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**Describe the solution you'd like**
Similar to the reporter of #2249 I'm playing Locomotion on my ultrawide 5120x1440. This works fine *technically*, the game does not crash and there are no weird b…
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The main `bevy_oxr` crate includes `xr_input::prototype_locomotion`, which is general, application-specific behavior that shouldn't be included in low-level Bevy-to-OpenXR bindings. If someone needs a…
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Extracted from an old version of https://github.com/roboticslab-uc3m/teo-developer-manual :
> We are in fact considering creating specific superbuild repositories for each TEO PC.
* teo-manipulation…
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Sometimes this node doesnt function correctly when launched via locomotion_com launch file. Direct control commands for motor_wheels cant get through, but linear motors control works fine.
Could not …
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In this issue we suggest a controller for early contact detection and stabilization of locomotion that can be used in push recovery controller (for avoiding impact with the ground) or walking on the g…
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## Is your feature request related to a problem? Please describe.
Currently there's been a new trend with the introduction of the Decamove. Hip Based Locomotion. It's introduction has conceptualize…
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I am running the cell with `make_interleaved_dataset` call.
The full exception message is
```
DatasetNotFoundError: Dataset bridge_dataset not found.
Available datasets:
- abstract_reasoning
…
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### Is your feature request related to a problem? Please describe.
Currently in resonite we have a "UseSecondary" option on tools which will block BOTH movement and clicking. from my experience most …
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**Description**
Insufficient controls are mapped to this hardware so while the rendering looks promising using Wolvic VR browser you can't access
key functions like "Show Menus". Locomotion has rec…
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Build some out-of-the-box facades/utilities for common needs in XR scenes. Some ideas:
- [ ] Floor plane / ceiling plane
- [ ] Utility for keeping objects at reachable height when sitting vs stand…