcdougall
opened
9 years ago
0
No indication of heart loss from containers
#37
marcjmcdougall
closed
9 years ago
0
Scores on "GameOver" screen don't re-center dynamically.
#36
marcjmcdougall
opened
9 years ago
0
Dynamite will not destroy partially-up BTNContainedActors
#35
marcjmcdougall
closed
9 years ago
0
Should never activate same container that was just "bopped"
#34
marcjmcdougall
opened
9 years ago
2
Implement "soft pause" for game over screen
#33
marcjmcdougall
closed
9 years ago
0
All assets need to be loaded asynchronously
#32
marcjmcdougall
closed
9 years ago
0
No recognition of effort
#31
marcjmcdougall
closed
9 years ago
1
Dynamite should not spawn on its own
#30
marcjmcdougall
closed
9 years ago
0
Improve zombie death sounds
#29
marcjmcdougall
closed
9 years ago
0
Lower dynamite spawn percentage
#28
marcjmcdougall
closed
9 years ago
0
GameOverScreen appears abruptly.
#27
marcjmcdougall
closed
9 years ago
4
Implement tutorial screen
#26
marcjmcdougall
closed
9 years ago
1
Implement fancy loading screen
#25
marcjmcdougall
closed
9 years ago
1
Fix tunnel image
#24
marcjmcdougall
closed
9 years ago
0
Sound assets do not play after loading asynchronously on Android
#23
marcjmcdougall
closed
9 years ago
1
Game must pause until all resources are loaded
#22
marcjmcdougall
closed
9 years ago
0
Add heart BTNContainedActor
#21
marcjmcdougall
closed
9 years ago
0
Record user high score
#20
marcjmcdougall
closed
9 years ago
0
Implement staging system
#19
marcjmcdougall
opened
9 years ago
0
Rework probabilities of each BTNContainedActor
#18
marcjmcdougall
closed
9 years ago
0
Change positioning of tunnels
#17
marcjmcdougall
closed
9 years ago
0
Implement desktop icon
#16
marcjmcdougall
closed
9 years ago
0
Game icon needs rounded edges
#15
marcjmcdougall
closed
9 years ago
0
Inefficient use of TextureMap when rendering BTNActors.
#14
marcjmcdougall
closed
9 years ago
0
Game music missing
#13
marcjmcdougall
opened
9 years ago
1
On Android, the "Let's Go!" sound does not play
#12
marcjmcdougall
closed
9 years ago
1
Loading screen not implemented
#11
marcjmcdougall
closed
9 years ago
0
Brown Bunny not implemented
#10
marcjmcdougall
closed
9 years ago
0
Container contents animations do not currently work
#9
marcjmcdougall
closed
9 years ago
1
Heart and score modules on the BTNGameScreen need adjusted
#8
marcjmcdougall
opened
9 years ago
1
Enable AdMob advertising
#7
marcjmcdougall
closed
9 years ago
0
Adspace needs to be moved to the top of the screen
#6
marcjmcdougall
closed
9 years ago
0
Spam clicking the screen results in Glove latency.
#5
marcjmcdougall
closed
9 years ago
0
Collision detection occurs more than once per drop
#4
marcjmcdougall
closed
9 years ago
0
Collision detection will not always immediately move the glove back to the top of the screen.
#3
marcjmcdougall
closed
9 years ago
0
Restarting the game multiple times leads to lock of action controls.
#2
marcjmcdougall
closed
9 years ago
0
Action handler thread causes CPU usage explosion
#1
marcjmcdougall
closed
9 years ago
0
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