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neitsa
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PrepareLanding
PrepareLanding: a Rimworld Mod
MIT License
20
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Filter For pollution.
#52
ItzASecret
opened
1 week ago
0
Partial Fix for 1.5
#51
penguin0616
opened
7 months ago
0
Compatibility with ReGrowth: Biomes of the Rim
#50
D3nnis3n
opened
8 months ago
0
God Mode doesn't work once the game is running
#49
D3nnis3n
opened
8 months ago
0
No longer works consistently (Or at all?)
#48
VaelophisNyx
opened
11 months ago
0
Fix for 1.4
#47
Nucleoprotein
closed
2 years ago
2
Request: Disable UI Button on World Map for Established Colonies
#46
Crystallyne
opened
2 years ago
1
Missing enum setting labels for enum UnityEngine.KeyCode
#45
VilcsiTH
opened
2 years ago
3
Filter for adjacent biome
#44
sonnenrad
opened
2 years ago
1
Filter for any coastal
#43
Ualik123
opened
2 years ago
1
Korean translation
#42
isty2e
closed
2 years ago
0
"Generate" button for world creation not working with other mods
#41
skellitor301
closed
3 years ago
2
Feature Request/Enhancement Wishlist
#40
Saari-Dev
opened
3 years ago
1
Update for 1.2
#39
shakeyourbunny
closed
3 years ago
1
Ternary Boolean ALL + OR always fails for Roads/Rivers
#38
dsc
opened
4 years ago
2
Only One Colony for each faction
#37
Magichp
closed
4 years ago
1
Quick update for 1.1
#36
JonathanTroyer
closed
4 years ago
3
Not Compatible With Rimworld 1.1
#35
WallabyKingdom
closed
4 years ago
1
Ability to select multiple biomes and or terrain types?
#34
vitties
opened
6 years ago
2
Total Rainfall limits too low for wet worlds
#33
serenewaffles
closed
6 years ago
2
Bottom buttons not visible in resolution <= 1280*720
#32
neitsa
closed
6 years ago
0
Exception when opening the world map mid-game
#31
philippeop
closed
6 years ago
4
Translation Files
#30
neitsa
closed
6 years ago
1
Stone filter is order dependent
#29
neitsa
closed
7 years ago
0
Filters are all inclusive
#28
neitsa
closed
6 years ago
1
Remove warning from unity: mesh already finalized.
#27
neitsa
closed
7 years ago
1
Redact username from log
#26
neitsa
closed
7 years ago
0
Add filter for coastal rotation.
#25
neitsa
closed
7 years ago
0
Preset: mismatch in "Animal Can Graze" preset load / save.
#24
neitsa
closed
7 years ago
0
Presets: Add a way to list existing presets and delete some of them.
#23
neitsa
closed
7 years ago
0
Remove code that fixed a bug in vanilla
#22
neitsa
closed
7 years ago
0
Add possibility to filter only tiles in a named location on the world map
#21
neitsa
closed
7 years ago
1
Add filter for tiles with special feature
#20
neitsa
closed
7 years ago
1
Add filter: average disease frequency
#19
neitsa
closed
7 years ago
1
bug when loading a save and going directly to the world
#18
neitsa
closed
7 years ago
0
Long list of rivers breaks the GUI layout
#17
neitsa
closed
7 years ago
2
Disable forced biome/terrain selection on world coverage >= 50%
#16
neitsa
opened
7 years ago
0
Add must/must not have road/river" regardless of type
#15
neitsa
closed
7 years ago
1
min/max distance to closest faction colony
#14
neitsa
closed
6 years ago
1
Save filter settings between uses
#13
AngleWyrm
closed
7 years ago
3
Add world map overlays for various tiles properties
#12
neitsa
opened
7 years ago
1
Rework the tile highlighter
#11
neitsa
closed
7 years ago
0
Add filtering on most / least (max / min) tile features
#10
neitsa
closed
7 years ago
0
Do not reset filters when returning from map to map generation settings
#9
neitsa
closed
7 years ago
0
Check if possible to actually set the tile properties according to user choices
#8
neitsa
opened
7 years ago
2
Animals can graze now filter problem
#7
neitsa
closed
7 years ago
1
Having more stone types than the vanilla game breaks the GUI layout
#6
neitsa
closed
7 years ago
0
"Reset filters" button doesn't reset the "use" field
#5
neitsa
closed
7 years ago
0
Add filter presets (load / save)
#4
neitsa
closed
7 years ago
1
Filtering error message is misguiding
#3
neitsa
closed
7 years ago
0
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