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Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
MIT License
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Unique attribute for Any* events
#1037
slimshader
opened
1 year ago
0
Overload CreateCollector to accept a Matchers directly, which behaves like AllOf
#1036
alexandrunechita-popcore
closed
1 year ago
3
1.14 Jenny Generation causes compilation errors when the project is opened with Visual Studio for Mac
#1035
AlberGanAvi
closed
1 year ago
4
Not Generating Components Properly
#1034
FutureProg
closed
1 year ago
2
Components Containing Enums
#1033
FutureProg
closed
1 year ago
1
Cannot use language keywords as the name of a component
#1032
PopSlime
closed
1 year ago
3
Provide default Jenny.properties and Entitas.properties for quick start on new projects
#1031
sschmid
closed
1 year ago
1
1.14 gen code with jenny, meet some error.
#1030
woshihuo12
closed
1 year ago
8
1.14 Match-One/Jenny-Server: line 4: ./Jenny/Jenny: Bad CPU type in executable
#1029
woshihuo12
closed
1 year ago
0
Fix entities order in visual debugging.
#1028
mrobaczyk
closed
1 year ago
1
Entities in visual debugging are unordered
#1027
mrobaczyk
closed
1 year ago
0
1.14 version error
#1026
BugUnknown
closed
1 year ago
2
Make listeners be added through a single call, or automatically
#1025
alexandrunechita-popcore
opened
1 year ago
0
Add EventType.AddedOrRemoved for listeners to react to either addition or removal.
#1024
alexandrunechita-popcore
opened
1 year ago
0
PrimaryEntityIndex/EntityIndex attributes not generating matcher code
#1023
FutureProg
closed
1 year ago
9
Jenny doesn't work in Unity + "Could not load file or assembly 'Entitas'"
#1022
Niek352
closed
1 year ago
7
system.Remove() doesn't remove from DebugSystems
#1021
sschmid
opened
1 year ago
0
Rename indices to indexes
#1020
sschmid
opened
1 year ago
0
Provide component index for EntityIndex `getKey` delegate
#1019
sschmid
opened
1 year ago
0
Update code to use Microsoft C# Coding Conventions
#1018
sschmid
opened
1 year ago
0
Updated folder structure
#1017
sschmid
closed
1 year ago
0
Use GitHub actions instead of Travis CI
#1016
sschmid
closed
11 months ago
1
Migrate tests to xunit
#1015
sschmid
closed
1 year ago
0
Entitas with Roslyn Code Generation via dotnet IIncrementalGenerator
#1005
studentutu
closed
11 months ago
79
[Bug] CleanupSystem would not be generated in version 1.13
#1004
rayss1
closed
1 year ago
2
NullReferenceException when adding component
#1003
zhaige95
closed
1 year ago
2
What system or attributes should I write to stop the timer, when remove component?
#1002
atkdefender
closed
1 year ago
2
Group.UpdateEntity
#1001
Ecstasyzzz
closed
1 year ago
1
Struct vs Class Components
#1000
mororo250
closed
1 year ago
2
There is no observers , if deactivate "Reload domain" in Project Settings -> Editor
#999
Sergan4ik
closed
1 year ago
3
[Cleanup] usage
#998
slimshader
closed
1 year ago
1
Unity 2021 hangs on code generation with Roslyn
#997
vasyaPP
closed
2 years ago
5
Entitas creates a "[username].userproperties file" when running
#996
haltingstate
closed
1 year ago
1
Entitas unity asset doubt unity V-2019.4.37f1
#995
macho-de-catachan
closed
2 years ago
2
Roslyn: How to get all projects from a solution (old vs. sdk style csproj)
#994
sschmid
closed
2 years ago
7
Change default branch from master to main
#993
sschmid
closed
1 year ago
1
New Entitas distribution - How? (+ brief Entitas update)
#992
sschmid
closed
1 year ago
14
#963: Extend generator with adding debug log of exception whe…
#991
Dethrail
closed
1 year ago
1
Unity 2020/2021 Crash while selecting entity game object (Windows)
#990
zendorx
closed
1 year ago
4
Jenny Window does not open
#989
zendorx
closed
1 year ago
2
MultiReactiveSystem._collectedEntities do NOT Clear When _buffer.Count equal zero.
#988
willjey
opened
2 years ago
0
Are there any plans to overhaul and extend the tutorial series?
#987
jtuchel
closed
1 year ago
4
Using without Unity
#986
eranimo
closed
1 year ago
4
Do ReactiveSystems work in Pure C# Entitas?
#985
aunymoons
closed
1 year ago
3
Does entitas support multithreading ?
#984
genaray
closed
1 year ago
4
Fix #982: PrimaryEntityIndex/EntityIndex now generates properly
#983
Gallardo994
closed
1 year ago
1
PrimaryEntityIndex/EntityIndex generates wrong Contexts.cs variables
#982
Gallardo994
closed
1 year ago
4
debug
#981
ChaleChan
closed
2 years ago
1
Could not find a part of the path issue
#980
TheTharin
closed
2 years ago
2
Replace one property of a component
#979
woshiZS
closed
1 year ago
2
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