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rlcevg
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CircuitAI
Spring RTS local native AI
GNU General Public License v2.0
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Circuit 1.2.15 dies on launch
#134
GoogleFrog
closed
1 week ago
1
Circuit AI crash
#133
GoogleFrog
opened
2 months ago
1
[BAR] Do not build in player bases
#132
sprunk
closed
6 months ago
2
Make expansion limit take allyteam expansion into account
#131
GoogleFrog
closed
7 months ago
2
Detect the new ZK mex customparam
#130
sprunk
closed
11 months ago
0
Detect the new ZK mex customparam
#129
sprunk
closed
11 months ago
2
[BAR] Better support for extra units options
#128
NathanMott
opened
1 year ago
0
[BAR] Testing AI fails to move back and allows itself to be destroyed
#127
NathanMott
opened
1 year ago
0
[BAR] Testing AI seems to fail most of the time on smaller maps
#126
NathanMott
opened
1 year ago
0
[BAR] Tesiting AI fails to build any metal maker spots and even builds energy converter in the metal spot
#125
NathanMott
opened
1 year ago
0
[BAR] Testing AI fails on Nine Metal Islands
#124
NathanMott
opened
1 year ago
0
feat: add cpp17 version lock so parent builds can compile with cpp20 …
#123
Bruno-DaSilva
closed
1 year ago
0
feat: add cpp17 version lock so parent builds can compile with cpp20 …
#122
Bruno-DaSilva
closed
1 year ago
0
feat: add missing include that fixes support for gcc13 builds
#121
Bruno-DaSilva
closed
1 year ago
2
fix clang tidy warning - missing reference
#120
dzosz
closed
1 year ago
0
1.2.8 A Novice circuit started the game with a redundant factory.
#119
GoogleFrog
opened
1 year ago
3
barbarian does not reclaim nor resurrect Thors or Titans
#118
dzosz
opened
1 year ago
1
Debug build assert fail: Assertion `utils::is_in_map(pos)' failed.
#117
p2004a
closed
1 year ago
2
Circuit crash 2
#116
GoogleFrog
closed
1 year ago
6
Circuit crash
#115
GoogleFrog
closed
1 year ago
2
Barbarian AI crash after load in Beyond All Reason
#114
Svalorzen
closed
2 years ago
1
compile error
#113
abma
closed
2 years ago
1
Strider Hub is idle for a long time
#112
GoogleFrog
closed
2 years ago
1
Reproducible crash two seconds in to planet Karuwal on Normal.
#111
GoogleFrog
closed
3 years ago
1
Update ai_dbg_map.lua
#110
Beherith
closed
3 years ago
0
Java Error on CMake
#109
mmuetert
closed
3 years ago
1
create a license file
#108
tomjn
closed
3 years ago
0
comparison object: invocable as const
#107
sprunk
closed
4 years ago
0
Circuit AI places three mexes on one spot
#106
GoogleFrog
closed
4 years ago
4
A crash with 104.0.1-1432-gba1702d
#105
GoogleFrog
closed
4 years ago
5
Circuit AI crashes 104.0.1-1383-ga0129db
#104
GoogleFrog
closed
4 years ago
1
Don't use illegal json in configs
#103
Anarchid
opened
5 years ago
3
Crash
#102
GoogleFrog
closed
4 years ago
1
Circuit doesn't work when loading an engine savegame.
#101
GoogleFrog
closed
5 years ago
7
Check whether Sparrow broke circuit
#100
GoogleFrog
closed
4 years ago
2
Crash on 104.0.1-1239-g12caea1
#99
Histidine91
closed
4 years ago
3
104.0.1-1156-gb72a9cc AI crashes
#98
GoogleFrog
closed
4 years ago
5
Some circuit orders have massive Y on Mini Super Speed Metal Wide
#97
GoogleFrog
closed
5 years ago
3
Circuit crashes
#96
GoogleFrog
closed
4 years ago
2
Pathfinder
#95
rlcevg
closed
4 years ago
1
Latest circuit AI crashes when launching a campaign battle
#94
GoogleFrog
closed
5 years ago
10
Feature: Merge configs
#93
GoogleFrog
closed
5 years ago
4
New way to set unit speeds
#92
GoogleFrog
closed
5 years ago
2
Dev engine circuit does not use its combat units
#91
GoogleFrog
closed
5 years ago
5
add -Wno-unused-local-typedef
#90
ashdnazg
closed
6 years ago
0
typeof => decltype
#89
ashdnazg
closed
6 years ago
0
restore for clang
#88
ashdnazg
closed
6 years ago
0
Trim boost
#87
ashdnazg
closed
6 years ago
0
Campaign chassis modoption
#86
sprunk
opened
6 years ago
3
Retreat while reloading Attribute
#85
ScorchedEarther
opened
6 years ago
0
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