issues
search
siggame
/
MegaMinerAI-13
MegaMinerAI-13: Droids
1
stars
5
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Layer 1 wins!
#47
cherez
opened
10 years ago
0
Fix C# DLLImport ambiguity
#46
lordcheeto
closed
10 years ago
0
Change C# makefile to compile files from the VS directory
#45
lordcheeto
closed
10 years ago
0
Fix Visual Studio debugging name clash
#44
lordcheeto
closed
10 years ago
0
Add commandline switch to disable server timeout. -notimeout
#43
lordcheeto
closed
10 years ago
0
Who has my Power Strip?
#42
Tarnasa
closed
10 years ago
1
Visual Studio Support
#41
lordcheeto
closed
10 years ago
0
Flip sprites depending on the direction that they are heading
#40
BryceMehring
closed
10 years ago
0
Allow units to move onto corpses.
#39
scj7t4
closed
10 years ago
1
Droid Limit
#38
Tarnasa
opened
10 years ago
5
Armor, how should it work?
#37
Tarnasa
opened
10 years ago
0
Hacking Already Hacked Unit Gives Misleading Message
#36
scj7t4
opened
10 years ago
1
Units are not destroyed by orbital drop
#35
scj7t4
closed
10 years ago
1
Undefined Reference
#34
BryceMehring
closed
10 years ago
1
Need Animations
#33
FatalCatharsis
closed
10 years ago
0
Need to place indicators on each unit
#32
FatalCatharsis
closed
10 years ago
1
Need a hud
#31
FatalCatharsis
closed
10 years ago
1
Need the base sprites for the remaining droids.
#30
FatalCatharsis
closed
10 years ago
0
Re-enable client code after codegen disable
#29
scj7t4
closed
10 years ago
1
Tile Owner is no longer used?
#28
scj7t4
closed
10 years ago
3
Player's scrap amount doesn't change after OrbitalDrop
#27
scj7t4
closed
10 years ago
2
Hangars Report More Armor Than Max Armor
#26
scj7t4
closed
10 years ago
1
Server does not send Mappables
#25
scj7t4
opened
10 years ago
0
Fix initial Hangar Generation
#24
russleyshaw
closed
10 years ago
1
CheckWinner Function UPDATE
#23
russleyshaw
closed
10 years ago
4
Operate Function UPDATE
#22
russleyshaw
closed
10 years ago
0
Move Function UPDATE
#21
russleyshaw
closed
10 years ago
0
Orbital Drop UPDATE
#20
russleyshaw
closed
10 years ago
4
Make Everything A "Droid"
#19
scj7t4
closed
10 years ago
2
typeToAssemble to type and DOC
#18
russleyshaw
closed
10 years ago
0
Useless droid variable: turnsToBeHacked
#17
Tarnasa
closed
10 years ago
0
Should droids be able to operate on hacked units?
#16
Tarnasa
closed
10 years ago
1
No way to tell if a tile contains a wall vs. hanger
#15
scj7t4
closed
10 years ago
6
Operate Function parameters incorrect
#14
KendallHarter
closed
10 years ago
1
Make Operate X and Y based
#13
KendallHarter
closed
10 years ago
3
Wall Cap
#12
Tarnasa
closed
10 years ago
2
Droid nextTurn function
#11
Tarnasa
closed
10 years ago
0
Remove Scrap
#10
BryceMehring
closed
10 years ago
0
New Globals Needed: WallCost, MaxTurnsToDeploy
#9
Tarnasa
closed
10 years ago
2
Orbital Drop Function
#8
russleyshaw
closed
10 years ago
1
getTile function
#7
jjherman94
closed
10 years ago
0
No hacketsMax and turnsToBeHacked and maxWallHealth
#6
KendallHarter
closed
10 years ago
1
Assemble Function
#5
jjherman94
closed
10 years ago
0
Player nextTurn Function
#4
Neckmoustache
closed
10 years ago
0
Move Function
#3
jjherman94
closed
10 years ago
0
Get configs loaded from file
#2
KendallHarter
closed
10 years ago
1
Operate Function
#1
KendallHarter
closed
10 years ago
0