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opengamedata
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opengamedata-core
Python framework for extracting features from OpenGameData event datasets.
https://opengamedata.fielddaylab.wisc.edu/
MIT License
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Penguin VR: Document player_waddle event data
#73
LswaN58
closed
1 month ago
1
Icecube: ScenesComplete
#72
LswaN58
opened
1 year ago
0
Icecube: HeadsetOnCount
#71
LswaN58
opened
1 year ago
0
Icecube: Language feature
#70
LswaN58
opened
1 year ago
0
Icecube: ObjectSelectionsDuringVoiceover
#69
LswaN58
opened
1 year ago
1
IceCube: SceneDuration
#68
LswaN58
opened
1 year ago
1
IceCube: SessionDuration
#67
LswaN58
opened
1 year ago
0
Icecube: SceneFailures
#66
LswaN58
opened
1 year ago
0
Icecube: TaskTimeToComplete
#65
LswaN58
opened
1 year ago
0
Aqualab: Detector for when a player spent less than THRESHOLD seconds in a scene
#64
LswaN58
closed
1 year ago
3
Aqualab: Detector for when player used hint, then left a scene less than THRESHOLD seconds later
#63
LswaN58
closed
1 year ago
2
Aqualab: Detector for case a player used two hints within THRESHOLD seconds
#62
LswaN58
closed
1 year ago
2
Aqualab: In arguments, per-job, # of things in AQOS player looks at before submitting as an answer
#61
LswaN58
opened
1 year ago
1
Aqualab: player feature for average active time per session
#60
LswaN58
opened
1 year ago
1
Aqualab: feature for count of different kinds of facts collected
#59
LswaN58
opened
1 year ago
1
Aqualab: feature for the modeling successes
#58
LswaN58
opened
1 year ago
1
Aqualab: session/player feature for completing each task
#57
LswaN58
opened
1 year ago
1
Aqualab: feature for active_time in session/player exports
#56
LswaN58
opened
1 year ago
1
Aqualab: Detector class for pauses in gameplay
#55
LswaN58
opened
1 year ago
1
Set up classes for TableSchema elements
#54
LswaN58
closed
1 year ago
2
Set up classes for config schema elements
#53
LswaN58
closed
1 year ago
3
Make order of columns in exports reasonably predictable
#52
LswaN58
closed
1 year ago
2
Miniextractors: New Jowilder feature sets implemented
#51
hahashuo
closed
1 year ago
0
Fix bug where Aqualab 2nd-order features only get one feature from session processors
#50
LswaN58
closed
1 year ago
2
OGD-DEV: Built-in features available across games
#49
LswaN58
closed
1 week ago
1
Fix bug with too many calls to ExtractFromFeatureData
#48
LswaN58
closed
1 year ago
3
Fix PerCount features not receiving FeatureData from PerCount features.
#47
LswaN58
closed
1 year ago
2
Fix unrealistic average time value on designer dashboard.
#46
LswaN58
closed
1 year ago
2
Create outerface for APIs/RequestResult
#45
LswaN58
closed
1 year ago
3
OGD-DEV: Outerfaces for data exports
#44
LswaN58
closed
1 year ago
2
Move primary Extractor-loading logic from "Loader" to "Registry"
#43
LswaN58
closed
1 year ago
1
ODG-DEV: Nth-order Features
#42
LswaN58
opened
1 year ago
1
merge master's update to miniextractors
#41
hahashuo
closed
1 year ago
0
JoWilder: GameVersion
#40
LswaN58
closed
1 year ago
3
JoWilder: GameScript
#39
LswaN58
closed
1 year ago
3
JoWilder: UserEnabled
#38
LswaN58
closed
1 year ago
3
JoWilder: UsedSaveCode
#37
LswaN58
closed
1 year ago
3
JoWilder: UsedContinue
#36
LswaN58
closed
1 year ago
2
JoWilder: SessionStart
#35
LswaN58
closed
1 year ago
2
JoWilder: LastInteraction
#34
LswaN58
closed
1 year ago
3
JoWilder: FirstInteraction
#33
LswaN58
closed
1 year ago
2
JoWilder: ActiveStateTime
#32
LswaN58
closed
1 year ago
3
JoWilder: IdleState
#31
LswaN58
closed
1 year ago
4
JoWilder: SessionDuration
#30
LswaN58
closed
1 year ago
2
JoWilder: NotebookUses
#29
LswaN58
closed
1 year ago
2
JoWilder: EventCount
#28
LswaN58
closed
1 year ago
2
JoWilder: MeaningfulActions
#27
LswaN58
closed
1 year ago
3
JoWilder: Hovers
#26
LswaN58
closed
1 year ago
2
JoWilder: Clicks
#25
LswaN58
closed
1 year ago
3
JoWilder: InteractionTextBoxesPerSecond
#24
LswaN58
closed
1 year ago
1
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