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potatoengine
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potato
Hobby C++ game engine
MIT License
38
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Update actions/cache github action
#336
seanmiddleditch
closed
1 year ago
0
CMake tweaks
#335
seanmiddleditch
closed
1 year ago
0
Ninja Multi-Config
#334
seanmiddleditch
opened
1 year ago
0
Update CMake
#333
seanmiddleditch
closed
1 year ago
0
Move platform_windows.h to libruntime
#332
seanmiddleditch
closed
2 years ago
0
Rename Shell to Editor
#331
seanmiddleditch
closed
2 years ago
0
Update git repository URLs
#330
seanmiddleditch
closed
2 years ago
0
Treat most external library headers paths as SYSTEM headers
#329
seanmiddleditch
closed
2 years ago
0
Add ability to show the imgui demo window
#328
seanmiddleditch
closed
2 years ago
0
Temporarily use a bugfix branch for imgui SDL bug
#327
seanmiddleditch
closed
2 years ago
0
Improve Asset Browser experience
#326
seanmiddleditch
closed
2 years ago
0
Update imgui to 1.87-WIP
#325
seanmiddleditch
closed
2 years ago
0
Fix the basics of Asset Browser... by fixing codegen
#324
seanmiddleditch
closed
2 years ago
0
Fix asset browser popup
#323
seanmiddleditch
closed
2 years ago
0
Custom property editors
#322
seanmiddleditch
closed
2 years ago
0
Rename codegen files
#321
seanmiddleditch
closed
2 years ago
0
Use Euler angles for Transform rotation in editor
#320
seanmiddleditch
closed
2 years ago
0
Quick fix for signaling edits from child items
#319
seanmiddleditch
closed
2 years ago
0
Fix missing documentPath() member in MaterialEditor
#318
seanmiddleditch
closed
2 years ago
0
fixing staticid compare
#317
marcinwie
closed
2 years ago
0
Property Grid updates
#316
seanmiddleditch
closed
2 years ago
0
Fix vector resize to value-init new elements
#315
seanmiddleditch
closed
2 years ago
0
Auto-select first entity in scene on load
#314
seanmiddleditch
closed
2 years ago
0
Better default window size
#313
seanmiddleditch
closed
2 years ago
0
Editor tweaks
#312
seanmiddleditch
closed
2 years ago
0
Rework Editor significantly
#311
seanmiddleditch
closed
2 years ago
0
Various imgui fixes and tweaks
#310
seanmiddleditch
closed
2 years ago
0
Force VSync on
#309
seanmiddleditch
closed
2 years ago
0
Asset Browser cleanups
#308
seanmiddleditch
closed
2 years ago
0
Simplify ArcBall code, move to game library
#307
seanmiddleditch
closed
2 years ago
0
Robust font management
#306
seanmiddleditch
opened
2 years ago
0
Input relative capture mode robustness
#305
seanmiddleditch
opened
2 years ago
0
Multi-window support
#304
seanmiddleditch
closed
2 years ago
0
ImGui multi viewport/windows
#303
seanmiddleditch
closed
2 years ago
0
Tweaks to GPU Texture objects
#302
seanmiddleditch
closed
2 years ago
0
Rework and expand samplers
#301
seanmiddleditch
closed
2 years ago
0
Refactor how Render assets are created and managed
#300
seanmiddleditch
closed
2 years ago
0
Import Marcin's D3D12 code
#299
seanmiddleditch
closed
2 years ago
0
Rendering refactor
#298
seanmiddleditch
closed
2 years ago
0
Rework cameras
#297
seanmiddleditch
closed
2 years ago
0
Encapsulate Bullet3 rigid body pointer/ownership
#296
seanmiddleditch
closed
2 years ago
0
Editor stability fixes
#295
seanmiddleditch
closed
2 years ago
0
Guards vs asserts
#294
seanmiddleditch
closed
2 years ago
0
Use Bullet3 for physics simulation
#293
seanmiddleditch
closed
2 years ago
0
Merge main to DX12 branch
#292
seanmiddleditch
closed
2 years ago
0
Simplify ECS
#291
seanmiddleditch
closed
2 years ago
0
Repurpose fixed_string to be a compile-time string holder
#290
seanmiddleditch
closed
2 years ago
0
Add very very simplistic "physics" (aka gravity)
#289
seanmiddleditch
closed
2 years ago
0
Update to newer imgui code (post 1.85)
#288
seanmiddleditch
closed
2 years ago
0
Update to SDL 2.0.16
#287
seanmiddleditch
closed
2 years ago
0
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