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thismarvin
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relatus
morro but better
MIT License
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Bump Newtonsoft.Json from 12.0.3 to 13.0.1 in /src/Relatus.Content.Pipeline
#43
dependabot[bot]
closed
2 years ago
0
???
#42
thismarvin
closed
3 years ago
0
Feature: Progress Dump...
#41
thismarvin
closed
3 years ago
0
Modifying Camera's Transform does not affect WVP Matrix
#40
thismarvin
opened
3 years ago
1
Fate of the WindowManager
#39
thismarvin
opened
3 years ago
1
Ability to Apply RenderOptions
#38
thismarvin
opened
3 years ago
1
Feature: More Transforms
#37
thismarvin
closed
3 years ago
0
Feature: Better Camera
#36
thismarvin
closed
3 years ago
0
Feature: Bump to .NET Standard 2.1
#35
thismarvin
closed
3 years ago
0
Feature: Graphics API Change
#34
thismarvin
closed
3 years ago
0
ECS doesn't handle IDisposable
#33
thismarvin
opened
3 years ago
0
Feature: Industry (E(CS))
#32
thismarvin
closed
3 years ago
0
Feature: Better Shader
#31
thismarvin
closed
3 years ago
0
Polygon + Sprite Redundancy
#30
thismarvin
closed
3 years ago
1
Feature: A* Path finding
#29
thismarvin
closed
3 years ago
0
Feature: Better Sprites
#28
thismarvin
closed
3 years ago
0
Feature: ECS Simplification/Refactor
#27
thismarvin
closed
3 years ago
0
Including Relatus Content
#26
thismarvin
closed
3 years ago
1
Development: v0.1.0 Release Candidate
#25
thismarvin
closed
3 years ago
0
Feature: Better Sprites
#24
thismarvin
closed
3 years ago
0
Input Handler still references "Basic" + LoadProfile returns void!
#23
thismarvin
opened
3 years ago
1
New Project Template
#22
thismarvin
opened
3 years ago
0
Feature: Camera Rework
#21
thismarvin
closed
3 years ago
0
Camera Refactor
#20
thismarvin
closed
3 years ago
2
Basic InputHandler Gamepad Buttons are wrong!
#19
thismarvin
closed
3 years ago
1
Input Profile Conflicts between mappings
#18
thismarvin
opened
3 years ago
0
Sound Effects are spammed by default
#17
thismarvin
opened
3 years ago
0
RelatusObject Center is incorrect
#16
thismarvin
closed
3 years ago
1
MoreRandom NextFloat()
#15
thismarvin
closed
3 years ago
1
InputHandler params methods
#14
thismarvin
closed
3 years ago
1
Sprite Constructor Overload
#13
thismarvin
closed
3 years ago
1
Get rid of any Mentions of Morro!
#12
thismarvin
closed
3 years ago
1
Forced to include "Sprites.png" in assets
#11
thismarvin
closed
3 years ago
1
Rectangle Resolution sign should be flipped
#9
thismarvin
closed
3 years ago
1
SchemaShape2D does not need constructor check!
#8
thismarvin
closed
3 years ago
1
RectangleF GetResolution takes an XNA Rectangle
#7
thismarvin
closed
3 years ago
2
Try to avoid reserving words in resource handler
#6
thismarvin
closed
3 years ago
1
InputHandler LoadProfile
#5
thismarvin
closed
3 years ago
1
Scene Redesign
#4
thismarvin
closed
3 years ago
2
Manager Fluent Design
#3
thismarvin
opened
3 years ago
2
No Default Scene = Runtime Exception
#2
thismarvin
closed
3 years ago
1
.NET Core Integration
#1
thismarvin
closed
3 years ago
0