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Godot Traits v0.5.0
Godot v4.2.2
Issue:
When opening a project that already have the Godot Traits addon activated, if there are no traits defined in the project the following error appears:
`…
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**Your Godot version:**
4.3, 4.2
**Issue description:**
Compile error using C# on godot-demo-projects:plugins:main_screen
https://github.com/DamienFremont/godot-demo-projects/tree/master/plugi…
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**Describe the bug**
If you have 2 or rigidbodies (godot icons thing) stacking on top of another, the bottom most rigidbody will clip into the staticbody (magenta thing)
![image](https://github.co…
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Hi, unsure what's the problem, but I have a bunch of warnings on load
![image](https://github.com/maktoobgar/scene_manager/assets/25957964/c5aaddac-4894-4886-af2d-b718d154cea0)
Copy Pasta
```…
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No matter what project I add the addon/autogrid folder to, it won't let me enable the plugin, stating:
"Unable to load addon script from path: 'res://addons/AutoGrid/core.gd'. This might be due to …
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In Godot Engine addons typically are in like `addons/hoodie` instead of `bin`
fire updated
3 months ago
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I just downloaded this plugin via asset library and getting these errors:
```
Can't open dynamic library: addons/godot_whisper/bin/libgodot_whisper.linux.template_release.x86_64.so. Error: addons/…
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New projects break down with this error:
(Existing projects work until you clear the Godot cache)
```
AdmobPlugin singleton not found!
res://addons/GodotAndroidAdmobPlugin/Admob.gd:2 - Parse E…
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Getting an error when plugin warnings are enabled
> Parse Error: The method "add_child()" overrides a method from native class "Node". This won't be called by the engine and may not work as expected.…
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# Versions
*(list all versions where you have replicated the bug)*
* Godot: 4.3 beta 1
* GUT: Latest
* OS: macos
# The Bug
GDScript error:
```
Debugger Break, Reason: 'Invalid cal…