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Prioritet
1.Ved hjelp av ekstra set Vive-controllers
2.Ved hjelp av keyboard på samme PC som kjører Vive
3.På annen PC uten Vive
4.På annen PC med Vive
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Issue: SteamVR input prompts user to assign controller bindings to Vive tracker.
OS / GPU drivers: 10.0.17134 Build 17134 / 398.36
Steam Client / SteamVR Version: Steam Client Public / 2018-08-1…
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On latest master, both the `disable-displays` and the `disable-inputs` arguments display an "Unknown options" error.
These arguments work fine on the latest stable version.
```bash
$ ./interface/i…
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First off great work with the mod it works perfectly but the binding for my vive cosmos controllers are all over the place. I select a weapon but then when I move the weapon changes on me then it wont…
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Vendors are currently selling Steam Machines with Vives as optional peripherals, for example: https://www.cyberpowerpc.com/system/Syber_Steam_Machine_Elite
Users who buy such a Steam Machine with t…
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I' m used code."ViveInput.GetPressDownEx(TrackerRole.Tracker1, ControllerButton.Grip)" cannot detect Pins that is clicked. Is there something wrong with my code.
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Hi,
I tried to launch the ViveDisplayExtractor but Windows 10 consider it crashed.
I have not a special error message just a banal error "the programm has stopped working"
I followed these instructi…
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When importing the latest version 2.4.0 into Unity where the build target is set to WebGL or iOS or anything except standalone and android there are a number of errors in the console, preventing build…
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SlimeVR doesn't have accel from Vive trackers currently
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Hi,
I am developing a VR game using Vive Focus 3. I want to add the controller model the same as the default one in the Vive home view. In other words, I want the black controller has the button ic…