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skylicht-lab
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skylicht-engine
Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.
MIT License
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Add SDL2 opengles support for linux please.
#184
ut-slayer
opened
2 weeks ago
0
Features/pbr shader
#183
ducphamhong
closed
4 weeks ago
0
Features/mesh instancing vat
#182
ducphamhong
closed
1 month ago
0
Features/android asset delivery
#181
ducphamhong
closed
1 month ago
0
Features/add skinned instancing
#180
ducphamhong
closed
2 months ago
0
Refactor for install library
#179
ducphamhong
closed
3 months ago
0
Features/update make install for bullet3
#178
ducphamhong
closed
3 months ago
0
Features/skinned mesh instancing
#177
ducphamhong
closed
3 months ago
0
Remove dynamic API
#176
ducphamhong
closed
3 months ago
0
Features/move angle utils source to irrlicht project
#175
ducphamhong
closed
3 months ago
0
Features/build shared library on linux
#174
ducphamhong
closed
3 months ago
0
Features/fix build shared library
#173
ducphamhong
closed
3 months ago
0
Update README.md
#172
ducphamhong
closed
5 months ago
0
36 hours deadline
#171
Sahi2l
opened
5 months ago
2
Add GUI projects
#170
ducphamhong
closed
6 months ago
0
#81 Add physics bullet3
#169
ducphamhong
closed
7 months ago
1
Editer stability
#167
RobotGamez
opened
1 year ago
1
Compiling issues
#166
RobotGamez
opened
1 year ago
1
Features/#48 add direction texture
#164
ducphamhong
closed
1 year ago
0
Failed to build on MSYS2 MINGW64
#163
ghost
closed
1 year ago
0
Editor Fullscreen does not work
#162
Adrian-Nonn
opened
1 year ago
1
how to get ios project?
#160
jaccen
closed
4 weeks ago
1
Want to know the release date of the new game
#159
Sahi2l
opened
1 year ago
1
Features/ecs system for gui
#158
ducphamhong
closed
1 year ago
0
2D GUI Editor
#157
ducphamhong
opened
1 year ago
0
Features/#123 add websocket nodejs
#156
ducphamhong
closed
1 year ago
0
socket.io version 4 protocol
#155
ducphamhong
closed
1 year ago
0
Feature request: Vulkan backend
#154
Ryder17z
opened
1 year ago
0
Improve fps from query data on System
#153
ducphamhong
closed
1 year ago
0
Features/#136 add fbx importer
#152
ducphamhong
closed
2 years ago
0
android https
#151
zxm1985
opened
2 years ago
2
Mesh Instancing
#150
ducphamhong
closed
4 weeks ago
0
Editor - Primitive Object
#149
ducphamhong
opened
2 years ago
0
Sahil is here Complete my life
#148
Sahi2l
opened
2 years ago
2
How to build on ios
#147
zxm1985
closed
4 weeks ago
3
Scene Hot key & Undo Redo & Copy Paste
#146
ducphamhong
closed
2 years ago
0
fixing a namespace in sample Sponza
#145
Joilnen
closed
2 years ago
0
Active gang war mafia sarvar (khởi động lại máy chủ trò chơi cũ)
#144
Sahi2l
opened
2 years ago
0
Sky & Sun & LightProbes & ReflectionProbe
#143
ducphamhong
closed
2 years ago
0
Does skylicht only supports glsl 4.0 ?
#142
Joilnen
closed
2 years ago
3
How could I to fix this warning ?
#141
Joilnen
closed
2 years ago
0
Update README.md
#140
Joilnen
closed
2 years ago
0
Skylicht doesn't load resources
#139
Joilnen
closed
4 weeks ago
3
Gang war mafia update
#138
Sahi2l
opened
2 years ago
10
Features/#123 implement network map download
#137
ducphamhong
closed
2 years ago
0
Blend-Shapes
#136
ducphamhong
closed
4 weeks ago
0
Is there any plan to support Blend-Shapes (Morph animation) in the near future?
#135
babefish2008
closed
2 years ago
3
Removed #pragma once from non-header file
#134
niansa
closed
2 years ago
1
Changed mistaken #ifndef to #ifdef
#133
niansa
closed
2 years ago
1
How about little bit smooth shadows with simple pseudo noise function in shaders?
#130
savegame
closed
2 years ago
2
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