issues
search
1ForeverHD
/
ZonePlus
Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.
https://devforum.roblox.com/t/zone/1017701
MIT License
68
stars
112
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
unbindFromGroup method fix
#74
vq9o
opened
3 weeks ago
0
ZoneController.getTouchingZones confusion in the document page
#73
TheFinnishOne
opened
3 months ago
1
Fix self table reference
#72
popeeyy
opened
3 months ago
0
fix invalid tarmac tool version and rojo project.json config
#71
dig1t
opened
4 months ago
0
Destroy zone on parent/part deletion - Closes #45
#70
Sluethen
opened
5 months ago
0
Consider adding selene and stylua for contributors
#69
Sluethen
opened
5 months ago
0
Allow Custom Relocation - Closes #47
#68
Sluethen
opened
5 months ago
0
Delete src/Zone/OldSignal.lua
#67
Sluethen
opened
5 months ago
1
Bug/fixed old signal issue
#66
JulianNoel-Devhouse
closed
7 months ago
0
update a outdated/deprecated Enum of RaycastFilterType
#65
imezx
closed
6 months ago
1
Add types for Zone and Signal
#64
flamenco687
closed
12 months ago
0
⭐ Add Wally Publishing
#63
medallyon
closed
5 months ago
3
Some players are not detected
#62
mesl
opened
1 year ago
10
[Bug] "attempt to index nil with 'item'"
#61
JimmyDeemo
opened
1 year ago
0
Fixed the issue preventing part.Exited from firing when a part is destroyed while inside the zone.
#60
Argus74
closed
1 year ago
3
Removed references to "Labelling Issues"
#59
Inctus
closed
1 year ago
0
Added in citations to YouTube video to docs
#58
Inctus
closed
1 year ago
0
No Switches?
#57
fluffybeann
closed
2 years ago
0
Fully account for Streaming
#56
1ForeverHD
opened
2 years ago
1
Add luau typechecks
#55
1ForeverHD
opened
2 years ago
0
Setup Wally
#54
1ForeverHD
opened
2 years ago
3
partEvents do not fire if the character is destroyed inside
#53
1ForeverHD
closed
1 year ago
1
Remove OldSignal module
#52
1ForeverHD
opened
2 years ago
3
Add a variable for ``script`` and/or ``script.Parent`` to the ``Zone`` module within ZoneController and Zone
#51
1ForeverHD
opened
2 years ago
2
:getParts() returns incorrect values when used independently
#50
1ForeverHD
opened
2 years ago
0
Replace AncestryChanged with new Destroying events
#49
1ForeverHD
opened
2 years ago
0
Produce a warning if constructing a zone with parts with 'CanQuery' set to false
#48
1ForeverHD
opened
2 years ago
0
zone:relocate(customLocation)
#47
1ForeverHD
opened
2 years ago
0
Tracker.itemRemoved throwing an error upon resetting
#46
1ForeverHD
opened
2 years ago
0
If a zones container instance is destroyed, then destroy the zone
#45
1ForeverHD
opened
2 years ago
2
Explore potential bugs
#44
1ForeverHD
opened
2 years ago
0
🐛 ZonePlus running in infinite error loop due to this
#43
TheLegendarySpark
closed
2 years ago
1
Fix race condition within Tracker
#42
1ForeverHD
opened
2 years ago
0
[Bug] Players with an applied HumanoidDescription do not fire player events
#41
6ixfalls
opened
2 years ago
10
Update round() method with new math.round
#40
1ForeverHD
opened
2 years ago
0
General Improvements/Fixes
#39
1ForeverHD
opened
2 years ago
0
[Security] Workflow PublishAssets.yml is using vulnerable action actions/checkout
#38
Ale0x78
closed
2 years ago
1
Spelling mistake in documentation
#37
SteadyStudio
closed
2 years ago
1
Wally support
#36
Rudy-Dev
opened
2 years ago
1
Better rojo support
#35
ThePotato97
closed
2 years ago
2
Explore memory issues
#34
1ForeverHD
closed
2 years ago
0
Add warnings/errors about zoneParts not using the default collision group
#33
1ForeverHD
closed
2 years ago
0
Explore detections further as they may create repeat bug
#32
1ForeverHD
opened
2 years ago
0
Support parts outside of workspace
#31
1ForeverHD
closed
2 years ago
0
Consider supporting the ability for zone groups to be parented into places like ReplicatedStorage and still work
#30
1ForeverHD
closed
2 years ago
0
Remove Third Parties example as no longer necessary
#29
1ForeverHD
closed
2 years ago
0
Consider white/blacklists (call them deny and allow lists) for zone detection, especially part detection
#28
1ForeverHD
closed
2 years ago
1
Ignore Seats within part-zones
#27
1ForeverHD
closed
2 years ago
0
Fix descendant added check to account for the applying of new baseparts within the character
#26
1ForeverHD
closed
3 years ago
0
Deferred SignalBehaviour support
#25
1ForeverHD
closed
3 years ago
0
Next