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torsteingrindvik
/
bevy-vfx-bag
Apache License 2.0
135
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8
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Migrate to Bevy 0.13.0
#89
SnowdenWintermute
opened
7 months ago
2
Update to bevy 0.11
#88
ivakam
opened
1 year ago
1
Fix WASM size issues
#87
TheBotlyNoob
opened
1 year ago
2
Normalize mask values
#86
torsteingrindvik
opened
1 year ago
0
added fading for masks to be able to hide/show them smoothly
#85
gavlig
closed
1 year ago
1
fixed render target for hdr camera as a cargo feature
#84
gavlig
closed
1 year ago
1
fixed render target for hdr camera as a cargo feature
#83
gavlig
closed
1 year ago
1
Prep 0.10
#82
torsteingrindvik
closed
1 year ago
0
Bevy 0.10
#81
torsteingrindvik
closed
1 year ago
0
Attempt a simple squash/stretch vertex based animation shader
#80
torsteingrindvik
opened
1 year ago
0
Noise stuff
#79
torsteingrindvik
closed
5 months ago
0
Marble material
#78
torsteingrindvik
opened
1 year ago
0
Add voronoi (shader)
#77
torsteingrindvik
opened
1 year ago
0
Add math functions
#76
torsteingrindvik
opened
1 year ago
0
Add perlin noise (material)
#75
torsteingrindvik
opened
1 year ago
0
Add Perlin noise (shader)
#74
torsteingrindvik
opened
1 year ago
0
Dtolnay CI
#73
torsteingrindvik
closed
1 year ago
0
Allow interpolation between LUTs
#72
torsteingrindvik
opened
1 year ago
0
Doesn't compile on macos due to alsa
#71
Vixeliz
closed
1 year ago
5
World normal based grass
#70
torsteingrindvik
opened
1 year ago
0
WIP Render graph rework
#69
torsteingrindvik
closed
1 year ago
0
Support for custom ScalingMode
#68
DasLixou
closed
1 year ago
14
Resource Shader does not exist
#67
DasLixou
closed
2 years ago
7
Fix cargo.toml
#66
torsteingrindvik
closed
2 years ago
0
V0.9.0 bevy prep
#65
torsteingrindvik
closed
2 years ago
0
Use dtolnay CI
#64
torsteingrindvik
closed
1 year ago
1
Use texture swapping mechanism
#63
torsteingrindvik
closed
1 year ago
0
Use builtin fullscreen vertex shader
#62
torsteingrindvik
closed
1 year ago
0
Add "main showcase" video
#61
torsteingrindvik
closed
2 years ago
0
Make Lut3d an asset
#60
torsteingrindvik
closed
1 year ago
0
Add limitations section in docs
#59
torsteingrindvik
closed
2 years ago
0
LUT texture color mapping is wrong
#58
torsteingrindvik
closed
2 years ago
1
LUT plugin should expose our LUTs for use
#57
torsteingrindvik
closed
2 years ago
0
Raindrops tga missing
#56
torsteingrindvik
closed
2 years ago
0
Bug fixes, plugin passthrough, documentation updates..
#55
torsteingrindvik
closed
2 years ago
0
Reduce dependencies
#54
torsteingrindvik
closed
2 years ago
0
Housekeeping: License, CI, README, ..
#53
torsteingrindvik
closed
2 years ago
0
Hot reload
#52
torsteingrindvik
closed
2 years ago
0
Find consistent way of disabling/enabling added plugins at runtime
#51
torsteingrindvik
closed
2 years ago
0
Add pixelate video
#50
torsteingrindvik
closed
2 years ago
0
Add pixelation video
#49
torsteingrindvik
closed
2 years ago
0
Pixelate shader
#48
torsteingrindvik
closed
2 years ago
0
Add pixelation effect
#47
torsteingrindvik
closed
2 years ago
0
Add CREDITS.md
#46
torsteingrindvik
closed
2 years ago
0
Can we do better using a render graph approach?
#45
torsteingrindvik
closed
1 year ago
1
Allow masking effects
#44
torsteingrindvik
opened
2 years ago
0
Add resource which allows a user to render effects to an image
#43
torsteingrindvik
closed
1 year ago
0
We seem to have a stack going!
#42
torsteingrindvik
closed
2 years ago
0
PostProcessingInput marker
#41
torsteingrindvik
closed
2 years ago
0
Marker component for selection post processing camera
#40
torsteingrindvik
closed
2 years ago
0
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