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Out_of_Nothing
Versatile entity-based simulation & visualization/gamification framework PROTOTYPE
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Explicit frame time budgeting & scheduling
#594
xparq
opened
2 months ago
0
Decouple ScreenView from Camera even more
#593
xparq
opened
2 months ago
0
Get rid of size_t in the entity (even player) access API
#592
xparq
opened
2 months ago
0
Try the hot loop with Pocketvec
#591
xparq
opened
2 months ago
0
State progression differences across DEBUG/NDEBUG (still)...
#590
xparq
closed
2 months ago
0
Support `propname.dotted.notation`...
#589
xparq
closed
2 months ago
0
Build: header tracking excludes extern/...
#588
xparq
opened
2 months ago
0
Regression: The new IniMan version of get(bool) is broken
#587
xparq
closed
2 months ago
0
Stop using F1 for "Save slot 1"
#586
xparq
closed
2 months ago
0
Spherical Cow avatar
#585
xparq
opened
2 months ago
0
Factor out save/load into #include v/VER/...
#584
xparq
opened
2 months ago
0
The bin. format of the saved state is unstable
#583
xparq
closed
2 months ago
0
Runtime validity checks for load
#582
xparq
opened
2 months ago
0
Direct widget updates (e.g. after load) should be disabled in HEADLESS mode
#581
xparq
closed
3 months ago
0
Remote magnetars flaring up from behind a dimming cloud
#580
xparq
opened
3 months ago
0
Try Sweep-and-Prune for the collisions!
#579
xparq
opened
3 months ago
0
Add an entity -> process map, so objects can finally run their own arbitrary programs...
#578
xparq
opened
4 months ago
0
Poor man's multiplayer support via multiple keyboards and mice - can it work?
#577
xparq
opened
4 months ago
0
Study the Orbiter sources!
#576
xparq
opened
4 months ago
0
`Engine::Interaction` plugin class, with pre-filter callback for quickly eliminating non-interacting pairs
#575
xparq
opened
5 months ago
0
Separate build for only the engine level (mostly for testing)
#574
xparq
opened
5 months ago
0
Switch to VulkanSceneGraph (instead of SFML, or even Raylib)?
#573
xparq
opened
5 months ago
0
Automata out of excitable-medium formations
#572
xparq
opened
7 months ago
0
Applications...
#571
xparq
opened
7 months ago
0
CRTPs and tree-traversing recursive lambdas with deduced this (c++23)
#570
xparq
opened
9 months ago
0
Explore the good stuff of...
#569
xparq
opened
9 months ago
0
Try `Dyno` with polymorphic entities in the interaction loop!
#568
xparq
opened
9 months ago
0
Use `std::jthread` (instead of the barefoot `thread`)
#567
xparq
opened
9 months ago
0
Use the sporty self-registering factory technique (of Bartlomiej Filipek)
#566
xparq
opened
9 months ago
0
Invalid View state after some space/time xforms: objects are no longer where they appear to be!
#565
xparq
opened
9 months ago
0
Crash on mass obj. delete (e.g. right after start)!
#564
xparq
opened
9 months ago
0
Shooting the Moon off its orbit... (with an absolute gem of a Quora answer!)
#563
xparq
opened
9 months ago
0
Ctrl+Home shouldn't reset the focused object (to nothing), if the current one is at the center after repositioning!
#562
xparq
opened
9 months ago
0
Save/Load should be somewhat flexible (tolerant) about the actual numeric types used in the model
#561
xparq
opened
9 months ago
0
Use the term `Behavior` to implement..., well, behaviors...
#560
xparq
opened
9 months ago
0
Get rid of the SHIFT+CLICK nonsense
#559
xparq
closed
9 months ago
0
Have an explicit world-int procedure (complementing world.update() conceptually)!
#558
xparq
closed
9 months ago
0
Build: The `nbuild` procedure doesn't seem to pick up header changes reliably
#557
xparq
closed
9 months ago
0
Session auto-save is not disabled with --session-no-save! :-o
#556
xparq
closed
9 months ago
0
Double prefixing of session paths with --session=filename etc.
#555
xparq
closed
9 months ago
0
Divide the model update() into 2-3 parts (at least)
#554
xparq
closed
9 months ago
0
Try the d-pointer technique for the backend, instead of the current abstract ifc.
#553
xparq
opened
9 months ago
0
Fix the sketchy templates of Binding with concepts!
#552
xparq
opened
9 months ago
0
Build: Last filename truncated on the `nbuild` link cmdline in the GHA log
#551
xparq
closed
9 months ago
1
Don't add those 2 default moons if --bodies=... is used
#550
xparq
closed
9 months ago
0
The default 2 moons behave very differently from before. Regression?
#549
xparq
opened
9 months ago
0
The GCC build doesn't yet handle auto header dependencies!
#548
xparq
closed
2 months ago
1
The SHIFT+MOVE panning is flaky (and also a bit counterintuitive)
#547
xparq
opened
10 months ago
0
The Control Panel (e.g. the drag & grav. sliders) is not refreshed after Load
#546
xparq
opened
10 months ago
0
Pan pos. sometimes jumps on dragging
#545
xparq
opened
10 months ago
0
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