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I am trying to create a 3d path planner using elevation mapping and was wondering if there are any packages you use or suggest for that purpose.
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The zooming level of the 3D view is quite limited at the moment. For example, it is not possible to get a close-up view of subcortical regions (e.g., LGB, MGB). The restriction should be lifted, so us…
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Hey, I'm trying to adapt the native octree to be used as a 3D pathfinding structure for our game. What I need to do is insert all the AABB's of our scene into it and somehow mark the nodes that still …
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Develop use case
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If there is a terrain Model loaded, then the scale for zoom in and zoomout is too big. So if i click on zoomIn it will send me directly to the ground of the terrain and it is at this time not really m…
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**Which demo project is affected:**
https://github.com/godotengine/godot-demo-projects/tree/master/3d/navmesh
**Description:**
The existing Navmesh demo uses the Navigation node, which will…
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What steps will reproduce the problem?
1. Visualize data in the Spatial -> 3D panel
What is the expected output? What do you see instead?
The navigation instructions, buttons, checkboxes, and c…
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Hi ! I am trying to deploy openvslam on a mobile navigation bot whose main script is in python.
1. How do i interface the c++ code of openvslam with python ?
2. How do i obtain the raw 3d cloud of…
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Add Animation Paths.
It would make sense to use THREE.Spline to implement this.
What kind of features should it have?
Basic/Must have ones:
- Control Points
- variable Movement Speed
- Fixed…
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System: Ubuntu20.04 Galactic
The map for RTAB-MAP is actually alredy is integrated with nav2, but how do I use this map in nav2? I tried this scheme https://github.com/introlab/rtabmap_ros/issues/696…