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mmp
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pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
http://pbrt.org
BSD 2-Clause "Simplified" License
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MSVC2017 built-in cmake build error
#235
mmp
opened
5 years ago
2
CS348_Assignment2_ZhengLyu
#234
ZhengLyuFelix
closed
5 years ago
1
CS348_Assignment2_ZhengLyu
#233
ZhengLyuFelix
closed
5 years ago
0
An implementation question regarding the construction of a BVH
#232
harrytodorov
closed
5 years ago
1
Variable name to index mismatch in AnimatedTransform in transform.cpp
#231
davechallis
closed
4 years ago
1
Projection light source maps a mirrored texture
#230
mshafiei
closed
4 years ago
5
Path tracer and bdpt give different results for the "Bathroom" scene
#229
pgrit
closed
4 years ago
6
A missing check in MicrofacetTransmission::f
#228
xiamengqi2012
closed
4 years ago
1
Issues about scr/core/rng.h
#227
lnwn
closed
5 years ago
0
git.pbrt.org seems to be down
#226
evil84
closed
5 years ago
7
Possible bug in StratifiedSampler::StartPixel()
#225
sriravic
closed
5 years ago
1
Disney microfacet implementation is incorrect
#224
paulu
closed
4 years ago
1
Minor code clarification related to continuous/discrete conversion
#223
kennyalive
closed
4 years ago
1
update cmake version
#222
mudream4869
closed
4 years ago
1
Hair rendering issue (possible incorrect intersection computation)
#221
jlemein
closed
4 years ago
2
Spectrum.LinearUpsample2x test failed on win10
#220
YaMaple
closed
4 years ago
4
HairBSDF's beta_m param maybe bring a nan problem
#219
zq317157782
closed
5 years ago
2
Fix a param in hit point calculation
#218
zq317157782
closed
5 years ago
1
Is it a wrong param for Curve's hit point calculation
#217
zq317157782
closed
5 years ago
1
BSSRDF::S() function never gets used
#216
anadodik
closed
5 years ago
1
Modify sphere.cpp for compiling by gcc with PBRT_FLOAT_AS_DOUBLE option.
#215
ghost
closed
5 years ago
1
Microfacet BxDF with small roughness does not match specular BxDF
#214
alekseyvo
closed
4 years ago
3
visible triangles with disney material
#213
wahn
opened
5 years ago
0
Improve numerical behavior of Sphere::Sample()
#212
wjakob
closed
5 years ago
1
obj2pbrt missing WorldBegin / WorldEnd
#211
serhii-rieznik
closed
4 years ago
2
Plastic material - indices of refraction swapped
#210
serhii-rieznik
opened
5 years ago
1
SPPM implementation is not symmetric
#209
TzuChieh
closed
4 years ago
2
Remove unused variable wi
#208
amtinits
closed
5 years ago
1
ScopedAssignment: move assignment operator
#207
chaosink
closed
5 years ago
2
Add Visual Studio folders using source_group() and add headers to them
#206
SRombauts
closed
5 years ago
1
Removed unused baseColor texture
#205
matt77hias
closed
5 years ago
2
Why impletment SpatialLightDistribution using a hash table rather than a simple array?
#204
lyfxyz
closed
4 years ago
2
PBRT api header file ?
#203
nyue
closed
4 years ago
1
pbrt’s full name?
#202
lnwn
closed
5 years ago
5
"E:\pbrt-v3\build\Release\ALL_BUILD" cannot be started. The system cannot find the specified file.无法启动程序“E:\pbrt-v3\build\Release\ALL_BUILD”,系统找不到指定的文件
#201
lnwn
closed
4 years ago
2
build error for Ubuntu 16.04
#200
krumo
closed
5 years ago
1
Small Typo "PBRT_FLOAT_IS_DOUBLE"
#199
HiroyukiSakai
closed
5 years ago
1
Pbrt user interface
#198
Fact87
closed
4 years ago
4
Light from Point light source seems couldn't pass through Glass material
#197
jk-vision
closed
5 years ago
2
Build error in os x 10.13.6
#196
MichaelShen97
closed
5 years ago
12
visible triangles with integrator mlt
#195
wahn
opened
5 years ago
0
"Quadratic probing" is not quadratic probing.
#194
funny-falcon
closed
4 years ago
1
Bug fix for TransformCache
#193
phg1024
closed
5 years ago
2
Do you plan uploading pbrt-next?
#192
oscarbg
closed
6 years ago
2
WIN32 is not defined on x86 platform, Visual Studio 2017
#191
delguoqing
closed
5 years ago
3
Cinema4D exporter getting stuck
#190
AndiMiko
opened
6 years ago
1
Fix alpha parameter in hair material.
#189
kiwaiii
closed
6 years ago
0
Why the S vector in triangle mesh are inversed when computing SurfaceInteraction
#188
dogod621
opened
6 years ago
2
Fix arguments handling in cyhair2pbrt
#187
soma-arc
closed
6 years ago
1
Bad control flow in parser.cpp decodeEscaped
#186
LegalizeAdulthood
closed
6 years ago
1
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